Casuals dont care about t4. Those complains comes rather from weird regular players group with big ego and small skills. They have strong need to achieve everythink what game can offer, in other case they are feel bad. No matter that those achievements are such hard that even blind ppl can do that. Thats why the game is where it is. Sloot machine and walking simulator instead arpg. Casuals really dont care if they reach only t1, t2 till they can finish the season, get the gear and finish builds in reasonable amount of time. I probably want pass further then t2 but gonna have fun from challenging gameplay. I never thought Iād say this but good job Blizz.
Id disegree. Most complaints come from the casual D3 crowd wanting to get everything by not playing the game.
Eh, depends on how you define casual.
Iāve said a few times here - I have a group of about 5 friends that play each and every season. They play to T1, max level, get some Paragon, do a boss run or two - then peace out. They donāt care about chasing gear.
I asked all of them if they wanted the Raven pet and none of them knew it even existed. Those are the casuals, in my book. 3 of them ended up taking me up on the offer, and I ran them through Journey.
D4 does a really poor job of promoting rewards. Maybe some would have played longer or been encouraged to gear up to get it themselves. Who knows? But if they keep tue cosmetic gated behind T4 in S8, Iāll find out and see if any stick around.
Casual is a matter of perspective. Many people conflate Casual with āinexperiencedā when in reality, I would wager many āCasualā players now are far more veteran and have grinded way more than those who consider themselves āHardcoreā.
I want a challenging game where Skill can influence performance way more than what we have now.
I donāt consider myself casual and never cared about cosmetic rewards, I think thatās just a case of them not caring for the prize at the end like most of us, imo same reason DC is dead now
Why more people not hArdCore like me? I jump out of car and get hit by another car.
I posted something similiar
Diablo just isnāt a skill-based game, though. Every Diablo has been a ācan you read and understand abilitiesā and āyour gear must be this highā. Thatās it. And often, even if you canāt read and understand abilities, you can still outgear the content.
Itās exactly why people complain about Uber Lillith one-shots. Diablo has never been about such mechanics.
They certainly do. But mainly when you lock cosmetics like pets behind completing challenges on T4.
Otherwise, no, they donāt care.
Oneshotting is just bad design. It is not needed for a game to be skill-based. The opposite really.
Yep. Cosmetics are entirely irrelevant imo.
Exactly we donāt careā¦ā¦ I build a character see how far I can get him and then I play something else.
Rinse and repeat
If you care about the hardest difficult level in the game that by definition makes you not a casual
This is always the problem with posts like these, the OP doesnāt define their interpretation of ācasualā. Itās similar to getting people to define what P2W is, people interpret it differently.
Exactly this. Any other Diablo game up to this point never had mechanics such as these. If they one shot you it was because you were under geared, under leveled, or a mix of both.
I agree.
But a lot of people donāt, and unlike me, many of them are willing to fund this little shindig by paying for such things.
There was someone in another thread who was like āIām a casual, I play a couple hours a dayā and my immediate thought was no sir, you are a hard-core D4 hobbyist.
Yeah there are people playing 10 hours a day but thatās not a normal person with normal responsibilities and diverse interests. At least not until they finish the season and peace out, anyway.
I think maybe we throw around those terms to try and justify where opinions come from but at the end of the day I donāt know if it matters. Or maybe itās not the time sink but the knowledge base. I donāt know if itās true but I suppose there could be people that play non-stop and donāt engage with the mechanics on a deeper level, so I suppose that could be considered casual.
Skill? In d4? Seriously?
Just needs more clarification by the person calling out a specific group they are making a generalization about. I consider myself casual only on the basis of time, not knowledge. As I typically only can get 2-3 hours a night on any particular game.
Iām rather engaged with the game when I do play. I read patch notes, I go through the bug reports, I stay active on the forums (obviously). So in that sense Iām not casual by others interpretation of the word. I consider myself to be an engaged casual, as odd as that term sounds.
I think itās also unfair to say ācasuals donāt care about T4ā. Some donāt Iām sure, but I wouldnāt make such a vague statement and assume they all do. It would be like saying all the more enthusiastic players only care about the Pits. Which I highly doubt is true too.
This is just the same thing you see on every second thread.
āI want this but you want that. Because you want that and not this you are bad. You are bad at playing the game and you are bad for the game. I am right and you are wrong.ā
I donāt think it should or will be as skill-based as a game like Lost Ark, but having Skill even make a modicum of difference would be refreshing.
Uber Lilith is NOT Skill-Based and the mechanics and hit detection is really really bad. That is why players complain about that fight by and large. It is pretty much trivialized with having broken Meta damage and Max Movement Speed.
The problem is there is no distinct definition of casual.
Yet everyone speaks for casuals.
There also no definition of where the game is finished. Is it the season journey complete? Just good enough gear to do all the bosses? Or is perfect gear? Paragon 250 or 300? Entering t4? Or completing everything in t4? Pit 100 or pit 150?
Iād wager more casual players donāt give a damn what you think.