Minion and Mendeln Bugs Persisting After Patch

How is this possible

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Please, PLEASE, tell me you’re not just going to change the tooltip to basically say “this damage is not intended to be augmented by anything we can’t fix.”

Perhaps you could give a rundown of what those “inconsistencies” actually are?

Tagline:

  • No bonus damage from Skeletal Priest.
  • No bonus damage per minion from Kalan’s Edict.
  • Blood Golem does not get bonus damage for being healthy.
  • Bloodmoon Breeches do not get the proper bonus to Hellbent Commander on a masterwork crit.
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Why can’t we have this on all major bugs and topics? Acknowledging the problems, setting expectations, establishing a timeline, implementing the fix, and documenting the fixes.

To me, if you have items, skills, and interactions flat out not working - that needs to be a focused topic of discussion.

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Idk, maybe we can try asking my werewolves that are stuck in the ground or my ravens that refuse to spawn at all.

Surely one of them has the answer to these questions.

This is the status quo for D4.

The company and developers do nothing, let the game burn to the ground, then wait for someone from the community to do their work for them.

Unfortunately, in this case, it took the community over a year to do their work for them.

Lazy community.

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For Barbarian Ancestral Echoes, when it was brought to light (after hundreds of posts) that Ancients had an ICD even when you put the Aspect on a 2H rather than addressing this issue the tooltip was changed to state the ICD was intentional. This completely throttled the Aspect.

I wouldn’t hold out hope.

Yup, congrats you are now fluent in corpspeak.

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Side note that the community manager should have more than 198 posts. Its s shame Bliz is holding back the managers from engagement.

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They should call this “Season of the persistent bug” lol

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Yup, bring someone in that knows what they are going and stop the “Buddy Hustle” promotions lol. Just sayin

obviously, some senior analysts on the dev team didn’t conduct a thorough impact analysis when implementing new changes, leaving gaps here and there.

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Impressive work. Must have taken a huge amount of time and dedication to test all of this.

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Continuing the discussion from HOTFIX 1 - February 20, 2025 - 2.1.2:

So even after hotfix, its wont be fixed.

Blizz, for the love of God. Please dont hire intern to write your codes.

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at this point, I believe they only have intern working on D4.

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or working in a silo-ed way like 20 years ago.

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They employ Chat GPT to write the source code :wink: .

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Belch Chat GPT code… MS Copilot on the other hand is great for quick C# class scaffolding: p

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Yeah let’s ignore the 7 other things they fixed regarding minions. Come on man…

Let me just say. I was made to look like a total FOOL yet again! That Pit 65 video that I did, not knowing that Minions were damn near basically completely broken & yet I’m sitting here strolling along struggling to progress, come to find out the source of my struggle was not b/c I did something wrong or that I didn’t have the right gear. The source of my struggle was because the minions were broken all around me & I had no idea. Crazy!

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How about does it right from the start?

Are you defending the need of another fix to the supposed fix?

I tested. Dmg is fine now if you switch off reanimation. Yeah golem crits are lower because of glyph not working but overall dmg is back to season 6 for me (with grandfather)

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