Glyph Leveling Nerf - the truth

Now I don’t think that people gave it serious note, but the new changes in glyph leveling make it insanely difficult to max out at 100. Hear me out:

Before, the chance to level up a glyph was really high, even if you were just clearing pit 90-100.

Now, it’s true that the lower end of the spectrum got a small chance, like 1% at pit 50, but has anyone calculated the % at zero difference? at 60 it’s 2%, at 70 it’s 4%, at 80 t’s 8% at 90 it’s 16% and at 100 it’s 32%.

Sorry if you don’t realise this, but the grind is insane…
Before we had chances like 70%, 80% and now most builds are not even guaranteed to clear pit 90, so at 8% for pit 80-89, you need to clear 100 for just 8 upgrades in ONE glyph, let that sink in…

And don’t be fooled, even in season 7, the last 20 glyph levels provided an imense amount of power to any build. So for you guys out there that compare builds and tiers from season 7 to season 8, please also factor in the 500+ pit clears required when comparing a season 7 build with lvl 100 glyphs.

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what youre stating is just speculation. It says nothing about changing the existing chances.

Hold your horses, we shall know it soon. Dont make a fools of yourself.

Glyph Leveling

  • The odds at which you can upgrade Paragon Glyphs when your Pit Tier is lower than your Glyph level have been adjusted.
    • Previously: You have a 0% chance to level a Glyph if you’re not within 10 Pit Tiers.

    • Now: You have a 1% chance to level a Glyph if you’re within 50 Pit Tiers, doubling every 10 Pit Tiers.

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Your really believe that once the pit clear distance becomes zero, that the chance will go to 100% ??

So if the math is right (not blizz) 1x2x2x2x2 (every 10 up to 50) = 16% at a max of 50. Instead of 100% at 20 levels higher, it drops to 4%? Yeah, this is an extreme nerf if this is the case but we shall see tomorrow.

At the higher end, it implies that you need to be 20 levels ahead in the pit for a guaranteed upgrade: so for glyph 100, that’s 64% at 110, and 100% at 120.

What do they consider “higher end” for the numbers to hit? Usually by the time i start working on glyphs im hitting 20-30 to get them to 15 then jump another 5 or 10 and stay at least 20 higher for where my glyphs are.

Higher end: when pit minus glyph level becomes positive.

The way I’m reading the changes is that it doesn’t affect the current system if running Pit higher than glyph levels. It only has an effect if you’re leveling a glyph that’s higher than the pit level you’re running now. What is saying it if your glyph is 80 and you’re running Pit 30. It only has a 1% chance of then doubling every 10 levels. The closer the gap between the pit level and glyph level becomes. This isn’t a nerf but a small buff for people who struggle doing higher Pit clear.

It even clearly states When “Pit Tier is lower than your Glyph level”. So it has zero efect on how it currently works when you run pit 10+ level above the glphys levels.

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i believe the existing bonuses and rates won’t change, but Blizzard is extending it backward by ‘deficit 50’ to offer more chances.

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Not a guarantee that there… , but …

you are implying, that you will be able to clear pit 100+ with lvl 70-80 glyphs.

This is only about when your Pit level is lower than your Glyph level.
I tested it a few seasons ago:
Glyph leveling curve is too steep

I tested what probabilities you get for updating a glyph:

  • Pit level 20 and more above glyph level: get multiple updates
  • Pit level +10 to +19: 100 % chance
  • Pit level +7 to +9: 90 % chance
  • Pit level +0 to +6: 70 % chance
  • Pit level -1: 55 % chance
  • Pit level -2: 40 % chance
  • Pit level -3: 25 % chance
  • Pit level -4: 10 % chance
  • Pit level -5: 5 % chance
  • Pit level -6 to -10: 1 % chance
  • Pit level -11 and lower: 0 % chance

There might be some mistakes, but pit level 1 below glyph level had been a chance of 55 %.
So between -10 and -1 pit level below the glyph level, the chance varied between 55 % and 1 %. Now it will be 16 %, which is somewhere in the middle.
Equal to pit level it should still be 70%, because no changes where announced.

But in reality, leveling the glyphs with very high pit level has been to fast in the last seasons. This only promotes S+ Tier builds. I don’t think it will get slower with higher pit levels, but I really don’t care.

not sure if you are a new player, but glyphs at level 70–80 are definitely common for reaching pit 100+.

That was with the old scaling. In season 8 pit 70 will feel like pit 100 (give or take?)
So it would be the equivalent of pit 120 in season 7.

People were able to clear 100 on PTR without boss power or glyphs equipped. And they said they toned it down a little bit more since we played the PTR. So I think we will be fine.

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god, i just crossread the thread due to the “the truth!” punchline there

the next days are going to be interesting here. :joy:

fun fact, most people worry way too much about getting their glyphs to lvl 100, when in most cases we are only talking about a few points of additive damage there.

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You are almost right without taking into account several nuances.

  1. Blizzard is interested in slowing down or completely stopping the gameplay for most players.
  2. Also, when Blizzard employees claim any changes, that will be is 90% not in a positive direction. They are always ready to push it off as an unintentional error.
  3. Everyone knows Blizzard math. Now add the inability to even approximately balance anything… Yes, I’m talking about the difference from 30 thousand to 300 billion.

I think that there is not even the slightest chance that it will work, not to mention that it will work as they say. Sorry, but we have 2 years of observations that confirm my words.

Only very few players play on the PTR and the majority of them are very dedicated top players with lots of experience. They often have perfect gear, use game mechanics like snapshotting and have played more than a thousand hours of Diablo 4.

I guess most of these pit 100 on PTR without boss powers where S-Tier builds.
But only 5 to 10 builds will be able to do this (push beyond pit 110 without boss powers) in Season 8. To do pit 100, you need an A-Tier build, maybe a B-Tier build with very good gear.

Players want to play their own builds, even if they aren’t that strong.
Now they can easily get to level 46 and then invest time to max them out.

It is so frustrating to hear people only care about the top 1 % of players.
This is an essential change that is required for the majority of players.

crazy, they even said they dialed down the difficulty increase.

you are trying too hard.
Its interesting to see how you evolved my friend.

i dont think thats the case. infact, the people discussing these things do the most.
d4 has no leaderboards, eventually they even shouldnt add them to be fair when i see how people get their panties twisted at times.

play. what. you. enjoy.

s8 isnt a race. there is no price for the person hitting paragon 300 the first. Stop crying already.

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Not that I have ever leveled my glyph below a pit level. I’m just hoping it still ends up closer to this variant you posted when they mean double every 10. Wouldn’t put it past Blizzard messing up and hotfixing it or readjusting the number to be a little higher the closer the two are.

Nope, One was a Badly Geared Minion Necro Build That wasn’t fully Masterworked.

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Im not sayin you are totally wrong, but as I say, can we wait till tomorrow before huuuhhaaaaiiiiiiing???

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