Doomer Nerf Patch

I’ve been busy with packing/moving these past few weeks, so I haven’t been playing.
I read all the doom and gloom and drama about this latest patch nerfing everyone (especially Sorc) and was actually worried.

I should not have been. My Sorc plays no differently now than before. Now, I’m only level 52, but still. All the hate is from people who rushed the campaign and are currently in “end game” with level 75+ characters.

So…<10% of the player base, and definitely not me or my playstyle.

Internet outrage being overblown and niche at best pretending to be a real issue? That never happens…

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You uh… do realize endgame is extremely important, right? If everything is screwed at endgame, the game’s got no retention.

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Extremely important for you.
Not me. I play ARPGs through the story, dabble in a little endgame and then either move on to another game or go again with a new build/class.

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You don’t even feel the nerf, characters are still OP killing everything.
People were overreacting massively.

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“End game” is the game. For an arpg and/or an MMORPG a good end game is what turns a 15-30 hour game into a 300-800 hour game.

This is not one of those games.

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Man is so hard to distinguish NPC’s from trolls nowadays.

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I defy you to clear NM 75+ on a sorc or barb right now. That nerf was definitely felt at endgame, and the two classes that were already sitting in the garbage pile got hit by it the hardest. Rofl.

Not just “for me.” It’s vital to the overall health of the game. If there’s no worthwhile endgame, then the lion’s share of players aren’t going to want to participate in subsequent seasons. No seasonal participation means no battle pass sales, no battle pass sales means the game gets put out to pasture, and that in turn means it stagnates until it dies completely.

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Grim Dawn is one of the best (if not the best) top down ARPG ever made, and it has none of those things. I’ve put about 500 hours into it over the years, at it remains one of my favorite games of all time.

Stop speaking for every Diablo-like fan. We’re not all like you, FFS.

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Exactly. This game won’t retain anyone because even the people that like it won’t be playing it long. Far from ideal for any ARPG.

You could be right. I haven’t played it enough to get sick of it yet. I very well might, or I might play it off and on for years, I like do with other games.

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Is English not your first language? Because you appear to be responding to points that were never made.

So allow me to make it a bit clearer:
This is a Blizzard game. This game has a crappy predatory battle pass setup. This game, like any other Blizzard title, will only receive proper updates for so long as it is lucrative to do so. How it compares to other ARPGs isn’t really relevant.

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Comparing top down ARPGs to other top down ARPGs is absolutely relevant. What should we compare them to? Sitcoms?

which indicates that the nerf was justified… just saying. I’m one shotting groups of mobs. I even ran the Fields of Hatred and made the server rage quit after becoming the chosen multiple times today on my Sorc.

The damage output is disgusting.

This is my third sorc and I have 100 Barb. Both are performing well. I cleared an 80 easy after the nerfs with WW and F’d aspects.

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You’re the one that brought up a different ARPG, mate. I’m just telling you the comparison is pointless.

At any rate, most of the people that purchased D4 were people that had already engaged with prior Diablo titles. There’s an expectation among a large part of the fanbase for some kind of proper endgame to exist. Maybe you don’t care, but a lot of us do.

As for the subject of Grim Dawn, and this is pretty off-topic (but to be fair, you did bring it up), Grim Dawn actually does have an endgame. Its endgame is what D2’s endgame was – the infinite grind against increasingly powerful monsters until you are finally satisfied, whenever that time comes.

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This one? Compare it to other mobile games like it. :rofl:

THe only Diablo game with “endgame” is D3, and it didn’t even have it until well after launch.
PoE made endgame hugely popular in top down ARPGs, not the Diablo series.

Again, stop saying stuff like “most people” when you’re talking about yourself and <10% of the playerbase. Please.

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D2 had a much longer gear and level grind, making the character and loot itself the endgame.

edit: It also had actual trading and you could get gear for alts on mains making the economy lively and amassing wealth a possible endgame goal.

You appear to be conflating the term “endgame” with “nightmare dungeons.” When I refer to endgame, I am not speaking solely of that – I speak also of the grind to perfection, which is a key part of a great many ARPGs. That aspect of Diablo 4 is complete garbage as well. Hence why people say it has a bad endgame.

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True, and so does Titan Quest.
That’s not “endgame” though…“Endgame” implies endgame systems beyond just repeating the same thing, but with higher numbers.

It’s not drastically different. I mean, it’s basically the same thing: Repetitive grind for ever-higher numbers on your gear.

What expectation is that? Diablo 1 had no end game. Diablo II had no end game, just dueling. Diablo 4 has more going on than Diablo 3, and one of those things IS dueling.

I think you’ve got to ask yourself where your expectation came from?? Because it didn’t come from any game prior in the franchise, and it came sure didn’t come from another ARPG that Was any good…