Blizzard needs to address and listen to the issues Eternal Realm players are facing before it's too late -

Actually, I would say the seasonal only players are the tourists.

The eternal/seasonal players spend money on the game and skins and want to enjoy both realms. They also want to perfect their characters in the eternal realm and compete in the seasonal.

The eternal ONLY population is very low though, I do cede to that point. But that is probably a result of the constant changes, not because there isnt an eternal fan base at all.

That is like saying, there are no PvPers so why update the pvp fields. Well because they are probably waiting for it to be updated lol

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Of the four available Realms, which do you spend the most time?

1 Realm of enjoying something else
2 Seasonal Realm
3 Imaginary Realm
4 Eternally let down Realm

Eternal is in massive upheaval while Bliz figures out what they are doing. Not having at least mythics earned already be max item level was the wrong step. All this is legacy gear again that needs to be refarmed for best items yet again for the third time in 3 seasons.

Solution:

Allow legacy mythics to be dismantled for 4 sparks.

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The rests have been bad. Bit let’s say that eternal gets to be eternal for the next two years before the next xpac.there just going to complain again in two years when the next xpac arrives.
D4 is a seasonal game.
That’s all there is to it

Agreed. It is weird. This is Eisenhorn’s comprehensive well written input which is interesting since he has been around longer than most of these Seasonal Zealot revisionists who falsely claim Diablo has always been a Seasonal game. They’re wrong; this was clearly not the case in early D3— hope you enjoy the read:

I think this is a really fair set of observations.

I don’t know why they’re arbitrarily moving Level 100 Eternal Players to 50 instead of to level 60 and just giving them level 800 items in place of their 925 GA items. IIRC, one Dev said they wanted to give the Eternal players something to do but I don’t think Eternal players see it that way. I think part of the appeal was always that you didn’t have to do the leveling grind and could just jump into the new endgame (maybe weaker because of intra-season power creep but still competitive) and farm new uniques or better items/new Mythics, etc.

If the biggest part of the player base is Seasonal, it shouldn’t hurt their metrics on engagement if they throw Eternal players a bone – but I suspect that while maybe a lot of commentators here and elsewhere are seasonal players, there are actually still plenty of players on Eternal and Blizzard wants to engage those players just as much as seasonal players. We don’t really know because Blizzard doesn’t share stats like that.

Anecdotally, you can see that this might be the case in the hub towns and World Boss events. There are still lots of players there and trade is active and it’s not hard to find groups in Eternal if you’re so inclined.

I don’t actually see why they can’t just make Level 100 players level 60 players when 2.0 hits. They are actually giving you this option on the PTR: when you copy your current characters over, you have the option to go to the dancing demon vendor and boost your character from level 50 to level 60 instantly – so it’s technically feasible for them to do it. This is a decision the Devs are consciously making so it’s fair for Eternal players to bring this up and hopefully they can sway the outcome before 2.0 hits.

But just to give the Devs the benefit of the doubt: I guess one reason they’d need to default everyone on Eternal to 50 is because it’s vital for your character to be at level 50 so you can play the Expansion zones in the way they’re meant to be played – or maybe some new zones are restricted/locked to a specific character level and by making Eternal 100’s level 60, it’ll break the game because the questline demands that you play it to start at level 50?

Blizzard does have precedent for rendering Eternal gear superfluous. Prior to RoS, everyone playing D3 was actually on its equivalent of the Eternal Realm. It wasn’t until the expansion that seasons were introduced – and IIRC it wasn’t even immediately afterwards but several patches into RoS – after they’d introduced a bunch of new sets – that D3 Seasons came along.

In RoS, they raised the cap to level 70 and also the item level caps so that basically, all the gear pre-RoS became legacy/sub-optimal/crafting materials.

So, they’re basically just doing it again now if they insist on making Eternal people come in at level 50: when the expansion hits you have to level 10 levels and then all your gear is a step or steps below max power level until you get to the top difficulty level and get to farm max level gear again.

I think where a lot of Eternal people are pissed off is because:

  • They just introduced a massive itemization rework with 1.04 that necessitated farming new gear; and
  • They introduced a further re-work (of Uniques) with 1.05 that necessitated farming new uniques and non-uniques that worked better with updated builds.

And now, all the new gear they farmed in 1.04 and 1.05 are getting the shaft again. Basically, Eternal players have been co-opted into seasonal mode these last 2 patches (and into the upcoming one) – even though they explicitly didn’t want to participate in season-like resets to begin with.

I get it. This is a fair complaint. I don’t know why seasonal people are so triggered by it that they have to have really toxic opinions about it. This is a far more legitimate complaint than the bellyaching about Obese Druids or not having infinite re-tempers. By their own admission, these players wouldn’t touch Eternal with a 20-foot stick so why complain over something that doesn’t affect them?

Seems weird.

My response:
The tribalism is very weird to me also — it is also happening on Reddit and not exclusive to the forums here. I don’t get it at all; players should be banding together and supporting each other when they’re kicked to the ground. Also, there’s so much hate from those who are not playing on the Eternal Realm; it is like they’re getting actively involved in a different country’s election — could it be they perceive the growing voice as a threat to the Seasonal Realm subconsciously?

Maybe Eternal Realm players complained a ton about their character builds getting nerfed previously? I don’t get the zealous, instinctual hate.

