Pretty straightforward as above, but I don’t see any topics on it here. I did see someone demonstrating that it is no longer working on the Reddit post below, so I know it’s not just me.
This entire aspect has been completely disabled since the patch and it’s still not working.
I really feel like I’m part of an early access game reporting bugs / following up on them on a message board.
Werebear fur colors were patched but not this lol.
I agree with others it would be nice since we are basically doing QA work to have some sort of “Acknowledged” message from the dev team, duplicate reports being linked, etc… It feels miserable reporting a somewhat major bug, hearing nothing, and hoping it’s fixed in the next patch, and then it’s not and you still don’t know if they’ve even read the bug report or not.
A bit late to the party, but noticed it just now too, that the aspect dosent work. The bleeding of the two handed sword expertise seems to be working though, at least it does apply a bleed, though i cant say if the amount is correct.
Yep, can confirm it has no effect. Glad I spent a bunch of resources in seasonal on a 2h axe to provide no benefit due to balancing incompetence. Thought this was resolved a month ago.
I’ve been working on a very cool, unique rend build and I just noticed that this seems to have been completely disabled AGAIN! I saw these patch notes but I still expected some interaction, just nothing that was scaling infinitely. It appears it’s now just dead. Please can we fix this?
Fixed an issue where stacking the Berserk Ripping, Skullbreaker, and Anemia aspects would allow the player to deal extreme amounts of damage.
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