I would argue they have a very atypical experience of the game that will color any incites they have gained.
For instance I love eating a good steak, but if I scoffed Steak for 12 hours a day for weeks I’d be sick of it and not just literally and that wouldn’t mean the steak was bad.
While i disagree with it being boring, i do value your response because its far more realistic and relatable than a lot of these posts. We are just having different experiences. Maybe its my approach to games lately. Zero expectations. I havent gotten hyped for a game in years, i was kinda upbeat about elden ring, but in general my approach has kept my disappointment almost zero, and my enjoyment vastly higher.
Not saying that will work for everyone, but i will say everyone of these posts where they have hit one hundred already, and spent over 150 hours in game, macing xo per minute, stuff like that? They dont hate the game. They are board. And what do bored people do when their bored of a game they actually liked? They trash on it.
Its like the people who adore diablo 2, but hate on torchlight here, yet the team that made d2 made torchlight?
Yeah as mentioned i do not play that much but still it bores me out. Having some friends that also come from d2/d3 which stopped playing completely after campaign since the endgame design is just not good.
Its missing good itemization which makes you wanna hunt for more good items
Its missing social aspects like joining open games/dungeons when you are online alone
Have you played a game called Lisa? It has a very good point about this. Lisa is full of jokes and things that get you thinking. On one section, you can climb a ladder. A really long ladder. I’m not talking about a really really long ladder, a 90 seconds long ladder. Do you know what is on top?
A statue of a middle finger. There is absolutely nothing useful there, thats just it. A middle finger. You wasted several minutes for this, and now have to go all the way back.
Now, would you say that this was a good part of the game because the player invested a long time climbing said ladder, even if they didn’t like the end result? No. It may be a good experience due to the message its trying to pass you, but the process itself is by no means fun. Diablo 4 isn’t trying to express a deep and thought provoking joke or message with its levelling, its just an ARPG about slaying demons, so it does not apply.
This is why looking at playtime and immediately assuming that the person had enjoyment is silly. The game could have been bad along the way, and the realization that its worse by the end is just the final conclusion. Invalidating criticisms because it took time to get there, especially when its artificially tailored by devs (you can’t decide to take 10 or 100 hours to reach level 100, there is a set exp requirement, OP didn’t ask to take that long for their journey) is unfair.
If someone plays something for 300 hours in 3 weeks while simultaneously claiming to not like it all that means is they don’t have a job or anything better to do
That’s missing the point. People can play how they chose. But willfully doing anything for 300 hours doesn’t say “I hate this”. The issue in that case isn’t the game its self-awareness.
TL;DR: You played for more than 10 hours a day, are burnt out and have unrealistic expectations because you have no idea how game development works and have apparently completely forgotten what seasons are.