Need help surviving…

Lvl 80 playing bonespear and I’m up to doing tier 40 nmds but already I’m finding it difficult to survive. I have decent damage but in between firing my spears between mobs it’s a battle to not get one shotted.

On my chest and pants I have damage reduction to close and distant with some dodge chance mixed in on my boots. Got might on my pants and disobedience on my chest with deathless visage. Not online right now so I can’t tell you my exact stats but I do have 6k life.

I believe I have a 6k-8k protector aspect I’m holding onto and contemplating using it. I also have several aspects that give barrier for hitting mobs with bone storm and also have the aspect that increases duration for consuming corpses.

I chose bonespear necro for season 1 cuz I knew of its high damage and ability to climb tiers but I feel I’m in a bit of a plateau. Any help you can offer would be vastly appreciated

Try to pick up more armor and hp paragon nodes. Gear with max HP, Armor and DR helps, too.

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BattleTag is right, there is a pretty substantial amount of armor and DR on paragon boards. Scent of death (this leg node is also a situational 15% DR) and flesh eater have a few hundred armor between them. If you use any shadow DOTs, the wither board has DR to enemies affected by shadow nodes also.

Edit: The Reap generator also gives 15% DR for a couple seconds after hitting something.

Damage reduction while Injured, if a good roll, can provide ~40% per item… It’s very easy to get on Boots, which I highly recommend, but also comes on Pants and Amulet. I think it’s an underrated stat. My minion Necro has it on Boots and Pants both, and sometimes even Ammy. It can stop those one-shots.

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This.

I have a pants with over 1300 health on it. A few pieces like that should really help.

try to stack DR, life, armor.

Armor/Pants/Amulet
DR from distant enemies
Total armor
Life

Edit: I’m running 2 brutal hearts and 1 vicious heart for NM dungeon, it makes me a whole lot tankier. Prudent and Revenge is a must for me in terms of survivability. Sacrilegious is just for more dps output over the long run and it is really BiS for necro.

For uber lilith, I just swap prudent heart to barber.

How is DR while injured going to stop one shots? It’s only active while you’re below 35% health.

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I chose blood route myself, hardly die or even take damage, not that I don’t but I find blood magic helps sustain survivability. I went shadow mage as well as 5 warrior Skellys.

Perma stun them with Tendrils. You have Caged Heart of Sacrilegious. Abuse it.

You wont need DR or high HP if mobs are on perma stun. And you can kill all of them while they are stunned. They are dead before they make their first move.

Move forward with Bloodmist (the one that gives corpses). The Sacrilegious Heart would use the first corpse as Tendril. So all mobs would be tendril’d at the start. Nuke… Follow up with a 2nd tendril… nuke and everything dies. Rinse and repeat.

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I do all that but it’s not entire mobs that kill me it’s usually just one stray trash monster that gets me off guard lol.

Just got lidless walk last night and gonna be trying to get the increase bonestorm aspect equipped somewhere but I’m uncertain how it’ll work with my auto corpse explosions and more importantly tendrils. I’m afraid that while bonestorm is active consuming corpses to stay up that it’ll interfere greatly with tendrils and will mess up my current playstyle.

More health will help.

You can get pieces with 1300 health on them. Wear a few of those and you’ll have 9k health instead of 6k.

That’s a fair question. I’ve been assuming that it kicks in at “Injured” even if the attack in question is the one that puts you into the Injured state… like any damage beyond the cutoff point gets the extra DR. But that is just an assumption. And, now that you mention it, probably a wrong one.

Maybe someone knows for certain.

Without seeing your skill layout it’s hard to say what to improve.

Blood Mist becomes essential at higher levels. High armor, life and damage reduction are also really important.

I’ll say that I’m a similar build, level 75 and I do feel squishy at times. The key with Bone Spear is hitting first and often. You need high crit chance and crit damage. So you are a glass cannon if you are focusing strictly on damage.

Also, having an Umbral Ring with +4 essence is game changing for the build if you don’t have one.

More hp =P. I’m up to 25k atm and think i can break 30 at lvl 100 with slightly better gear. Then flat DR and DR while fortified have been my go to DR’s for living longer.

Here is a secret for necro my man, you do not need to survive, you just need to do damage so you kill everything before it kills you.

Thats sad truth about necro as a whole, it’s a pretty bad character, only carried by bone spear.

Blood builds are the worst, as underpower is just a bad mechanic that allows you to hit for like 200-500k once a 6 hits, mean while you can crit for millions with crit builds per hit.

Minions seem okish now and wait for that season end when all the good hearts are deleted from the game and they are back to mediocrity, still probably gonna be more viable than blood necro though.

Blight and by proxy sever is I think what is next best build after bone spear, because it’s heavily reliant to being invincible in blood mist, however I can’t attest on how well it will do in high nightmare dungeons. You probably be waiting for all of your cds to even fight so again, compared to bone spear, just why even bother?

So yeah, all you need is stupid high dmg with bone spear and kill things before they kill you, thats necro in a nutshell and sadly it probably wont change much cause bone spear exists and even after it’s massive nerf it’s one of the most broken builds in the game.

2 Aspects I consider mandatory for non-Minion Necro: Disobedience and Protection. The former should go on your Amulet as well.

Also, while it is easy to do it with Minions, it is hard without, but you can almost get 100% uptime with Bonestorm which is a huge boost to survivability. For that you need the following:

CDR: As much as you can get
Aspect: Bonestorm last 10 sec longer via consuming corpses (do you need the corpses?)
Aspect: Bonestorm hits give you a barrier
Thorns, somewhere (anywhere)
Decrepify (set to CDR) - the combo of Thorns plus Decepify works for extra CDR. It’s amazing with Minions where 100% Bonestorm is a doddle, but you can get quite close even without.

I can. Blight and the Shadow Necro build in general is MUCH better than Bonespear as far as surviving goes. The CC you get is simply crazy. No Elite can do anything to you if it is constantly being bounced around by your Tendrils + Blight spam (plus the Aspect that makes Blight act like Tendrils of course; it is easily the MVP of the build). I do not even use Blood Mist as it isn’t needed. I so wish I had called this char PinballWizard, but it was too late.

I switched to this build from Bonespear and never looked back. Got much further in NM because nothing can kill me.

Im having trouble seeing this number realistically reachable.
Did you invest into every single +hp% node in the paragons while also having god roll +hp on your equipment?
Curious because I try to reach pretty high hp myself.

This is true for every character.
You only need as much survivability to survive a single hit as long as a single hit is the rare occassion, which means putting out more damage equals more survivability.
And its true for basically every game that doesnt put a strong focus on tanking.

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If the maxroll build planner is correct I’d reach 27k HP as blood in absolute BiS gear at 100. That’s with max roll HP on 825+25 items in every possible slot including shield.

I went Blood Lance and am loving it. The tankyness of it really helps in higher NMDs where an offscreen porcupine quill used to one-shot me. Did a NM78 at 89 as Blood Lance and only died once at the end after the dungeon was complete because I stepped outside the immunity bubble and got picked off by a corpse bow I’d ignored earlier on. I don’t need to crank out Bone Spear numbers if it means taking a stray hit or two and surviving more often.

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