Feedback and sugestions

Feedback

-The game drops too many items, mainly rare and legendary ones, which was a problem in Diablo 3 and is being repeated again.

Suggestion - The idea of an open world is great, and the numerous dungeons in these areas allow for them to be divided by level. This makes it possible to create loot tables for items and improve the game’s itemization. A system that I believe would work well for Diablo 4 would be the one used in WOW. The dungeon system could have a fixed level, with some dungeons at level 10, others at level 15, and so on. This way, the world would have a level to “farm” and the dungeons would have their fixed levels.

Feedback

-There was no multiplayer system in the beta for entering dungeons and finding other players. As a result, players either had to do the dungeon alone or in a pre-formed group.

Suggestion- When entering dungeons, players should have the option to form a group or do it alone, just like in Diablo Immortal. The dungeon system in Diablo Immortal works very well.

Feedback

-The system of extracting legendary power from an item to put it into another is not good for the game, and neither is the system of legendary aspect where players get powers in dungeons.

Suggestion- Remove all crafting systems that involve legendary powers from items. They are not necessary, and the game does not need them.

Feedback

-The item recycling and profession systems are flawed and did not work well in Diablo 3.

Suggestion- Items should be sold for gold to NPCs, and professions should be based on materials collected on the map, just like the Alchemist system that worked well.

Feedback

-The game does not need seasons. If a battle pass were added to the game every 2-3 months with missions, new events, and bonuses, the game would be much better, and people would not give up playing. The problem with resetting characters every three months will make many people give up.

Suggestion- A 3-month battle pass with new events, bonuses, and items could be added, with more options for those who pay and fewer options for those who do not. This system already exists in Diablo Immortal.

Feedback

-The menus are all strange and look poorly made, like old internet pages from 1995.

Suggestion- The menus need improvement and some options could be added in-game, such as an NPC to create a clan. The shortcuts and menu options should be better worked on.

remove key finding and kill xxx mobs in dungeon…

Use sight range like in d2, a circle where you can’t see the (non-clickable - fog of war) corners of the screen!

Need dedicated ultimate key. I hear its cause of controllers but thats not right. You can hit RB and LB simultaneously to get this to work. There are apgs out there that utilize this method.