11 years later zero lessons were learned

It’s like throughout the last 11 years, Blizzard learned absolutely nothing from all the backlash and criticism towards D3.
The D4 devs must have lived under a rock back then and seem to be mostly unaware of D3’s shortcomings. Whatever they must have heard or read, they have misunderstood and/or misinterpreted.
The unfortunate result is, that the game doesn’t really feel like Diablo, or at least to me anyways. Here are few reasons as to why in no particular order:

The game feels extremely unfinished and poorly optimized!
For the life of me, if I didn’t know this game was in development for years, I would not have believed it. Looks like something made within several months.
Seems to consume crazy amount of RAM (possible memory leak?), sometimes going into 22GB. Do most people nowadays even have that much RAM on their machines?

Skills feel lame and underwhelming. Clearly designed to be crap on their own and require some legendary effect to make them feel good.
Sorcerer’s Lughtning Spear is a perfect example, where you need a legendary for a high chance for the spell to be unleashed twice;
another example is Druid’s Pulverize and the legendary, that adds a Shock Wave.

Skill Damage is still mainly affected by your weapon! AGAIN!!!
Casters are still absolutely dependent on their weapon damage, while skill points barely make any difference.
Just check how dramatically the damage of a Sorcerer skill is affected by merely swapping your weapon from one-hander to two-hander.
Take Hydra for instance. Like your Hydra can do 200damage and you might be foolish enough to believe, that it’s the 5 skill points you put into it made a dramatic difference. Wrong!
You take away the staff you’re wielding and you put a freaking wand, damage goes down to like 60-70 or something like that… but you can unleash spells slightly faster.
In other words, you’re a magic wielder, but the damage of your Fire Bolt is still based on the sharpness of your Axe. Super stupid, extremely annoying…
You should have divorced cast speed from weapon attack speed, and you should have re-introduced a Cast Rate stat.

Also, skill points and the damage they provide are crap, because you wanna have a LostArk like game with Scaling and World Tiers. Giving characters inherent DMG through skill points would be directly at odds with Scaling and World tiers. So instead of giving us meaningful skill system, where we can see the points we earned made a difference, you decided, that stupid Scaling and MMO world Tiers are more important.

The devs have muted the colors to the point, that it feels borderline black&white.
Diablo 2 Resurrected is a much prettier game and the colors are not muted.
It also might be, that whatever effects they have in place, they’ve tried to make it, so that color is affected by light… and by the lack of such. You can see color if you stand on top of a brazier.
During the day the game looks loads better.

The game feels stiff and clunky. I’ve read throughout the years D3 fans saying, that D2 is bad, because they feel it’s not as smooth and responsive as D3 (despite them failing to understand, that the game not feeling responsive comes down to them lacking hit recovery) .
I am here to tell you, that regardless of what you think and how you feel about the previous games, D4 will feel the clunkiest of them all.

The stats and the items are rubbish! Swapping items constantly feels stupid beyond belief.

The Appearance customization is absolutely terrible… and pointless at the same time
This morning I decided to try and make a necromancer… and also spend more time on the customization, because I rushed it last evening.
Yesterday I briefly saw an option for “body type”, but I skipped it and went with what I thought at the time was the default one. Today I figured I’ll make a thicker necromancer, because supposedly there’s customization and… why not. Boy, oh, boy…
Took me few seconds to understand what the devs meant by “body type” and my body literally cringed…
I figured I’ll try a necromancer with somewhat pretty face… all the female necromancers had this crazy look in their eyes… my female necromancer eneded up being an Asmongold lookalike :*(
Doesn’t matter… you can’t see your character’s face in-game, even if you zoom, due to the angle of the camera. You can’t notice it the same way you do in Lost Ark. Only the skin color and the hair cut are noticeable differences. Lame…


Final verdict based on my experience with the beta:

If I were to rate Vanilla D2: __7.5/10;
D2: LoD 1.09 __ 9/10;
D2: LoD 1.10__8/10
D3 Vanilla __5.5/10

Then then I would have to give D4 __ 4.5/10 at best.
It’s certainly not a great game, and not a really good Diablo game from what I can tell based on the beta. More of a downgrate rather than a leap forward.

The Diablo 4 team missed the golden opportunity to redeem Blizzard South in the eyes of the Diablo fan base.
They seem to be ignorant (or simply don’t care) about all the critiques towards D3. For example, skills are yet again too reliant on weapon damage and legendary effects.

Instead of fixing the known problems with the previous installment, the D4 devs have decided to take the worst from D3 and make their own thing. They’ve turned the game into an online walking simulator about sightseeing, watching cut scenes and listening to lore and story.

The combat and the loot hunting aspects are clearly secondary compared to the walking, sightseeing, cut scenes and the lore… and that is very apparent considering how empty the world feels and how you can traverse vast spaces, yet encounter very few monsters.

