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I have been playing the druid class in the beta and have chosen to specialize as a werewolf. While playing, I noticed that when I attack and transform into my werewolf form, my character’s trousers disappear in an unnatural and abrupt way. I believe it would look much smoother and more natural if the trousers were to fade off instead of just popping out of existence. I appreciate the attention to detail and effort that has gone into the game so far, and I wanted to bring this issue to your attention in the hope that it can be improved upon in future updates.
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In Diablo 3, health globes dropped by NPCs could heal players by simply walking over them. However, in Diablo 4, this doesn’t seem to be the case, and as a player, I really miss this feature. I believe that the ability to heal by walking over health globes adds an extra layer of convenience and excitement to the game. It’s also a great way to reward players for defeating enemies and help them stay in the action without having to pause the game to use potions or spells. Therefore, I wanted to suggest that the team considers bringing back the feature of health globes healing players by walking over them in Diablo 4. I believe that this would greatly improve the gameplay experience and make it more enjoyable for all players.
It’s a good design decision to refill your consumable potions, and giving the player choice of when to use that heal vs other ways of regaining health.
I think this is the best potion design in a Diablo so far.
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Convenience for sure. And it would definitely turn me off the game even more, lol.
And i thought this post was about the potion design because they really look bad. People aren’t blind. Can we please reduce the candy crushiness of these potions?