What I HATE about Diablo IV Skill System - A Case for Character Building

You can put your points in all D2 skills, and have every skill be available to you. So where is your self-control to do that?

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You know that you won’t have a strong character if you done that. Both you and I know that.

It doesn’t matter where you put your points. You can only have up to 3 points per skill (unlike D2 where it was unlimited) and you’ll be able to have 3 points in every skill eventually, although you’ll only be able to select 6 to use at a time.

you could put 20 points in D2 and no i dont think, we will be able to max out all skills in D4

They literally said “there’s skill tomes you can find and you will be able to max out every skill eventually”.

Do some research.

smile My Act 2 merc did an awesome job of soloing Hell Diablo today while my trapsin stood by and watched. I’m not at the level where I can watch him kill Baal solo, but that time is coming.

Stronger mercs are a must have in D4.

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Your merc won’t be soloing Hell diablo in MedianXL. xD

That’s exactly why I won’t mod my d2 game. Not that I don’t mod other ARPG’s or FPS games because I do. I just like D2 as it comes out of the box. I know… makes no sense.

they will simply not end up with it, because through the awesome community feedback they will learn, that its the wrong way and change it

No, it makes sense. D2 was good when it came out of the box. But after patch 1.13c, I can’t bring myself to play it. That Hammerdin nerf killed me a little inside. You should definitely try median-xl though. It’s really a whole new game.

If they are following any type of skill progression system where each level will matter than it won’t be a good idea to invest your points into opening every skill, if they had a limited skill points, only having a few levels per skill. That would seriously gimp your character and I think that you know it. Just like it would in D2. No +skills will make a difference in this area.

You can’t just pound points into any skill you want, they’re still locked behind level. Maybe you want to put 3 points into a skill while you wait to unlock the next one to you want to use.

I agree with your core subject that each class should be specialized in particular concept. Like warebear, frenzzy barb etc.
But in skill tree opinion, we need to leave that issue a little longer.
I guess that talent tree is the core of specialization of each class and will lead class to fit each specialization.
For example, you are strom Druid and level up summoning bear spell according to your preference or for efficiency of build. But still, bear thing is secondary thing, real power comes from talent tree which reinforce your main spells, strom magic.
So it is up to you whether choose main skills or choose secondary skills.
We do not know how talent thing affect the entire build yet. But at least, we can guess the dev’s intentions.
The talent thing is for specialization.
Let’s see how it will go

I really wish they would stop with the idea of seasons and starting over having to delete characters to.make room for newer characters every few seasons is ridiculous you spemd hundreds of hours building a character who them becomes completely irrelevant after another season. Why cant seasons just be continued updates on existing characters? Why cant we continue runnimg the characters we made before with the new seasons? Especially now that the game has more open worldesque game play. I hate starting over repeatedly habimg to delete older chars to make space when imstead of making you run the same 70 levels amd same content over and over you could have just started the new season with your already. Built characters seasons give an illusion of creativity but theyre far from it. Seasons could jjst automatically kick in and just be added on updates for the game with different new legendaries bosses lore areas etc.

You do realize that the next tier of skills unlock in D2 faster than it would take you to put three points into all first tier skills. The same is true for the next one at levels 12, 18, 24, and 30.

Seasons are there for those that like to play seasons. It helps keep the game fresh and new to ones that like that sort of thing.

Nothing stops you from still playing non season. Just wait till season end and any season only goodies will cross over to non season at the end of the season.

We have no idea of what max level will be in D4. It could be anything. Heck it could even be like D1 level 50.

  • We’re not talking about Diablo 2
  • Why would you EVER max out an entire tier first?

You would look at all of the skills before dumping ANY points into them. Think about a path you want to go, and then level up those skills. What kind of potato maxes out the entire first tier when he could’ve put a couple points into a skill in the next tier?

They literally said they’re aiming for Lv 40 and selling expansions.

You should probably quit while you’re ahead.

I disagree with the tree argument.
Even being a huge D2 fan, I don’t want to spend a skill point on a skill pathway only to reach the actual skill I want. And I REALLY don’t want to max out a skill I won’t use just for the sake of Synergy.

Being able to invest freely, limited only by level, is a better design overall. And having Talents to improve skill build instead of synergy is definitely a good way to replace that system.

Now, being able to max out everys kill is definitely something I all against. Unless, maybe, if it takes thousands and thousands of hours farming tomes, so only very few will ever get there, like lvl99 on steroids.

You didn’t quote anybody and I’m too lazy to scroll through 277 posts so this is all I can tell you. Currently, it doesn’t look you’ll need to invest in skills for Synnergy. There’s 6 tiers with 4 skills per tier and you can add X points to each skill. Higher tier skills are locked behind character level, not Synnergizing skills.

We don’t know what’s going to happen, but that’s the current format as shown here:

https://imgur.com/a/TAScKVf

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Sorry, I expressed myself poorly.
I was just expressing that D4 skill system looks better than D2’s Synergy dependant.
Expect for the “might to be able to max out everything” part of it

They said, eventually. But also, you’re not able to respec your points. So, let’s do some napkin math:

6 Tiers, 4 Skills per Tier, 3 Points per Skill = 12x 6 or 72 Points.

Considering the projected Max Lv is 40, that means you’ll need to find a lot of Skill Tomes (and maybe some quests will offer +1 Skill or something as well). Personally, I think it’s a good system.

You can change your build (for free, any time from what I hear), but you cannot respec your Skill Points. So if you dump 3 points into Blizzard, that’s where they stay. This means if you want to try a fire build instead, you aren’t moving those points into a Fire skill.

What I would do, is think about a build I think would be fun and put in 1 Point per Skill, per Tier until I either felt like I needed to invest more in something or I think I want to try another build, but I would be trying to save as many points as I could until I was certain of which path I wanted to follow.

Like they said though, eventually, it won’t matter because you can have 3 points in every Skill. But starting out, it would behoove you to be frugal; or use them sparingly.