Will keep throwing this out here but I feel like worst issue of the game keeps getting over looked because of all the favorite build nerfs.
The biggest issue is how fast you die in higher difficulty content. I am quite tired where you get one tapped with no way to react to it, promoting stupid ways to play like off screen bone spearing. Like what is this? Why is this?
I do hope this gets fixed, nothing and I mean nothing, in the game should one tap you unless it’s super long charge up I am firing my laaazah move. Uber lilith should not one shot you, nightmare 100 should not one shot you. Make a game enjoyable rather than annoying.
I will give it some time because I know changes take time but there far too many games coming out next week and later this year for me to bother with D4 if it stays the way it is now. I do not want to be forced to play a single viable build per class to do harder content.
85 Likes
Limitations of the genre. Not that blizz couldn’t pioneer a new genre out of this…they should. I’m all for an isometric moba like with the diablo motif.
Anyhow let’s discuss this concept of the combat in this game. 1 shot is bad because latency among other reasons. People don’t want to be 1 shot, don’t want to 1 shot, don’t want to wait on cooldowns, don’t want… etc.
Insufferable and impossible to facilitate a happy medium.
Let’s inquire.
Should a build that is 5 basic skills and 1 core skill assigned to the hotbar be able to clear tier100?
Where do you draw the line?
2 Likes
When a Dungeon kills me unfairly like this, I get even by blizzarding everything from another room where they don’t even have LOS on me…
“Want to cheese me? I am the KING of cheese” 
7 Likes
You know you can dodge. Jesus, softcore players are cringe. Get good issue
2 Likes
I am trying so hard to enjoy level 75+ nm dungeons and I just can’t now. Blizzard ruined the end game.
3 Likes
Blizz has nerfed every single strategy I have ever come up with in their games.
To name a few: Reaver rush in starcraft, gargoyle rush in warcraft 3, dark templar rush in starcraft 2, to which I devised a new cheese the photon cannon rush.
LOL. They HATE “cheese”
With good reason. It’s bad for you.
Might be responsible for that malignancy 
2 Likes
Even this whole one shot arguement is
. Thats a build issue, sacrificing survivability for dmg. Nothing one shots me, still rocking 100% armor negate value. Is my damage lower? Yeah it is but do I need to kill anything in x amount of time or it insta kills me? Nope.
4 Likes
I get that there are genre limitations but I don’t recall much dodging or area managing with d1 or d2. I was quite pleasantly surprised when I saw that D4 have both.
Dark Souls is one of my favorite genres so I am no stranger to dodging moves, thats actually quite fun. Yet we all know what tier 70+ is like, hell, my blood surge necro can’t even do 54+ and thats an issue considering my background in gaming. It’s no longer an issue of learning the move sets and reacting, it’s an issue of 15-20 enemies all hitting you at once and each taking away 33% of your hp and later on 100% of your hp in one hit. Like the f is this even? Anyone here tried nightmare 50+ with not op meta builds? It’s pretty annoying, and being annoyed while playing video game is last thing I wanna feel.
I know I can cheese with bone spear off screen, or one of the 3 or so druid builds but why should I? Why should anyone?
As for what I expect? Well there is a line between hard and just plain stupid and this game crossed that line at nightmare 50+. What I want is every build to be viable to do all of the games content given you have powerful enough gear, not just few select builds.
9 Likes
Or animation glitches where you gave the command but skill did not trigger due to how animation reacts to other things happening.
Or flame shield bug where flame shield enchantment doesn’t trigger, etc etc,
Fine with high difficulty, not fine with bug interactions preventing passive or active skills to navigate game play.
6 Likes
OHKOs are fine assuming you’ve got a reasonable opportunity to react and counter it. The ones that hit you from offscreen with no warning make me want to go to Blizzard HQ and take a dump in their mailbox.
10 Likes
I am kinda of confused honestly on what you play. You seem to make assumptions about my build even if I stated I am blood surge necro, the tankiest necro build with basically perma fortified, high hp, healing, and def.
What build do you run that you feeling that one shots is not a thing? Cause you don’t have to take my word for it, there plenty of evidence online, ranging from clips to big D4 content creators sharing same issue where they get just one tapped. Even necro that beat level 100 nightmare got one tapped, thats why whole off screen strat.
So like are we playing different game? Also pardon my upcoming assumption but by any chance are you playing one of those builds that made the issue worse? Like barrier druid or something? Cause in that case yeah, you wont have any issues when you bringing a machine gun to a knife fight when the rest of us were given a balloon.
5 Likes
As a Sorcerer I think it’s a funny game mechanic with Backstabbers. Invisible things that backstab you to death at random… Very fun mechanic…not.
5 Likes
Thats basically what I am saying. There people that play meta builds and want to pretend everything is fine, till their builds got nerfed. Sad thing those builds are still strongest mean while rest builds basically have to accept that level 70+ nighmare is just not content for them? Mean while some classes are barely viable even on their top builds.
