Solved the stuttering and rubber banding by dropping graphics settings

Task manager was showing ~9GB of memory usage on medium texture, but 18-19+GB on high. 3080 was struggling on high as a result.

This is way over the 3GB (medium) / 8GB (high) texture suggested VRAM in the video options, so hopefully it’s just an optimization thing that can be address before launch.

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Quick update. I’ve seen rubber banding twice since posting this. once in town and pretty significant but short lived and once in a dungeon run. I think it was the archives. No stuttering at all.

That’ll happen when you load everything 3 times instead of once. Somewhere there’s a dev with an Urkle face right now.

Did anyone else have issues with rubber banding when trying to enter or leave an area and have to logout and log back in to be able to get to where you were going? Like when trying to leave town, my character would just run in place like there was an invisible wall.

I was able to improve performance without lowering graphics settings by increasing the page file size in Windows. Might be worth a try for some folks.

I’ve noticed that the game stutters during scene transitions, even when I lower the settings. My wife and I have both experienced this issue - I have a 3080ti, 5900x, and 64GB RAM, and she has a 3060ti, 3700x, and 32GB RAM. From my observations, I think it could be due to the game’s lack of loading screens or poor optimization. Instead of loading screens, the game transitions between scenes, which could be the cause of the stuttering.

I have a 3080 and have had the same experience. I hope it’s fixed on launch

It’s a known issue and they’re working to fix it.

“High RAM and GPU usage occurring on select hardware.” - That’s what’s causing the stuttering.

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Apparently - it’s the graphics cards that are rubber banding you and stopping you from transferring from one area to the other… /sarcasm

Honestly, it’s their servers.

Stuttering can be reduced by lowering your settings so it doesn’t stress the computer as much.

But rubber banding is purely a server issue.

My sarcasm in the post isn’t directly at you personally dude :slight_smile:

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So far I haven’t heard a single AMD user complain about graphics performance, and most of it is from people with 1000, 2000, and 3000 series RTX cards (all of which greatly exceed their recommended level). It seems like a strange thing to have issues with, though, since those are some of the more popular cards… You would think they had been tested internally.

stuttering on my RX 5700 XT has been terrible, I’ve had to lower to Medium and it’s mostly better.

This should not be the case :frowning:

I have to drop from ultra down. I was rubberbanding in town and etc

specs
msi rtx 4080 16gb gaming x trio
asus proart z790 creator wifi
32gb ram ddr5 6000mhz
adata s70 blade 2tb gen 4 nvme

i had to do same , lowered my setting almost eliminated all stuttering

The graphics are the only thing this game has to offer.

Had to drop from ultra to high for textures on my 6800xt.

32 system ram as well.

My whole PC will freeze if I alt tab out of this game. I have never played a game that does this. 3080 and i512600k with 32gb of RAM and this game runs like crap.

Again, sad it in other posts, but this game is half baked at best.

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I also solved the rubberbanding and lags/freezes. Solution is quite elegant actually,give it a shot its worth it

I pressed unistall

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You know stutter and rubber banding are two different things? Also the second one AINT depended on GPU?? Stutter is due to memory leak of VRam so textures is the solution but nothing more

That’ll wear down your SSD though.

Ryzen 5 5600X with AMD 6650XT plus 32GB ram with super resolution turned on.

Playing smoothly on high settings with
120 FPS.

Occasionally rubberbanding due to I believed was because of my internet connection against the server.