New Gems are WEAK in weapons

New Gems are WEAK in weapons.

some are less then the rolls on items, some are stronger, but weapon stats on gems are the weakest by a mile


the Stat gems in armor are now 150 stat…

the 800 ancestral item power armor stats are 121, so one gem is equal to 1+ extra item equipped, without MW till MW6ish if you don’t hit the MW bump on them.

so two gems is equal to 3 more items of raw stat 300 (that converts to skill dmg)

the barrier gem and healing received gem are jokes for armor, because no amount of barrier is going to go over the hard cap the skills grant ?? or at best 100 % of max life ? and extra healing isnt as valuable as a stat, if it was changed to Life per second (regen) and you REMOVED life per second rolls on armor it would be valuable then as the only source for this affix


the skull gem granted to jewelry is 240. equal to 5 items worth of armor

while the diamonds under perform when the max diamond doesn’t even give the “base resists” the amulet or rings give at only 12 resist all, the amulet itself gives 30, equal to less then 0.5 of a item

and you only get 3 sockets for resists so the other gems out value the diamond a lot at 60 resist for 60 resist rolled on gear. so a 1to1 ratio of trade


then the worst value besides diamonds are weapon gems.

72 crit dmg = again 0.5 value of a item affix,

same across the board for rest of gems, except topaz as it seams basic dmg is removed from weapon rolls ??,

so this almost becomes a point where this is wear you socket your Runes in weapons because they have least amount of value gained when socketing the weapon with gems


so in short, a buff to weapon gem affixs is a must to be on par with a 1to1 ratio of affix on gear/weapon so 150 crit dmg on emeralds ect…

and a buff to diamonds would be nice to 20-24 resist all but i can see why you cant with current T4 situation and the designed progression armor guiding us to grind IE Tyreal chest (gotta have those chase items)


k, now that my gem feed back is over… NERF BARBS

because if nothing is changed with the values chosen by these gems then Barbs gain the equivalent of wearing again 5+ up to 15ish more (item stats worth) of armor by socket there Runewords in there (OF FOUR WEAPONS)in there TWO TWO-HANDERS compared to other classes and putting stat gems in there gear instead of the runes… RIP druids and sorc, necro for not getting access to slot rune words in mainhand/off hand (the only way to counter balance this advantage)

if you follow my math above, it makes sense doesnt it ?

or remove runewords from going into weapons

also if the DMG formula didnt change from S5 to S6, additive dmg is near unnoticeable anyways

Nerf Barbs !

4 Likes

Barbs don’t need more nerfs to ask for more nerfs against the current bottom class just seams petty especially since the only two viable builds for barb to come out of the ptr so far will never see live because one it a lag machine and the other is automated and will be squashed

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I don’t get the struggle blizzard has with balancing and making good and interesting socketables. Two games in a row.

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because other classes need extra item slots like the barb has but they dont want to give it to them…

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Yeah this is main issue, esp seen in necro minions. Not only we have least skills and passives but we also are the most hungry for then just to have basic functionality.

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sorc also, so many “effect aspects” that we cant use, because we need the 3 slots we get to +X% Multi DMG aspects leaving them unused

like the frozen mobs have a 45 % chance to be vuln when frozen ??? like its a dumb aspect but without anything else happening with it, its a dumby aspect that will never be used

Imo, if the gems suck in weapons, then they sound like the perfect place to put rune words.

If anything dual wielders should be able to use runewords in their weapons as well: ritual in one handand invocation in the other.

5 Likes

Yeah main hand off hand not being able to rune word is a massive disadvantage. While barbs can do it without restraint if they still duel weild with there 2hander stat sticks.

Agreed, change runes to work in main hand off hand

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That is exactly what he said.

Except condensed into a few sentenced instead of several paragraphs.

But yeah, I mostly agree with op.

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So Barbs have a crazy interaction going on ptr with thorns where they can get infinite damage. That will be fixed. And then Barb is still, arguably, the weakest class. And you’re asking for more nerfs to them? I’ve been posting a few ironic “nerf barb” comments because I figured by now everybody was aware that Barb is struggling. But you’re being serious? Yes, Barb has 4 weapons and can gain more from gems. And oh boy do they need it just to get close to viable.

They buffed the other classes to compensate the extra slots the barbs and rogues have.
You can read it in release notes of season 5 and yes. Its the lazy solution but we still got something.

its another broken build. Barbs don´t needs more nerfs at all but blizzard should fix their bad design in a weekly basis and not every 3 months.

2 Likes

right, they buffed MAIN stat stacking for sorc and druid, i was able to get to 6000 INT with a planer build for my sorc… insane …

but anyways the barb still get a runeword advantage, its like the barb is there “hero class” like necro was for D3

Dude, you don’t even understand. People hate this class with a passion for some reason. It’s gotten to the point where they are rewriting history about how Barb was apparently never not the best class in the game, even though it was borderline unplayable at launch and especially after the Weapon Stat Squish. They constantly down play just how bad Barb was in S5, becuase “no it’s fine you need 4 Mythics to function as a class because you can equip them all.” We have Sorcs and Rogues going on and on about how Barb is just barely behind them and should probably get more nerfs soon.

Like Blizzard might as well just delete the entire class at this point, it’s only way to make these people happy anymore.

because we played sorc, struggled for 5 seasons, then rolled a barb, and never encounted ANY struggle at all playing a barb, if your struggling with barb, check your skill levels out… try sorc to compare, then maybe you can comment on how OP barb is or isnt

“Oh noes us poor Sorcs with only the strongest build in the history of D4 which got even stronger on the PTR….”

And I did try Sorc. The power gap between them and Barb is actual hilarity.

you saw barbs hitting for infinity ???

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Everything will be weak around 5 glyphos giving 100%x and 3000% additive.

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atleast it rewards the grind past max level now… but its gunna take a while to get those to that point right ?