D4 used to be enjoyable

Runes … crafting a mythic impossible
Mythics … is the boss drop rate less than 1%
Boss fights … are we trying to be Path of Exile 2

  • 1 shots
  • the ground covered in ****
  • every fight multiple stages

It used to be fun being powerful.

Those players that requested these changes?
Are they the ones buying cosmetics and passes?
You better hope so!
I’ll spend my money elsewhere.

10 Likes

I dunno… coming from S0 and S1 the changes are all positive. Back then the only endgame activities were nightmare dungeons and Lilith. Gear was very generic, and good luck getting any mythic with no lair bosses to farm. Also runes didn’t even exist.

As for current D4

  • If you’re open to trading runes are easily bought. You can get every rune you need for a mythic for around 2b.
  • 1 shots on everything but Lilith and Andariel are pretty telegraphed
  • Ground covered in crap is only really an issue in Andariel
  • Multiple stages… yeah that one sucks
3 Likes

Agree to all points from OP’s topic.
D4 should never be any similar to PoE 2 - mostly the exact opposite.
We need much loot and easy bosses. It’s a game for having a good time.

4 Likes

I’ve been enjoying it still so far. Some gripes raised elsewhere, some positives, some things still forming a view on.

Have been playing somewhat less since s6 with some of those issues proving to be unfun and spending less on d4, but have some things going ok too with my plans for s8. Hopeful some of the neglected issues can get attended to.

Yeah whoever requested THIS is the version of the game…go play Dark Souls, or whatever. If you’re sooo in love with your toon getting blown up cuz you didn’t dodge a single skill shot. This is DIABLO, NOT DIABLO SOULS! RAGE

2 Likes

So I haven’t tried the s8 bosses. But the 1 shots to kill them in every previous season was dull too. Not saying the bosses are good now, but they weren’t fun for me before.

The only time I really enjoyed the boss fights was that short period where you needed stygian stones to summon the harder version. And that was only fun before you completed your build and just 1 shot them too.

The game appears to have no real direction or sense of itself. It lurches in one direction with changes to the systems one season, then stumbles in another direction the next. It’s by far the most rudderless AAA game I’ve ever experienced.

Many of the changes this season are just bad. They’re the kind of changes that are made by people who don’t actually play or understand their own game. And that is really, really bad sign for the game, especially considering the competition.

2 Likes

Poe2 trying to be d4.

Ppl dont love it. Thats why they keep dodging.

Ppl are divided. Some prefer bosses you could facetank others dont. There are ppl who requested a more challenging diablo since the previous games were so easy.

1 Like

D4 used to be enjoyable…but then Nyurei came along. A tale of tragedy for the ages :stuck_out_tongue:

4 Likes

Lower your difficulty.
You will probably facetank everything and kill very fast. There are options, you just refuse to use it. You probably don’t need mythics in T3 to play this game.
Leave T4 to those who wants to have at least some challenge.
Apologize in advance if someone got offended.

5 Likes

This is Blizz fault, they listened to the Blasters at the cost of quality of the game

Even today we can all see the consequences of that CATASTROPHIC mistake

How is a “standard” build that does ~50M DPS and is just barely knocking at the door or T4 supposed to get to 50B DPS which is required to kill Belial (or any other boss for that matter) on T4 ?

This is all their fault, not ours… And the Blasters playing it blind like it’s no biggie have been part (A VERY SIGNIFICANT at that) of the problem all along… A nerf happens ? => OMG, the game is no fun

Bee-eSs

Nerf DPS, nerf S-tier, no more, nerf A-tier even, no more, then reduce (properly this time) Boss HP

Here’s another example => there have been 2 seasons in total so far where 4 minutes and 15 seconds are not enough to kill a Pit Boss, that is S4 and S8, we didn’t ask for this, the Blasters do (or did) by for time and time again => NOT CARING (as long as they win)

If we had a proper gameplay the game would’ve worked, but people don’t want that, they want to “blast”, well there you go, go ahead and “blast”, no-one prevents you to change your build to one of the few per class and do that

Rest of us is waiting for a proper DPS nerf of EVERYTHING that hits 8 or more digits, and then proper nerf/rework on HP scaling

Or in other words have the right thing done for a change, something that was BTW obvious since S1, but people didn’t want a quality game, they wanted to kill Lillith and “brag” about it

Well there you go, 2 years could not save the game from that ego and elitism and blindsidedness, along with all the “scandals” (Shakogate, SB on release, e.t.c.) that happened “in between”

All a one is left to say is Congratz, you’ve made it :person_shrugging:

4 Likes

I didn’t request them, but I’m buying cosmetics and passes regardless cause I’m actually enjoying the game the way it is NOW then what it was in the past 4+ Seasons.

And I agree, if the game is too difficult for you please lower your difficulty.