2 Likes
Just gave it another shot and did a dungeon but no. Not fun to have to kite all things when you are lvl 95ish… There should be some power progress in ARPGs imho that you are a squichy little b in the beginning that have to run and kite but near max lvl you should be able to plow trough the mobs… Here there is no such progress… I still have to kite and run back all the time to wait for CD:s… Not fun = No Season 1 for me.
Thx for the fish.
5 Likes
Early in the game I would reach a point of running out of potions and couldn’t do anything. Which was annoying but eventually you get more potions and upgrades.
Then for a while in combat I would feel like I was at risk but I wouldn’t die. That was fun. Then it gets harder and sometimes you do die. Then you get more gear and upgrades.
Higher up it starts to be before I get into a big fight or a strong elite/boss I need to make sure I have all my cooldowns and do as much damage and killing as possible and hopefully the crits are big preferably while my 6046k barrier is up so I don’t get wet farted on by some 1 shot or endure a way too many seconds long stun or an elite(s) whose elemental affix is overtuned because resistances aren’t getting fixed for 2 seasons.
You know the feeling of the dungeon feels fine and your smashing hordes of elites into paste easily. Then 1 normal monster with some kind of 1 shot mechanic kills you out of nowhere.
Feels.
3 Likes
The posts in this thread are the reason for the dissatisfaction with the degree of completion of the product at release on my part.
Something nerfed, 2 sides immediately appear - some are happy because they didn’t use it, others are unhappy because they used it.
And everyone is fighting and arguing with each other. Therefore (in part) the forum is a boiling anthill.
The core issue with Diablo 4 and how it creates difficulty is that it uses cheap mechanics like 1 shot dmg over interesting boss mechanics or mob mechanics that you can avoid, but if you DONT you get 1 shot.
The issue isn’t the 1 shot itself so much as the lack of telegraph or any que to inform you some how you are about to die if you don’t GTFO.
There are some mobs in Act 1 … the large vampire knight guys who do a telegraph letting you know you are about to be stabbed and have your blood leeched… This move is fair imo because it has a notable telegraph that you can even pick out in large packs of mobs… you get stabbed, that is on you not moving out of the way… even if this move 1 shot me I would be more ok with a death this way then an off screen Corpse Bow that 1 shot you.
This game needs to derive its difficulty from interesting mob types with move sets we can recognize a bit more… everything just sorta swarms you on idiot mode … very few mobs are honestly interesting and unique… almost everything is job SWARM YOU… and then get away from the corpse because it most likely explodes into more stuff.
6 Likes
To be fair I am not particularly happy with nerfs that came to certain builds. I am however of a mind that there is a chance that those builds contributed to a problem, being so strong that devs thought that nerfing everyone is the way to go or something.
Say bone spear did not hit for 5+ mil dmg from the start and did not 3 shot helltide assassin boss (which is absurd that it ever did), and say druid did not just delete uber lilith hp or barrier druid did not make nightmare 100 look doable. If none of those things happened then maybe devs would not have an idea that everyones defenses need to be gutted.
Again, thats not even players fault and I am not blaming anyone for wanting to play top tier builds. This is devs fault for releasing a game in such state.
2 Likes
The problem with 1 hit KOs is that it is the modern day version of the old board game Operation. Touch the walls with the tweezers and the game buzzes, game over. No amount of health, armor, stats, build matters. It’s a pattern perfection simulator and it isn’t at all fun. I want the armor I pick and the stats I build up throughout leveling to matter in the end game.
This is further proven by the fact all that all the uber Lilith kills in under 10m are done with ultra-glass cannon builds. Why? Stats dont matter if 5k health or 50K health dies in 1 shot with the same mechanic. Armor 7k or 20k, same result.
3 Likes
I basically feel the same way. To stress it, I play a lot of games where if you don’t dodge you ded boi, so I get how the concept works. That vampire knight stab is a great example. Easy to see good way to dodge it, even that big goat man slam is well telegraphed.
Problem for me raises when as blood surge necro I need to be in the mids of it and my screen is covered with blighted explosion, blood novas, etc. I can see big guys do stuff but normal mobs? Not so much and even if I could, it would not matter cause you aint gonna react to 15 of them doing their basic attacks. You said it well, a lot of 1 shots are unreactable and no amount of stats gonna save you, thats why the top tier builds exist, they either allow you to deal with it from distance or somehow be unkillable.
I legit do not think that it be such a big issue if basic mobs were nothing but trash for the most part and only a danger in high nightmare when in a huge packs, but even then it should not be dead in 1 second. It’s fine if normal mobs are just a meat grinder for you and real challenge would come from elites and bosses that have hard hitting telegraphed moves and affixes to make it hard.
2 Likes