Feedbacks from my playthrough during beta

things i think can be considered for improvements from my rogue playthrough during the open beta, im not an english native speaker but i will try to be as polite as possible. =)

  • overall classes balance needs to be changed. rogues and sorcerers were way stronger than the barbarian
  • combat pace feels way too fast, feels like playing in fast forward mode, everything just melts
  • enemies attack are too fast to be dodged
  • lots of abilities that are on long cooldown doesn’t feel powerful enough compared to the basic and core skills which does not have any cooldown at all.

i hope diablo 4 endgame combat can be more interesting. where choices made during fights are more impactful and have more meaning rather than just a game where you spam whatever is off cooldown. a combat where pressing series of different abilities at the right moment is more rewarding than just randomly pressing buttons at the enemy. diablo 4 has so much potential to be a masterpiece art.