Idea for improving itemization in 3 steps

Im not sure what this change accomplishes. All it does is turn legos into rares with more aspect juggling to do. Why do rares have to mean something? We already have a loot progression from blues to rares to legends to legends with uniques and mythics. This solves a problem that doesnt exist.

To improve itemization here is what should happen.

1] White and Blues removed from game. If one of these would drop its now a rare.
2] Legacy Mythic items dont exist. Mythical Items that are changed become the new versions.
3] Items drop less but ranges are tightened up. Example Starfall Coronet has a range of 4-10s just for the main stat. This would be changed to 4-6s.
4] Alternate art cosmetics mythics added to game. This gives players with the D2 super rare loot hunt something to go for longterm. 1 in 500 mythics are alternate art.
5] Items can no longer brick and you can keep a previous roll just like enchanting. Manuals are fixed to prevent bricking. Tempering 2.0 :hammer: - PC General Discussion - Diablo IV Forums (blizzard.com)

1 Like