I know we need craft materials from salvaging gear but we also need lots of gold. I was curious how everyone balances what they sell vs what they salvage. Do you just salvage most things and then rely on quest rewards and gold drops for gold?
Salvage all. Gold can be found on the ground.
Salvage early game, sell late game (unless you need mats).
Ok, thats pretty much what I was doing this last beta. I wasnt sure I would have enough gold if I never sold though.
Honestly in the server slam I just salvaged almost everything. I noticed at some point that my gold was running a little low, sold a single inventory of loot, and never had to worry about it again
I imagine it might change in release, but I’ll probably stick to a similar strategy. Just salvage everything until gold feels like it’s restricting me, run a dungeon or two, sell it all, and go from there
I usually salvage rare armor for Veiled Crystals, and sell weapon/jewelry because they are worth more gold.
I forget what they are called but those gold blobs that I think come from salvaging rares are going to be needed quite a bit for creating new legendaries with aspects. You want to be salvaging as much as possible.
Depends on my needs at the time. It’ll be salvaging at the start but if i find myself with a huge surplus, sell
Do I remeber wrong, or the sell prices were greatly increased in the Server Slam? I’m pretty sure that, in the betas, gear (of any kind and quality) that previously would have sold for a few tens of gold were actually worth a couple thousand or so.
In fact, if before I would have recycled everything without thinking twice, later I found myself pondering and balancing the need for materials and the gold to keep, especially thinking about the cost of making gems.
We’ll end up needing lots of both mats and gold later on. The only bad move is ignoring everything on the ground. At least pick up blues and rares.
I salvaged all on the slam test; when I switched from sorc to a new class, I used mats and gold to upgrade all and I run away of crystal and gold, so I couldnt upgrade all.
In general, I would salvage everuthing
Toward the end of the beta I started making as many legendaries as I could afford to try and see how many legendary transmogs I could unlock and I think I ran out of veiled crystals and gold at about the same time.
we don’t need much gold. at low lev it seemed in beta and server slam we’d need it (and partly, that was really true), since even a moderate cost as repairs from death would impact significantly on low resources we had at the time.
but at high lev we will be on farming mode from ages, once we finalise our build entering wt3. basically at that point we’ll have mountains of gold we’ll be sitting on, without much sinkers. we’ll have to spend some each now and then, but we won’t be upgrading gear all time at that point (the higher you get the least you need to change it, since the better your gear becomes, the least items better than what you have you can find to improve it).
again, take last tests for example. at lev 20 recently (or 25 previous), we simply were stuck like that were “endgame”. so had to replace gear, upgrade it, spend on it a lot apparently since we had little time to do so (that made us feel like the income of gold per hr was not enough from mobs, and we had to sell items to fund expenses). but if server slam had lasted a week, after day 1 or 2 of high cost upgrades we’d have immediately started piling on gold. not much more to improve, not much more to spend on, gold starts piling, becomes useless. that is going to happen in full version after release, at high levels, since our playing time (that is, gold/hr income time) won’t be limited like in tests.
Yes it makes sense to salvage early game and sell later, given that item price increases with levels (while the amounts of mats from salvaging remain the same). If you really need gold, sell whites and blues but always salvage all rares, because you will often lack veiled crystals.
I’m just hoping they buffed the drop rate of Forgotten Souls, screw all other mats those were the worst thing ever to find.
opposite actually. makes more sense selling earlier, and salvaging later. at low lev gold you have little, can be useful, materials not since you don’t use any to upgrade gear (what for? you’d change after few levs). besides at low lev you don’t get tons of drops, nor good ones either. at high lev conversely you have tons of gold from farming already, no need for that, instead materials are yummy and needed, really precious stuff you’ll need for basically all merchants lots of times. and at the time, drops quality and quantity rate will also provide better resources.
Do the daily quest, they give you the salvage material, always sell at gamestart.
And remember that it is not worth putting aspects on your weapons in the early game, given that you will find upgrades every few levels. Or you will quickly run out of gold and veiled crystals. You can put aspects on items like amulets which will last you longer.
I hated those in closed beta.
I usually salvage most items, no reason to aim for a min/max replace everything asap until you hit a wall. Wall being something you cant get past of course. that way you can craft when its needed down the road.