Hello
After playing all 3 classes in Early Access i have come to the conclusion that Blizzard need to delete the “Collect 3 boxes, deliver 1 at a time to Pedestal, run back, collect other, run back, collect last before you can fight boss” this is tiresome and doesn’t belong in a Diablo game. I would suggest that all the dungeons going forward (not including nightmare dungeons random affixes sigil’s) do not have these annoyingly tiresome Run here get box, run back insert box, run back collect box, run back insert box gameplay.
The Dungeon Objectives that are “fill the red bar to full to unlock boss room” is perfectly fine as well as the “Collect 30 teeth/essence from monsters” these are simple and less tedius as well as perhaps making it less of a slog. Also delete the “kill X amount of Minions to spawn boss” as running around to find a single enemy is a super slog…i’d rather just annihilate the whole 200-300 monsters to get a Key to unlock Door…this is way better.
Just a few thoughts