Bad:
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Combat text (“immune”, “dodge” etc.) is too large.
Also I want to be able to turn off this text in settings just like the damage text. -
Evade skill has a clunky animation on some classes.
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No “VFX Dynamic Player Skills” like it was mentioned before in the Dev blog.
https://www.youtube.com/watch?v=r1lt0DTU80Y&t=1s -
Female necromancer always coughs when she walk (cough sound). It’s annoying.
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Poor skill choices. (e.g. Necromancer has only two Curses in the skill tree.)
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I can’ t hide (transmog) two-handed weapon on my Barbarian back, when I want to use only one-handed weapons build. It looks clunky overloaded with these long planks on his back.
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I do not understand what this “lucky strike” does. Need some tip.
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No scrolls (teleport, identify, leave dungeon etc).
Suggestions:
- Transmog window (alt+click on item) in which I can see how the item looks.
- Notes journal like in D3 where I can read and listen all collected notes etc.
- Possibility to hide two-handed weapon via Transmog system.
- Possibility to hide special combat text (“immune”, “dodge” etc.)
Good:
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I very much love the feature to turn off the damage text and health bars above monsters. The gameplay looks beautiful without any text (like in D2 ^_^).
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Also I like the system with Health Potions.