Sorceress Ball Lightning (Orbit aspect) disappearing when they collide with a wall or barricade

Sorcerer orbiting ball lighting are currently breaking on collision with terrain. Walls, doorways, room columns, decorations.

Regardless of whether it is intentional or a bug, it makes tight spaces (like Kor Dragan) a miserable play experience. You’re basically getting the resource sapper debuff because of terrain.

Cross-posting the sorc thread here because I think this should be considered a bug.

I added short videos to that post to illustrate the issues.

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