Running list of thoughts
I like the game overall - I am hopefully optimistic about the potential.
I trust you will listen to the community and be willing to implement creative solutions.
Please re-design the dungeon maps - too linear and spread out - More variety and uniqueness please - Even you had to make a big box of a dungeon and add walls within it to create the most basic dungeon, that might even feel better - we want fluidity and the combination of map layout and the quests can sometimes feel demoralizing - really don’t like backtracking
Let me zoom out more - everywhere - minimap + skill tree included
please - the dungeons - please
monster density seems like it could be tailored in both directions to the experience at hand - (Less monsters here / more monsters there)
I want the events and mini bosses or quests to feel unique
Let us skip cutscenes - sorry!
I really can see this game being fun and enjoyable - some of the little details will make or break it
Going to add to this - just posting some thoughts ( I hate that this is public)