I saw that a lot of the reworks of unique items include an affix with resistance to a certain damage type.
If you want to make a unique item bad, you add an affix like
+40% Lightning resistance
to it. No one wants to have this affix in unique items, because it only gives you resistance against one element, neglecting other resistances, and taking away one affix spot on the item that could be used for a much better affix.
On the other hand, some uniques have like
+40% to all resistances
as one affix. That is 5 times more powerful, because it gives resistance to all 5 non-physical damage types in the game at the same time and only takes one more spot.
But even that is meh, because rings and an amulet plus the nodes in paragon plus the gems in jewelry already spend enough resistances. That is why even the affix “+X % to all resistances” is barely used.
But an affix that gives resistance to only one non-physical damage type is completely useless and completely unwanted.
So I ask myself: Who had the stupid idea to add the unwanted resistance to one non-physical damage type affix into the reworked versions? Are those who designed the unique item reworks even playing the game?
I think that we can agree on that each affix on a unique item should be a wanted affix. I think of that the ideal situation of intrabalanced affixes on an item is when you have trouble to decide which affix you want to hit when masterworking it, because everything would feel good. But this is simply not the case with the “resistance against element X” affixes.
Yeah, I don’t care for it either but you aren’t going to see any responses from Blizzard with that choice of language. Not that they feel the need to justify 95% of the changes they make anyway. So yeah, carry on…
Yeah, I agree. Reworking uniques and putting a singular element resist type is stupid af. No one wants that affix. At least put all res instead. The affix it replaced was way better.
I also love that like sorcs get gear with resist element types on it. Sorc is an int class. It dont need em.
Putting some BS 80% Frost Resistance on Unique Sorceress items is literally a dead affix. You essentially get a 3/4 item since Sorceress’ gain resistances via their mainstat so are able to gain max resistances if lucky as soon as lvl75! Imagine being lvl100 and getting these items
Let’s you gem for another resistance. Only positive. They should buff the +all res gems. +8% oh wow thanks for barely anything. Still getting 1 shot by the accursed elements.
I have to ask, and don’t take this the wrong way, but do you even still play or plan to play the game? Most if not all of your topics are just complaints about the game. Which is perfectly fine, don’t get me wrong, but did you ever think it may just be best to let it go?
Just a thought is all. By all means scream to the rooftops about how the game sucks and isn’t going in the direction you want it to go. All I can say is good luck, maybe they’ll change all the problems you have with the game, and maybe I’ll become an astronaut at the age of 55, who knows.
I understand the pragmatic pov you have, I really do. But you should try and see that many of us here post NOT for Blizzard but for the community aspect. As you correctly said in the past, refrigerator talk or something like that.
This forum may in fact be property of Blizzard and moderated by them, but it’s NOT for them. It’s for the Diablo community to discuss ideas, opinions, etc.
There’s a whole slew of them I cringed to see, especially on GA items. Life per second, 60% resistances, the crowd control reduction one (forget the term), etc… All useless. Does anyone actually use those?
It’s one thing if they work for a build, but I’ve never seen a build that incorporates those. Maybe a class I just don’t play.
Oh I get that, but even water cooler talk has some light heartedness to it. Otherwise Milton decides to burn the whole place down and forget his stapler in the process.
Remove All Resist from the game.
Would make it more interesting to get resistance. Right now it is easy and boring.
And would make such Unique items with high resistances more useful as well.
I’ll have to see how it plays out. I imagine it’s in part to allow people to have more uniques and still get all the resistance you need. Looking at it item for item it does look bad but looking at it holistically it kinda makes sense.
I suppose it’s a difference in perspective more than anything. In my pov, it’s ok if things get heated up bit sometimes since we’re all passionate around here. And by a bit, I mean not to the point to start taking things personal.
Another thing is, people sometimes come to the forums to vent. It is what it is, lol.
You make a good point, but when I see the same person make nothing but complaint posts, I feel like they may just be playing the wrong game. I’m honestly not sure there’s anything the OP likes about the game based off the numerous topics they’ve made about it.
Don’t get me wrong I get frustrated with the game just like everyone else, but I also don’t nitpick every minute detail as the OP is rather known for. At some point in time I realize the game just isn’t for me and I move on. Granted I don’t like everything about D4, but I like enough to keep playing.
Regardless though, you may be right, it may just be venting frustrations.