Thank you for all that tho, very informative and enjoyed the read!

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While the Eternal Union goes on strike, we in part of the Imaginary Union will be hoping to fill seats. Please apply at your local Pharmacy.

It’s a tough debate. The issue is that the eternal realm still feels like the recycling bin, aka the reject realm. It could feel even worse for some players that finally find the gear they have been looking for the longest a few days before the next season starts, and then they tell themselves that it was all for nothing…I believe that’s the turning point for many players on whether they should continue playing D4 or not.

Seasonal play has been the way to go in terms of keeping the fan base happy. Should seasons be every 4 months instead of 3 perhaps? More quality content, more time to spend with the season and your progression? Does anyone know how often POE pumps out seasons?

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This is what I am going through. My playtime on Diablo has now become time on the forums. I will see what happens on VOH and be that silent majority that leaves if it’s not for me.

I’m personally done and the season’s just hit the halfway point. Prior to the recent campfire chat I was still min maxing my main and other gear for potential builds for the upcoming season. I ‘ve now adopted considerably less perfect gear as my goal.

If I didn’t care for the game, would have skipped the forums and already been gone.

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Please for all the love of the Realm, tell me it’s not TOO LAAAAATE!?

Well said, hope you dont mind me sharing.

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No worries! It is Eisenhorn’s post. Was actually shocked to see someone provide an objective panoramic account than the lobotomized inputs that tend to resurface in this discussion.

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Very well written. IMO should be posted as a topic alone.

I agree. There is literally no point in Blizz downgrading all the item power for eternal realm. Why do they want to undo months of progress to people who played D4 since launch and supported the game. The items farmed should be just grandfathered in as 800 IP and character level 60 as a thank you to the playerbase for the tumultuous first year of Diablo 4. Now if season 6 itemization holds stable until the next expansion, there probably will be much less complaints on raising the item power. But 3 consecutive seasons and 4/6 of seasons total? That’s a bit much. I too don’t understand why seasonal players complain about eternal realm when it doesn’t affect them. It’s a legitimate complaint. I’m a seasonal player and I feel bad for the eternal realm players being shafted again. Their time could have been spent better elsewhere.

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Lets talk about all the time I put into the PTR Realm every Season.
Why doesn’t Blizzard care about all the hours, and Mcdonalds that is wasted.
Why is this Realm not only neglected, but actually deleted?
It’s always too late!
All I am left with is memories now…

This is the best response so far .
100 agree and this is it.

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Indeed, not only are you wasting your own time by playing the ptr, you are literally the reason why the whole QA department lost their jobs. Every bug you rat out, is a fun build that ends up stillborn on season start.

This so well written too and very accurate.

There is really no point for Eternal players to continue . We will just go again another season and all progress will be gone again in 3 months .

The main reason of having eternal is to accumulate all the progress otherwise just delete the whole realm and have seasonal only.

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PTR is the Realm for the cool dudes.

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Wow so many of these threads getting deleted.

Anyway, most of my posts are in other threads.

Eternal players have been more than patient with the devs quality issues.

Most didnt complain about season 2. Most welcomed season 4.

Then season 5 happened. In season 4, we salvaged all our gear and got new gear. Mythics were turned into sparks and crafted for gas. Only to grinded down back into sparks. This would give you 1/16 of its original value from season 2 or three.

Now we have voh, number 4 in a year and a half.

Voh is expected if season 5 didnt occur, we would have been less worried. However, we are all worried that this constant itemization and other issues will consistantly cause stability problems with the foundation / default game.

If it isnt called into question now, is it the next set of major changes which occurs in season 7?

Anyway you seasonal players think it doesnt affect you, but resources have been spent on fixing the foundation, so your shiny new seasons look like season 4 or 5 which have less shiny nice things than season 1 to 3 or havent you noticed?

And everyone crying about balance and bugs exploits, overnerf, overpowered builds regardless of eternal and seasonal? Think about all those systems integrated and built ontop of the default foundations. Then the foundation being changed.

We are all in the same boat.

Quality.
Roadmapping.
Steerage.

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Lets talk about how they keep deleting the PTR Realm shall we?
Steerage!

Over every ladder season in D2, seasons in D3 and seasons in D4 I have 1-2 nonladder/eternal realm character that I give the best items from each season to build a perfect character. That’s what I have trying to for my Rogue since season 4. I try to find/trade for perfect 3/4 GA items and perfect 12/12 masterworking for each item slot. This takes a long time. I do understand item power is going to increase over expansions but having such drastic itemization changes every 3 months for a hard reset is rough. More so for players who spend time only in eternal. As some players were saying it looks like the game is finally getting out of beta with VoH. Blizzard should show appreciation to these players who stuck through all the changes and grandfather their items in to max IP and character level.
As Tessius stated perhaps leave the demon vendor in for original D4 owners prior to VoH so they can get auto leveled to 60 and leave the gear at 800 IP.
Also Thorgrimm nailed the most baffling aspect of this situation. How did Blizz devs think people would react well to this news? Did Blizz think eternal realm players would be jumping up and down in joy? Literally when it was announced that all current items were dropping to 540, I knew immediately there were gonna be a lot of upset posts on D4 forums.
Maybe Blizz will do something about it, maybe they won’t but hopefully season 6 itemization remains stable for the foreseeable future.

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