First things first, what kind of player am I? I am a blaster. I have killed Uber Lilith on Hardcore; Cleared Pit 131 (CBA to push any higher cause no leaderboard and bosses taking four years to kill); I have landed several times, in the top 100 of the Gauntlet. Not flexing, just giving perspective on what type of player is giving Blizzard this feedback. I can’t fully give a new, or even casual gamers perspective. Just a caveat.
Endgame Testing: This time, I am doing what every content creator is doing…… making absolute pinnacle S-Tier characters that basically cannot be replicated in the real game lol. Just pushing the boundaries of what is possible, and testing to see what drop rates are looking like in Torment 4. Also, played on a max level character for about 4 hours for this feedback.
I am testing several different builds, but mostly playing the very broken, but very fun Victimize Dance Rouge made by Wudijo.
Good
New Spin-to-Win Rogue feels amazing to play and is super fun. I hope you do not nuke it into oblivion based on the feedback you are seeing, because right now, my hope is to push deep into Torment 4 with this build. Please be mindful that we will not have full ancestral gear, the right mythics, the War Cry runes, or LEVEL ONE HUNDRED GLYPHS even a couple of weeks into season start. I think this build is actually fairly balanced with those things in mind. Please do not nerf.
Bad
(Sort of Fixed, Can Now Target farm from new game mode)* Neck Pieces are the Bane of our Existence: I have rolled a neck 100 times. And not once, gotten any of the THREE passives I want on a neck. The weighting on neck passives is so @#$%ing ridiculous, that its unimaginable. I have made separate posts about this, but blizzard please, for the love of God… fix this.
(Not sure if this is fixed? Seems like it might have been. This is going to be a problem if it was not fixed). * Ancestral Drop Rates in T4: The Ancestral Drop Rate must be higher in Torment 4 to justify that game mode’s existence. Right now, getting into T4 will be VERY difficult, when you can’t just instantly get all glyphs to level 100, have access to a full set of Ancestral Gear, AND have access to all mythic uniques. T4 is going to be quite difficult to get into, and yet, it is not rewarding enough at all. I really think its ancestral drop rate needs to be like 2x. — I did just do a Pit 80, and got two ancestrals, but that’s PIT EIGHTY. This will not be easy at all when people’s glyphs are around level 60 or so.
- Something I know I need to be mindful of… is Infernal Hordes, and the new game modes. The only question you need to ask yourselves (blizzard) is do you want a repeat of season 5, where the best way to get anything is infernal hordes. Its also possible that Helltide drops more guaranteed ancestral gear from their chests. I will have to see. If I am getting zero ancestral gear from Helltide on T4, this system needs to change.
- Just killed a butcher in a NMD on T4…. Not a single Ancestral Piece. I think this is a problem…. If you can kill a butcher on T4, you should get an Ancestral Piece. This is not tuned properly blizzard… this is going to hurt you on season launch if not addressed. More to this point… you should get an ancestral piece, if you kill a butcher on TORMENT TWO in my opinion.
- Butcher should almost always be dropping ancestral gear if you want your torment modes to mean anything. Remember, just because you get a piece of ancestral gear, does not mean it is good. It also does not mean that it has two or more Greater Affixes.
- Killed a treasure goblin on T4. No Ancestral Item.
- I contributed to blood maiden sacrifice and killed her SIX times and got ONE Ancestral piece while on T4. In my mind, this is completely unacceptable. On T4, she should be dropping at least one ancestral per kill. I am questioning why I care about T4 at all at this point.
- Opened a Helltide mystery chest in T4, no ancestral……… =(
- Opened a Helltide weapons chest in T4, no ancestral……… =(
- (Sort of Fixed?) Turned in a whisper cache on T4, no ancestral……….=(
- No idea why I am playing on T4, or why it matters.
- Killed Uber Lilith on T4………………………………………………………. No ancestral. =(
- Kill Grigore on T4………………………… NO ANCESTRALLLLLLLLLL……. @@@@@
- Blizzard……. Please…. You gotta fix this.
- (Improved by Crone Mercinary) Pulverize druid still feel kind of terrible. Overpower builds just kind of feel terrible in general. It was kind of cool running around as a stealth bear, and then one tapping the screen, but you are either overpowering for 1 billion damage, or you are hitting for 17 damage as a typical druid does.
- (Should be much better) Tried to make a minion necro… I did literally zero damage. I will let much better theory crafters than me look into minion necro, but for me, this was absolutely unplayable past like Tier 50 of the Pit. Keep in mind, I had level 100 glyphs, full ancestral, and so forth, and could not breach into Torment 4. May need some numbers tuning, cause the minion necro fans are going to be very sad if it launches in this state from what I tested. Might be wrong, but I see minion necro in like C-Tier right now.
Neutral Observations /Thoughts for Consideration
- Noticed that there no longer is a living steel cache in Helltide. Interesting choice, but it make sense, given that living steel was the easiest material to farm. Also noticed that I got a bit more from opening the mystery chest.
- Noticed that you made it easier to get knocked off your mount. Bold Choice, we will see how that plays out overtime lol.
Bugs
- When I try to make 20 NMD Sigils at once on T4, it only gives me one.
- Can make nine at once, once I try to make 10 at once or more, it just makes one instead.
Nice to Haves
- I wish, that when you made a new character, the pet you had out on your last character, was already defaulted on, on your new character. Every time I make a new character, I start the game forgetting to get my pet, and then realize after missing some gold or something, that I need to get a pet out. Mildly annoying…. Not the end of the world.
- Going to say it until it happens: Pit Leaderboard. Not so D4 can be an “e-sport”. But so I can see where I rack and stack globally on my class, and see if I can push myself further. This just makes the game so much more fun for me. Its what drove me to play D3 for years.
- Going to say it until it happens: Auction House. The game needs it badly. The idea that RMTing would cause problems for an Auction House is a poor excuse to not give players the QoL needed, for trading in the game. Just ban known RMTers.
Key Points Summary:
- I feel like ancestral drops should feel something like this:
- Torment 1: 5% Chance
- Torment 2: 15% Chance
- Torment 3: 25% Chance
- Torment 4: 35% Chance
- While I am not a POE fan by any means, and I think that game does a lot wrong, their philosophy on progression is correct. There should be “haves”, and “have nots” in an ARPG; the “have nots”, will see what the “haves” have, and want to strive for it. This concept is what made WoW so amazing, especially in the earlier years.
- If you can only play one or two hours a week, you should not have what blasters have. Furthermore, people should be greatly rewarded for being able to farm T4. The fact that you basically don’t get any more ancestral gear, from any source in T4 is a crime, and makes me question why I would even bother pushing into T4. More Masterworking Mats? Maybe… Slightly higher xp for paragons points that don’t really matter? Not at all…. We really need to see a rework on how ancestral gear is distributed.
- I WANT to want to push to endgame and make the most insanely powerful character possible, but with the way ancestral drops in T4 are at the moment, I am not sure why I would even bother.
- Blizzard, if you do not fix ancestral drop rates, here is what is going to happen. People are going to love your expansion and new zone, class, game modes, and story…… for about two weeks. Then the lack of ancestral drops in T4, is going to become the point of friction that people talk about. Out of all my feedback I have given. I think this point is the most serious. You have to make T4 rewarding, so that people are interested in pushing towards it.
- It absolutely makes sense, that in T1-T3, it does not rain ancestral gear…. But in T4? Make it rain blizzard.
- Neck pieces are still atrocious… but I have made a separate post on that. Bottom line, you need to delete like 50 of the worst affixes on necks so that a GG neck (or at least a neck you are happy with as a player) is actually possible.