So let me start by saying that I’ve been playing Diablo since D1. D2 was an absolute banger and still is. D3 had its flaws but seasons made D3 fun again.
On to my critique of D4. I realize tuning is probably not finished but,
*Barbarian is so incredibly weak compared to Rogue and Sorc it’s honestly sad.
*Build diversity is bad to be honest. I feel one of the best parts of diablo is taking an ability you like and making it just wreck the game. An example: I cannot take Frenzy and make it a build, its just not viable even with the new basic% stat.
*There are wayyy to many stats. clears throat Str, Int, Willpower, Dex, Weapon dmg, Atk speed, Crit chance, Crit dmg, Damage to Close, Damage to Distant (which btw isn’t clear how far away that is, A buff would be nice), Damage to healthy, Damage to injured, Vulnerable damage, Overpower Damage (which is functionally a secondary crit? like why? just have crit anyways), Lucky hit, Cooldown Reduction, Resource Cost Reduction, Skill ranks, Max Resource, Movement speed, CC duration bonus, Thorns, and this is just the offensive list. It’s just too much for most casuals to understand.
*The game is also not playable if you happen to only get terrible rolls on gear. Maybe you could make certain weapon types mandatory roll close, distant, core, basic? An example would be; if you get a bow it has distant damage no matter what. Btw before I get flamed it doesn’t always have it. If you get a 1h axe, its mandatory roll is basic attack%. ect.
*After having played World Tier II with as bad as stat optimization is in D4 I’m not really sure how I would even deal with World Tier III. The jump in difficulty from 1 to 2 was very extreme for only a 20% buff. I felt this the most playing Sorc.
*Servers are laggy and IMHO if you fix nothing else you should fix that. It’s bad.