And though I NEVER Ever played a souls game (Don’t plan on it, it’s not my type of game BUT I’ve seen the full walk through OF Every souls game),

Diablo 4 is Incredibly Easy compared to souls (and poe 2 as far as I’m concerned).

I HOPE, I really do Hope the Dev’s stick to this level of difficulty as a BASE for Diablo 4 going forward, and the dev’s Build upon it with other various activities.

Yeah crafting a specific mythic is not cheap, either in time to find the runes or time to farm the gold to buy them. Which is arguably how it should be so those who don’t have VoH aren’t too massively disadvantaged.

You have the option to just 2-1 any you don’t want so effectively every mythic is worth 1.5 mythics (technically more than that as each one you craft is also worth 1.5… I’m not doing the maths on that though :slight_smile: ). Which isn’t bad odds.

Then of course there’s the (arguably far too cheap) Spark farming you can do with alts.

It’s definitely not that low. I think it’s still the same as it was - I suspect 5% so 1 in 20. It might be as low as 2.5% (1/40) but I don’t think so. I don’t think they published an actual drop rate for this season so hard to say unless someone collects hard data.

Overall I think Mythics are in a good spot TBH - you can get them from bosses which while I do have some issues with (Lillith visuals are glitchy as hell for me) they are mainly fun provided you are strong enough (and if not, you can lower the Torment level), you can 2-1 gamble them and you can farm sparks with alts & spectral ash. And you also have a decent chance from the Unique Undercity Tributes, although quite rare themselves I did get at least 1 mythic there this season.

My main issue has been getting the right one - 1 Sellig, 3 Tyraels, 1 Doombringer, 1 Ahvarion. Only one I am using is the Shroud, which is nice even though it got 2GA on the affixes that don’t help me. But was still a good upgrade. Still looking for RSS and Shako.

As for the multiple stages… while I understand the frustration I don’t have a nissue with them at least in principle - all the phases I can recall offhand (other than some of Lillith’s) are themselves DPS checks:

  • Andariel you need to DPS the 3 statues which with enough damage doesn’t take long.
  • Harbinger you can DPS the portals (or use Orbs if you don’t have enough DPS but they can be annoying since they disable all your skills).
  • Duriel kill the duplicates.
  • Urivar kill his knights.
  • Beast kill his summons.
  • Lillith pt1 kill her summons. Part 2 you are stuck with unfortunately.

None of those phases take long at all if you do actually have enough DPS. Andariel is probably the worst as you can only target one at a time, and she seems to always do it 3 times. But still, the fight doesn’t take long at all if you actually do have high enough damage. It might be a perception thing as it feels like sometimes the adds are harder to kill than the boss would be (without them), especially if they are spread out like Andariel’s.

I would’ve agreed with this if the difference between bosses in T3 and T4 was reasonable, but it isn’t… it’s a multiplier of 3-4 digits

If 50-100M DPS is required to kill a boss at T3 (within reasonable rate), about 10-20B (at least) is required in T4

THAT is by no means a reasonable matter… Yes, it is nice to see Bosses hit again, but not with Quintillions of HP, nerf anything that does substantial damage and then properly nerf Boss HP

I think they need to Nerf Andariels fight, OR take away some of her B.S. Wild anticts.

If a part of your shoe or clothes touching any Hazard Instant KO.

That is Ridiculous.

I mean, how can you see anything with all the bad/good spells flying everywhere touching the floor ? It’s totally stupid.

I’m a white knight, sure (LOL) but when I call unfair B.S. I’m gonna complain (yes complain) Until they fix it.

1 Like

And => perimeter penalty (i.e. just do a fraction of damage taken if “scratched” or barely hit)

I’d personally argue this should go both ways (i.e. AoE builds should have some perimeter penalty as well) but so far let’s just do the Boss side at least

1 Like

Aww bleep I didn’t even think about that, good call. The Perimeter… :thinking:

The fight wouldn’t be so bad if you didn’t have to dodge/run 3+ hazards circulating in opposite directions of one another while trying to beat your head on a statue that has a Dome to protect itself from projectiles!!

That entire fights stage needs to be a bit Bigger IMO

Oooo I’m getting mad.

I need to get something to eat. :rofl:

1 Like

I do agree the Andariel arena in particular becomes too small for the number of mechanics. If they moved the perimeter out a bit and spread out the other mechanics so you had more space to work with I think it would be better.

Lillith Pt 1 also TBH, just increase the space a bit so there is more room to manoeuvre and I think the fight would be more enjoyable without being too much easier.

1 Like

Yeah the game is just not enjoyable, at all right now. I’ve lost track of the countless other games I’ve started played, besides D4, specifically because of -this- season, and the changes. To everyone saying, oh just turn the difficulty down! That’s not the point. These levels used to be in reach, for most classes and builds. Now??? You better be running one of the “Big 4”; otherwise, welp…

1 Like