That’s actually how it works already. Devs announced it in developer interviews.
You can’t be attacked until you attack another hostile player or start a summoning ritual. Probably to appease pve players so they can avoid pvp as much as possible. The moment of the ritual would be the only time you need to pvp.
But let’s entertain the idea that I need to prove any of your points don’t make sense even though I don’t because I have already done so. But for fun I’ll do it anyway.
Point: You say people don’t want non-consensual pvp.
Disprove: Toggling it off is the simple answer to this.
Point: You say D4 will have pvp “everywhere”.
Disprove: Only if you turn it on.
And they can easily make it a feature you can only turn on in town so you can’t just decide to jump someone when you had it turned off. It’s how these systems are always made nowadays. It’s a simple fix that was thought of many years ago pretending you don’t know this exists is again just trying to distort the truth it’s very obvious.
Any issues about dev time or something like this, let’s explore.
When you actually think about what it would take to implement a feature like this, it doesn’t require any assets, any combat design, any maps to be made, any matchmaking rules to be changed potentially, or pvp to be added, pvp exists already.
It’s literally just a feature to allow you to toggle on pvp. So when you do walk past someone how matchmaking is already implemented, you might be able to pvp if you both have it turned on.
Let’s explore any points about Diablo not being a pvp game.
Diablo has had pvp in it since the very first game. It’s been in D1, D2 and D3. It’s also in POE and Lost Ark the most popular ARPGs on the market and currently D4s biggest competition. World of Warcraft and Elden Ring/Dark Souls games are widely considered some of the best fantasy style dungeon crawler rpgs on the market. World pvp exists in wow, 90% of classic server that went up when classic launched were ALL WORLD PVP SERVERS if you don’t remember. Blizzard players love pvp clearly. Invasions are widely considered some of the best pvp experiences in games like this.
All you can do is try to argue that these games don’t have anything to do with D4, but you’d be wrong. Extremely wrong. The only real difference is the camera view and control method.
Anyone reading this that think any of your whiny comments make sense is not a dev or anyone that matters. People who can work things out for themselves can clearly see you’re just trying to make things out to be as they are not, to fit your world view. It’s delusional.
All you’re really mad about which I don’t think you even realise. Is I’m excellent at showing everybody how wrong you are and happy to do it over and over again, and that you’re mad about people enjoying the game in a different way to you.
And I really just like keeping my post at the top of the forums