Again 4.5 out of 10. Definitely not $70 worthy. I hope things change, but I wont hold my breath.
If how other Blizzard products were handled in the past is any indication, I might as well wait for a sale or skip the title altogether.


For more context on how I’d rather other Blizzard products, and, so that you can judge how fairly I’ve rated the game, feel free to read this:

119 Likes

4 years and we get this version of the game that’s basically unplayable. Even when you do get to play for the 5 minutes you’re in after waiting 120 in a queue it feels like single character raid legacy to me honestly with it’s repetitiveness.

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you could tell us that all you want but you’re wrong. D4 feels amazing.

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Blizzard learned absolutely nothing from all the backlash and criticism towards D3

Out of fear of the game being mocked and called cartoony

Color me confused.

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millions disagree with you… lol…

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Let’s all laugh at an industry
That never learns anything
Teeheehee

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I don’t know, a huge lot of people is enjoying the game… skills are really good, they are better than in D3, and they are more varied than in d2… soooooo

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U must notbhave downloaded the extra 45 gigs for HD graphix then. Cantvsay much since its the 1st 25 levels cause d2 and d3 was the same boren as hell till 30 or so.

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Not a contradiction on my part.
I told you, they either misunderstood or misinterpreted the critiques. The result is, that they reached the wrong conclusion. That’s not them learning their lesson.

Might seem amazing to you. It’s clunky. Clunkier than both D2 and D3.

Doesn’t make them right. Millions thought (and some still think), that the Earth is flat.

I don’t know about that.
RoS aside, during D3 Vanilla skills felt great with raw stats, without any legendary effects. Despite many critiques, I still had fun farming till Paragon 100.

D3 had many cool skills and skill runes, that were pretty cool and enjoyable.

In D2 skills didn’t need legendary effects to feel amazing, they were cool from the get go.

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D2 is one of the clunkiest games I ever played. you must have some serious nostalgia blinders on when you play that game. I actually loaded it up the other day, good lord it’s actually awful

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You forgot they released Immortal after D3.

queue game no d4 jhjlkjkljlkjlkjlkjlkjljk

I have played Immortal. It’s not the worst game, that I’ve played TBH…

No, you’re just assuming, that I can’t compare games objectively…
I can.
I have had a lot of fun throughout all the Diablo games.

If D2 was as clunky as some claim it was, it would have never been the success, that it was.

D3 is smooth, no one can deny that, but that is also partly due to the removed recovery mechanic, that many people never wrapped their heads around.

I had the chance to see some people attempting to critique D2R animations and how the character turns… let me tell you, the D4 character turns… the exact same way.

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This isn’t the launch buddy, it’s the Beta test for the servers so the actual launch is smoother. Queues are to be expected so they can fix these issues.

If/when it’s still like this in June, then it will be something to complain about.

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Please spare us, especially since you’re sitting in your chair going REEEEE over a beta.

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uhh no, D2 was revered mainly due to it’s loot. Almost everybody loved how loot worked in that game. It was the staple of what many aarpg’s based their loot off of. Nobody ever said D2 was one of the best games of all time because of it’s combat.

I’m currently watching this video. One of the first things they talk about is D4 combat.

EDIT: P.S. This isn’t an Asmongold video he’s just watching a dude who probably is one of THE people to listen to on his opinions. Not someone like you who played for just a few hours and made conclusions.

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In 2021

“We can confirm Luis Barriga, Jesse McCree, and Jonathan LeCraft are no longer with the company,” an Activision Blizzard spokesperson said. “We have a deep, talented roster of developers already in place and new leaders have been assigned where appropriate. We are confident in our ability to continue progress, deliver amazing experiences to our players, and move forward to ensure a safe, productive work environment for all.”

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Yeah, what I was trying to imply is that Immortal was the last Diablo game, and they must have taken cues from that game’s success.

What you’re saying makes no sense. If the combat was as horrible as some claim it was, people would have never bothered to farm and/or trade for said loot…
Because what do you do with the loot once you’ve got it? You equip it in order for your character to be better at… doing combat.

As to my analysis, I always wanted Diablo to be more actiony. The combat was too basic… but not as clunky as some people claim it was. Some of what I saw in D4 so far was very clunky, clunkier than D2R and clunkier than D3.

I am not saying this to upset you or anything.
And the character turn from one side to the other, something I’ve seen people make videos complaining about during D2R testing… D4 is like the same.

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REEEEEEEEEEEEEEEEEEEE D4 IS A GUD GEME
Dude, if you were self-aware enough when D2 became what it is, you would have known you are talking BS…
Loot alone cannot make a game.
It takes a good and decent combination of it all.
But why do I even bother, you are posting the worst player in the world (thanks to zoom-zooms with access to parent1 or parent2’s credit card, this guy is a millionaire, despite his room looking worse than Hiroshima in 1945)
Here, you will get your speshul OW2 skin for shillposting, now leave the bread, thank you.

1 Like