I don’t remember they did honestly, all I remember was how all of us fans saying we wanted a deeper skill system, and being able to make permanent choices. The only answer we got was a “No”. Because interchangeable rune skills was the best way to go. They didn’t even try, or run a beta test with fans.
Let’s be honest here, cross-developing a PC game with consoles will create worse design choices on the PC side of things because things need to be simplified for consoles.