Opening the inventory causes a huge GPU usage/temp spike

Bad GPU cooling aside, the point of this video/thread is to show that bringing up the menu that shows your 3D character model causes a huge spike in the GPU’s needed power and with that comes a spike in temperature. What is weird is that I could have 100 fires on the screen and fight Uber Lilith and the GPU would work nowhere near as hard.

I don’t get what’s so demanding about the inventory but this seems very, very poorly optimised if it makes a GPU heat up this much.

Again, the point of this is to show that the menu/inventory/3D character model puts a lot of stress on the PC and there’s no good reason for it. Normal gameplay gets nowhere near this temperature/GPU usage.

For reference I have a Gigabyte RTX 2060 Super Windforce OC, which is a notoriously bad card for thermals, but that’s besides the point. The point is that Diablo 4’s inventory seems to demand a ton of resources from your PC, far more than normal gameplay does. And that’s simply weird. I’m sitting in town with nothing happening, then I open inventory and my PC is on fire.

If I had to guess what is causing it, it is the 3D model of your character in the inventory screen being rendered in real-time. If they had an option to disable that, it would fix the issue.

I don’t actually think this is a bug. They are asking your GPU to render all those unnecessary high-resolution graphics. This causes more power usage and heat in your GPU.

Why couldn’t they just have an option to have a static image there, instead of an animated rendering of the image?

Yeah, that’s my best guess as well. Just add an option to disable it. Getting 15C extra because of that is NOT a goot deal.

pls bundle your energy in this thread if you are annoyed by it