i understand you are having a hard time accepting reality and facts.
masterworking be accessible means you just have access to it. so the fact in the first week you were able to masterwork is having access to it.
you are complaining you weren’t able to constantly reset your gear and get perfect triple crits on desired stats in the first week of a season, that has nothing to do with accessibility.
I suggest you to see some video where you can see selecting the difficulties, there in the description of Torment 1, you can see Blizzard state you must already have tempering and Masterworking.
Next time play the game before talking of it.
And remember the main point of a diablo is a farming gear, changing it, experimenting new build.
You instead are talking of how work an mmorpg where you farm materials to get one time the ending gear, maybe Wow is more similar to what you are searching.
oh im in torment 4. and having masterworking on gear doesnt mean perfect triple crits on your desired stats. its ok to be too ignorant to understand that
Sure you are in torment 4 and don’t even known the description of the difficulties.
Like i said buy the game and play it then we can talk.
Add to this stealth nerf is always wrong, Blizzard created a bug with infernal horde and blacksmith scrapping or have shame to show this nerfs in the patch notes, knowing they are wrong and clumsy attempt to hide the endgame problem of the game.
having masterworking done on gear simply means masterworking your gear to 8/8 or 12/12. it doesnt mean resetting a ton of times and triple critting on your desired stat. you being ignorant of that fact is the problem here. you think you should be able to get perfect masterworks without the need to farm for mats in week 1 of a season is laughable.
farming mats is what is required in diablo 4. i guess you don’t play the game, because that is the game i am referring to. maybe you should try playing it.
Seems you really not know you can easily get mats without farming from blacksmith with scrapping gear before season 6.
So you already confirmed to not known the game after you have said you need to farm mats.
And seems i have 1k more rawhide and 1k more iron chunks, why you have only 10k herbs, i have 50k, really only 22k obducite i have 71k.
https ://i.imgur.com/8SbV6JW.jpeg
Joke aside really the quantity of mats don’t show you know how to play, if you farmed this mats specifically, you not know you can easily get it from blacksmith before the stealth nerf.
Farming for rawhide isn’t challenging. It’s just a mindlessly boring grind. I don’t want rawhide to be the endgame chase item. The drop rate was fine last season. Why fix something that wasn’t broken.
That’s a good point and I’m pretty sure this was an unintended consequence from filtering out the blue and yellow gear from the endgame. I’ve found that if I focus on whisper only content the raw hide pinch becomes more manageable.
I think it was actually more then intended and was done intentionally in order to slow people up; however, just like every other horrible choice they have made this last year it is blowing up in their faces again.
Go cash your obols in at the purveyor for some boots and look at the raw hide return on the blue/yellow gear. Kind of feels like a whoopsie situation created by a whoopsie dev team.