Thanks for the clarification because I have spent time trying to put a second resistance affixes on armor and rings because I got boxed into limitations on less desirables to replace!
I also tried to do other affix classes and their appears to be rules that are being applied and my research on the process never provided any.
We use to get manuals when we bought a game that were really helped. These days everything I find that gives additional information are the forums (which can be misleading) hints that flash on the screen during game play or third party websites, which have different goals, but provide a lot of help to the players.
I just did a search, D4 “Rules” of the the Enchantment Process and came up with this Feedback topic! Thanks again!
4/10/24 Edit
I have done some more testing to see if there were changes between Season,2, 3 and 4 PTR with the Enchanting process. I also found some beginners guide stuff on on Maxroll.gg last updated on April 1st 2024.
My in process notes current belief:
“You get resistances from Jewelry, Armor Pieces except gloves” , you can use intelligence Affix to get some if you needed it, commented, “EPS”, Shield, Gems, Paragon nodes and Skills".
Intelligence gives +0.025% All Resistances per 1 intelligence|
EPS testing comment (S2 Eternal, S3, PTR), “It appears that enchanting may not allow you to enchant resistance affixes on Jewelry on Enchantment Process” it will take more testing or I will try to see what website Craftcom data looks like.
Edit:
I went to CraftCom to save time with available public data on necklace enhancing of resistances and of the 23 possibilities database, there were no resistance affixes.
From now on I will use this database before I attempt a roll to at least have a higher probable of success and a roll count of about 10 and be in the right ballpark before I even get started.
Reviewing my 3 Eternal Characters that were retired at level 43, 68 and 99. All of them have build affix combination issues! The build process is not intuitive and the people that probably have the unfair advantage are the ones that have the time to trial and error their way through.
My biggest mistake seems to be leveling to fast and not understanding the build system requirements.