Raise Torment Difficulty

Right now doing T4 is a breeze and it’s super boring on my Spiritborn even after the bug fixes. I still believe that it would be a good idea to increase the Torment difficulty to at least level 8 for the challenge and additional rewards!

For those people that kept asking in the previous thread before it was deleted, I will create a QA for all t he questions asked before.

Increase Torment Difficulty Questions & Answers

Q. Why should the Torment difficulty increase when my weak build can’t keep up in T4?
A. As Blizzard have stated before, Blizzard wants most builds to accomplish Torment 1 since it’s theoretically possible to get all of the end game drops in Torment 1. Blizzard never promised that all builds should be able to do Torment 4, and they purposely stated that Torment 4 would be for those players that want the increased challenge and the bigger rewards. Raising the Torment difficulty to 8 (or to X number) completely aligns with Blizzard’s vision of Torment difficulties. Not everyone is supposed to do the higher difficulties.

Q. Why bother with a Torment 8 anyways? What’s the point?
A. The point is the increased challenge and additional rewards for those players that can do them. Not everyone wants to farm Torment 1 when the clear speed is the same as Torment 4, especially if you get more rewards from Torment 4 for the same effort. The same can be said with Torment 5, 6, etc. Also, some players may just want an additional challenge when fighting World Bosses, open world events, and even holiday events. Just because you are unable to do a higher difficulty does not mean that no one else should.

Q. Why should Spiritborn be the only class that can do these higher difficulties?
A. The Spiritborn will not be the only class that can do Torment 5, etc. Other classes may have builds that are yet to be discovered that can push them into the higher difficulties. Also, let’s be real, Diablo 4 has a history of power creep. If a class is not able to do Torment 8 now, they are highly likely to do it in a future season, which is probably when such an increase in the Torment difficulties would happen too.

Q. Spiritborn should be nerfed. Why do you want an increase in difficulty when Spiritborn are getting nerfed anyways?
A. As you saw with the latest patch, Spiritborn are still extremely strong. Instead of taking away the fun from all the Spiritborn players, shouldn’t Blizzard ADD more fun by buffing the weaker classes instead? Blizzard have said multiple times that they learned their lesson from season 1, which ended up making a ton of players angry and even quit the game when they nerfs many of the popular classes in the game. If Blizzard wants to repeat that same mistake, they will suffer the same consequences, and have an already existing smaller player-base shrink ever further when Spiritborn players quit after those nerfs.

Q. Won’t buffing other classes will destroy PvP balanceK?
A. Blizzard does not care about PvP. The game has never been balanced and the PvP scene is essentially non-existent. All the PvP players have already left, and many went back to D2 and D2R, or other games entirely.

Q. Isn’t adding more Torment difficulties like Diablo 3? Why is this a good thing?
A. Diablo 3 was a successful game and it’s clear now that Blizzard is taking a lot of inspiration from it. If X number of Torment difficulties worked for Diablo 3, then it has been proven that the same strategy can also work for Diablo 4. If Blizzard really wanted to stop at Torment 4, they would have named it something other than “Torment X”, and instead gone with what D3 originally did by having a set number of difficulties with specific names like Easy, Normal, Hard, Expert, Master, Nightmare, Hell, Inferno? But Blizzard chose to use “Torment X” instead since it’s much easier to increase the values of X. It’s clearly already planned that this may happen in the future.

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Tldr. Play a different class. SB is there new shinny to drive fomo sales.

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i think this is a repost of his two previous deleted threads

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Please no. I dont want a game where I have to climb 800 different difficulty levels. Balance the classes and then the world can be balanced. We dont need a billion difficulty levels to make a good game.

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Okay SpiritBoomer. Slow your role.

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i hated that so much in d3. these 23431323 torment levels. what for really? arpgs dont need power creeps in every corner.

Nerf spiritborns, slightly buff other classes that arent doing well and there we go.

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Dude is playing a broken op build that should not do near the damage it’s doing and is asking for infinite torments.

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thats why his threads keep getting flagged for trolling and get deleted

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Because people don’t like seeing the reality of Torment N already in the game so they report it?

i just unlocked torment and it gave me the whole go over of how to change my difficulty, but still wont let me

This is why when people are arguing that other classes should be buffed to spirit born level I say no. T4 on my barb is fun. At first it was a bit too hard but I was built my character up it got easier and that feels good. In past seasons when barbs were way overpowered it was boring as hell after about a week so I’d rather not get that back.

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Stopped reading here, QQ, lame brag, play a non-broken class, lol clown comment

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It worked for Diablo 3.

d4 players seem to be more entitled tho. People already complain if they dont do well in t4. How would they scream around here if they cant access t10?

People complain about everything. Blizzard should just ignore those cry babies.

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yea i can agree there. <3

Log in to D3
Go play torment 16
Realise it’s no different compared to other torment levels, the numbers just change
Log out

Log in to D4
Go play T4
Realise it’s no different compared to other torment levels, the numbers just change
Log out

Log In to an actual good game
Have fun
Stay logged in

That is how most games work and is not the problem with d3 difficulty it’s that there are 16 torment levels 4 levels is just fine and also it take a meaningful amount of work to go from one to the other unlike d4 where you jump straight to 16 after completing a set

T4 isn’t a breeze for me… I just got to T3 and am like “finally a little bit of a challenge” the game is just too easy in general and blocks you from making it harder by putting difficulty walls up.

You are confused, sir. Blizzard doesn’t do challenge - reward like other games.

Doing what you suggest is simply a mechanism to favor the FotM class in each expansion. You playing a SB and preaching this gibberish pretty much says it all.

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