Stuff like this makes me wonder if Blizzard actually has any employees with special needs. I’m guessing probably not.
I could be wrong, but I don’t even think she’s a Blizzard employee. I think she just posts so much and tries to be “Helpful” to the point where she was given “MVP.”
Pretty sure all official employee accounts are in blue.
Thanks for clarifying! I figured MVP was some sort of unpaid mod spot or similar. Glad to see that’s not the case.
Why is that? It’s equality. Don’t confuse it with accessibility, which there is plenty of for these problems.
I have neuropathy and they could make the console game easier by letting us have simple macros/loops instead of carpel tunnel. There are several laws that protect gamers with disabilities.
I miss playing on pc with a “left hand gaming pad” from corsair or another popular brand. In d3 i was able to macro a few items to save me countless clicks
My hands go numb with d4. Its messed up that some qol gameplay for people with disabilities are locked behind legends like reduce shout cooldowns to be effective.
Get a left hand game keyboard pad from a major brand … its not detectible unless you spam keys like 1000x a second.
The ADA requires websites to be accessible to people with limitations, right? Within reason of course.
Stands to reason video games would fall under a similar leaf.
If they ban you, sue under the ADA.
bahaha this thread is just like rust and cheaters claiming they got “hacked by a russian”
“ It seems that the Communications and Video Accessibility Act of 2010 (CVAA) does indeed require video games with communication features (voice/chat) to be accessible.
They fall under the Advanced Communications Services (ACS) category.
To dispell any doubt that such games need to comply with the act there is an FCC statementextending the deadline for compliance by the Video Game Software industry for the CVAA.
As for what this means in games, the guidance issued by the FCC indicates that hardware manufacturers need to make both hardware, embedded software, and all 3rd party software (i.e games with chat/voice features) to be accessible.
Service providers must ensure that the ACS they provide, including the underlying components of their ACS, such as the hardware or software applications they provide, are accessible to individuals with disabilities.
As to how to do this:
Equipment manufacturers and service providers may build accessibility into their products and services or rely on accessibility solutions provided by other companies that are not built into their products and services.
Note that 3rd party accessibility solutions must come at a nominal cost to the end consumer
The FCC does state that these are requirements only insofar as they are achievable.
When accessibility is not achievable, equipment manufacturers and service providers must make their products and services compatible with devices or specialized equipment (such as refreshable Braille displays, visual signaling devices, and magnifiers) commonly used by individuals with disabilities to achieve accessibility, unless such compatibility is not achievable.”
Try using an Xbox One controller, maybe that might help.
Unfortunately, the accessibility options Blizzard has provided in the game are not only severely lacking, they are, quite frankly, laughable.
I still chuckle every time I flash back to Wyatt Cheng telling people to go watch Gabynator, who was already a known botter by that time.
Good luck and sorry you were exposed to some of the more insensitive comments in this thread. You won’t get anywhere with Blizz unfortunately. You are just a number in a sea of numbers. Blizzard stopped caring about its player base years ago.
They don’t. Communications are covered by ADA, but video games, other than the communications part, are not.
Exactly. Laws are slowly catching up accessibility wise, but so far only the communications are covered by law. Many companies WANT to have as many people play as possible though, so they are ahead of what is legally required.
There are a lot of Accessibility features within the game that I linked in my first post. Combatting Demons with Accessibility in Diablo IV — Diablo IV — Blizzard News There is a whole team at Blizzard that takes Accessibility feedback and works with the game teams to improve games Blizzard Support - Accessibility at Blizzard Entertainment
Then you can use the Accessibility feedback link there to send them an email about your specific needs, what the issues are with current options, and what sorts of things would be helpful. They may or may not respond, but that gets it to the right team who works with the game teams.
