Diablo IV: Into the Endgame!

No paragon boards aren’t final. I had a clear goal when I min/max’d and I had to restart my boards. I spent 19 million gold to respec, but that was at the cost of a lot of right clicks.

Would be nice if there was a one button respec option though.

Thanks for explaining how they get their dungeon layouts in D3 but this was already known. I remember the devs had a video a long time ago explaining how they created greater dungeon variety in D3.

They just need to apply that same logic in D4.

wrong, overpower is based on your max hp and fortify. It is always 3% chance baseline. But only direct damage can procc it. not dots. and yes some skills procc it more often.
it works like a crit, but with extreme strong modifiers, like 500% stronger then normal.

Imo one of the worst designed mechanics ingame.

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lol you literally just said what I said but added “overpower is based on your max hp and fortify”.

You must be completely lost since there are +stat nodes, magic nodes, glyph nodes, and legendary aspect nodes.

doesn’t OCR stand for Optical Character Recognition and is meant for extracting text from Images?

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Video looked good, and 2 or 3 things were new, but all in all too much pr talk for my taste.

I guess a nice video for players that have not bothered much with trying to get all the infos beforehand :man_shrugging:

From the Datamined Boards, it seems each class have 8 different boards, with each a unique Node in them

And, since you can spin all boards in 4 different direction , to connect,

its pretty much like multi-classing , or multi-paragonning , Trying to find what works for you , There’s glyph’s spots around too, Which I suspect will probably be quite powerful, but then, Around glyphs, you usually need to activate multiple nodes, so its a choice

it really feels like choices are gonna be meaningful

Like i said numerous time, Monstrous potential with that system , combined with all uniques and aspects

In theory , with 220ish Paragon points

We will have to calculate how many nodes are needed to reach a spot

The Paragon Seems way better than the skill system overall, but both combined is pretty interesting

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220 is cap no ish involved. With that said, you will have to make exact decisions on how you build the boards. I tried 5 boards and it felt like I was spreading my dps too thin so I dropped it down to 4 and hit the mark.

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I like the paragon boards and how you can influence your build with them as well. Mattjestic worked out the total points to get to each board, shortest routes, max routes, etc.

Check out his video if you want to see the deets, if you haven’t already.

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The paragon boards should satisfy those aching for attributes to flip around.

they said 220 is roughly 40% of all points.
so all boards combined is 550 nodes to chose from, if that is correct.

I completely agree. All this fuss over classes being too strong and should get a nerf based on a beta level cap of 25 needs to be toned down. They haven’t seen anything yet. I have only one complaint and it’s relevant to helltides but that is a matter of NDA lift and when.

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220 is cap you get 4 per level starting at level 50 until you reach level 100 + 4 per renown region and there are 5 regions.

Thanks Lore for the information all around

Good job, working a 4 Board kind of build

I was kinda wondering, if u could deck out something like a 1-2 main board , while connecting all boards

you’d be spread too thin trying to build all 8 boards.

ah the 40% of all points they are referring to is main stats ie str, dex, int, willpower

Yeah, which is quite sad.

Those two can potentially be real choices, albeit, it seems like it will be a coincidence if it happens in D4. The game still seems to be designed around those two not being viable compared to it. Just something you pick as secondary choices, similar to picking vitality as a secondary choice in D3.
One thing is certain though, strength is not viable vs. either of the other attributes for Sorc. Which just feels like bad design imo. Sure shouldnt have taken much to make sure all 4 attributes at least did something that could potentially make all of them viable to pursue as a your first priority. Even if the balancing then failed at getting it just right.

If these things still exist in the paragon system I can only be flabbergasted by Blizzards PR team once again.
People can argue that Blizzard is being “unfairly” criticized for their game, and not being as shallow as it appears.
But it is Blizzards own job to make sure it does not appear any more shallow than it is!
They themselves are the cause of any bad PR they might get.

They know, or should know, that whatever PR they do, will be picked apart. Show your game from its best side whenever the opportunity arises…

Does that mean 8 legendary nodes only? In that case, ouch!

Well, respec one node at a time :slight_smile:
Albeit, I can see them adding a respec button. 200x whatever the cost per node is.

Hopefully they dont cave to the unreasonable demands on free respecs.

It always did in my book :sweat_smile::man_shrugging:t2:

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8 extra Unique nodes, added to all the Unique from items, all the unique from Aspects

Considering, according to lore, you can connect 4 boards

Seems to really add a lot of diversity