In between mid season patch and end of the season, how much of the playerbase did d4 lose ? What would your guess be ?
My guess would be north of 90%.
Just look at past seasons and you will get an idea. Not really that big of a deal. All games get boring after a point.
Probably almost everyone that wasn’t a spacebarborn.
Actually I stopped playing the season with the spacebar born long before the mid-season patch… Haven’t played the season since I went to eternal in season 7, about two weeks in.
Games designed for casual players. Dont know what you expect
Im sure the ones that are still left are:
- Tried PoE2 and didnt like it
- Ultra Casual bob
I don’t follow any of those numbers. For one thing people will drop a game for a week or four just because they get bored or because something else is hype. Then they make their way back eventually.
I have not logged in since last week and pretty sure I am not planning to for this season anymore.
Hit pit 100 on my Mario hammer tossing barb and quit.
At that point you’ve beat the game imo
Only took like 2 weeks
i havent loaded up d4 since the last seasons ptr (not the current recent ptr).
I hope someday they make d4 great again.
add the ability to farm shards for making ubers for non voh owners (probably not going to happen)
make the mount fast and able to go thru invisa pebbles/thru invisa coners (most likely never happening)
add a crusader/paladin/death knight class (highly unlikely)
Lose or simply finished for the season?
You can´t ask these questions, well maybe you can. But noone can answer it. I did that and was remove
If you are interested in % drop off you can find that number.
But you can´t find absolute number. Blizzard won´t share it… wonder why?
Who cares?
Its a seasonal game so I treat it as such.I stop playing once I finish the season journey and then go play other games. I come back when the next season hits and repeat the process.
I don’t know if your aware but it’s pretty common for most people to be done with a season by the mid point of it and this is true of all seasonal arpgs
Better question would be how many come back after a season. That’s the number blizzard cares about. It’s all about the retention numbers, not the drop off mid-season.
At which point we can’t even make an educated guess. Steam is the only metric we can use accurately, but I’m fairly certain the majority who actively play aren’t using steam to access the game.
It’s a seasonal game lol. I got my fill weeks ago. But I’ll be right there for S7.
Yet this is the first season that I’ve been doing a lot of solo World Bosses. Not to mention, Blood Maidens and those horrible Realm Walker things.
that question is wrong, or lose is the wrong word for it.
most people don’t play the full length of a season, good season or not.
many are finished after the first few weeks / first month. others just stop if they get bored.
the question should be:
“how many will come back again for the next season?”
because that is the important figure, that is the question if the playerbase is in deline or on the rise.
people taking a break from the season is not a bad thing.
people not coming back is.
Yes, hopefully 90% of the playerbase has other games to play and other things to do than play Diablo 4 Season 6 for 90 days straight. I genuinely cannot imagine a game with enough content to play it for 90 days straight. What in the world would that even look like?
An MMORPG with a thousand daily quests.
I agree that what matters is how many are coming back for the new season. But players who are spending less and less time playing each new season will at some point stop coming back.
Believe it or not but I managed to keep playing till the very last day of the seasons so far. It takes a lot of time for a solo player who doesn’t’ trade to perfect a build. No sure I will do it this time though. Not enough quality loot dropping to keep improving my builds. What has kept me going on is spending time in Eternal putting back my old builds into shape.