For dexterity issues they have added controller support to PC, abilty to map keys to whatever buttons you want, press and hold vs clicking for some skills (and that is on a toggle), etc. You can use whatever other hardware accessibility devices you want such as footpedals to map keys to.
https://www.amazon.com/Upgraded-iKKEGOL-Optical-Computer-Keyboard/dp/B08MC4PFHY/ref=sr_1_2?keywords=USB+Foot+Pedal&qid=1688575929&sr=8-2
What people can’t do, is use any of those Accessibility option to break game rules on automation. That is what the OP seems to want permission to do, which Blizzard is not going to give.
This is the same thing as driving. You can have a car set up with hand controls for example to allow people without leg mobility to drive. They can’t use those controls, or their lack of leg mobility, to break traffic laws.
My first comment to the OP was to provide the proper resources. The blunt “it does not allow you to cheat” parts were arguing with others who seem to think that a doctor’s note lets someone automate gameplay and get past rules. It does not work that way. I sympathize with the OP and have disability issues myself, but I don’t expect the rules to change for me, just that there are better options for me to operate within the rules.
Not a blizzard representative, not their job, just mvp who seems to get off on the misunderstanding from the colored text confidently guessing about issues they’re clearly unfamiliar with outside of a google search.
This is in poor taste.
Then send that feedback to the Accessibility team who works for Blizzard. My role is to share what information exists. I don’t work for Blizz or represent Blizzard. I can’t give you any sort of official response, discussion of possible game changes, etc.
The answer to the OP remains the same.
- Blizzard will not approve/reject any software they don’t make or control.
- There are many accessibility options within the game and a link to those was provided.
- There are multiple adaptive controller, foot pedal, or other hardware options available to a person with dexterity issues.
- If that is not what someone wants, there is a team to send feedback to. Link was provided.
- The answer about the EULA is also true - accessibility needs do not give us the “right” to break the game rules. Yes, someone can get banned for it and they don’t accept physical limitations or intent as an appeal condition. No automation means no automation.
I don’t make the rules.
Lmao
Edit; it would really help to have a simple 2 skill back to back combo for repetitive swinging that is interruptable by a 3rd attack (you can do this currently)
Currently rotating left weapon swing, right swing , core
Is 1 button held down (A) and another spammed (left trigger), and rotated with right trigger on a core skill.
It would be super helpful if back to back skills could be assigned a combo button in the game for repetitive switching.
You can do a single interruption by using A (long press) and disrupting with either trigger or another button , however if juggling 3 skills every 1-2s, that is 3-5 buttons pressed depending on speed
i also deleted my original comments to be less combative
I am not disagreeing with you on the macro “cheat”.
I was merely stating that the in game accessibility options are barely there. They almost appear to something Blizzard put in just so they can say they have “accessibility” options.
The in game options focus solely on visual issues and even there they fail. For instance there is no HUD scaling and the font scaling has three settings that are named small/medium/large but are actually minuscule/tiny/small. The only other option is the screen reader, which is beyond annoying and difficult to understand (I tried all the voices and varying the speed).
Then there’s the character/item highlighting. The highlighting of items on the ground only happens when you’re pretty much already on top of them. Highlighting your character while obscured is VERY buggy and often doesn’t work at all.
There’s nothing at all focusing on gameplay. What’s worse is the game progression is tier locked, forcing you to eventually move up to tier 4 if you want to continue getting gear upgrades, much less uniques, and progress through NMs. Tier 4 requires much higher mobility and much faster reaction times. There are many people who are not going to be able to play t4 without some sort of help due to reduced dexterity and/or slower reaction times.
As for those foot pedals, they might help PC players but they do nothing for console players - this is a cross-platform game, afterall. While XBox does have a pretty nice controller that allows many configurations with different types of input devices (and is compatible with any PC that’s works with its regular controller), PlayStation does not.
Blizzard stated they were making accessibility a priority for Diablo 4. My personal opinion is they didn’t deliver - others might disagree
I cant use foot pedals because at times I cant feel my feet, also I am on xbox.
This game has no excuses why they cant offer simple macro/combos in 2023 or design the barbarian skills to not require 2-3 buttons PER second to be playable