Ideas for making Combat less braindead

I think that was the final thing I wrote on this. Isn’t it catchy? Who doesn’t want to be dynamic nowadays? All the dipsticks with software and corporate jobs are all about dynamism and agility, and stuff, yet gamers are left with this static and simplistic mini-set of concurrent options to drain whatever brains they have left and transfer their money to degenerate companies and developers whose only purpose is to make money. It ain’t right, I tell ya. I wholeheartedly agree this one-button spam crap is the height of stupidity, yet billions are associated with it. I genuinely wonder what the clowns at Blizzard actually think about the game they’ve created, if they have bothered to reflect on how dumb their product is.

Yes, the ARPG bar is extremely low and on looks and feel this game tends to be better. That’s why I hang around Blizzard. I’m a looks and feel type of guy. Intelligence… negotiable. But there is a limit.

Aren’t the “souls likes” just rolling on the ground like an animal and having one or two attacks? Man, today’s gaming market has done a real number on everyone.