I'm so confused with D4 & D2R

it’s not about thinking… you’re contradicting yourself.

if there was no rage, then it wasn’t laughed off. both can’t be true

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This is also true, D2R skills have no cooldowns and are only hold back by mana, so play feels more fluid imho.

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Which is fixed with gearing an A2 mercenary with a very easy to create runeword, Insight :slight_smile:

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D4 is still new. D2R had many years of refinement. That being said, D2R is still one of my favourite games of all time.

D4 needs

  1. Competitive Endgame content Leaderboards

2)Balanced PvP. D2R’s PvP is as balanced as it can get in an ARPG. D4 PVP are just barbs and rogues. PvP zones have no incentive as well, other than gambling.

  1. Stashtab Search function. Looking for aspects is just painful.

  2. More fluid gameplay. All the stuns from mobs just throws you off.

And many more, i think with time, it will get better.

I meant any complaining was laughed off in general

Feel free to build upon this post

Here is exactly were I’m. I feel more attracted to D2R than D4 but after so many runs it also feels a little repetitive.

Spot on. I’m lvl 55 in season d4, haven’t played in over a week. Went back to D2R ladder, playing ligthning fury javazon lvl 57 atm and it seriously beats D4 by miles. It’s the hunt for loot and the darkness in D2 that appeals to me, and others certainly. Itemization in d4 just isn’t good.

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Explain to me how a one vs one duel takes place in Diablo 4 please.

Comments like this make no sense…Diablo 4 is part of an established SERIES: they should have LEARNED from past mistakes and built off the previous successes and core mechanics/gameplay of previous Diablo games.

Instead they tried to reinvent the wheel and made all the exact same mistakes again.

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WoW, this is a surprise for me but I understand where u coming from. I guess I prolly do have many items in the stash that I don’t need. In the other hand, the fact that is not worth keeping any items also tells a story on how the itemization is not interesting/useful imho.

Fair point
I only keep one square free for a HR or unique rings or amu got to get them soj’s

It’s doesn’t have to be D2R versus D4. Each game has its own strengths and weaknesses. I appreciate both games.

It’s partially because the graphics aren’t more appealing. Everyone thought d4 was going to be a world. Not a bunch of interconnected sidewinding passages. They were thinking a world where you could walk through and interact with sanctuary. There are cart paths with no moving carts. No physics like wind to blow you around or water to push you downstream. There is no -z- direction at all on the maps. The game is completely 2d still. The zoomed in version of this game lets you see less than the previous games. You can’t see across a road in this game. I am disappointed. There is no backgrounds. There is barely any foregrounds. This was lazy.

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He is doing it wrong. In D2 you knew what armor types to pick up. What rares had the possibilities of rolling gg stats.

D4 is all 100% trash you have to pick up with no rhyme or reason.

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When I went back and played D2R a bit, I had to learn to avoid picking up crappy items that had no real gold value.

Why do I go back to playing final fantasy 6 for the snes instead of feeling compelled to keep playing final fantasy 15 or 16? They are newer so I should prefer those and ff6 came out nearly 30 years ago.

If you’ve been playing d2 for 20 years it’s because it’s what you grew up with and it’s what you prefer. There are mechanics that just draw you in and D4 went in a different direction. There’s nothing wrong with preferring an older game over the new one. And, not just gamers but a majority of people so similar things with either how they dress or the music they listen to.

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What are your thoughts? Why are you asking the forum why you like D2 more than D4?

what is it with players comparing a game made 20 years ago to a new one comparing D2 to D IV is like comparing BG to BG III there is no point to it

PS i add my issues with the original D 2

How is it “Target Farming” if these mobs drop every item in the game? Wouldn’t that be the exact opposite of target farming?

What this sounds like to me is you can just do 1 ‘activity’ over and over and over and not have to bother to travel to other areas of the game.

Is that appealing because it is a convenience?