We dont need charm inventory, we need bigger cube

Intended or not it’s a by product of their design, you can rest your “but brevik said” argument, because no matter how you look at it, it was implemented in a faulty way, and you even agreed with me, what you do is just move to another thread when you ran out of things to say

This is speculation at best though, and contradicts what the developers have said.

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I didn’t agree with you at all that inventory management wasn’t a core part of the Diablo2 experience. It absolutely is.

Agreeing on one minor barely related post isn’t the same thing, and linking to it out of context is even weirder.

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the current designer haven’t addressed it in any way and I read the entire article you pulled it from already

thats exactly my point as to you not taking it seriously, not the first time im telling you this:
I AM NOT A MODE PLAYER, I AM A VANILLA PLAYER

more then one person told you they play the original game and care about the original game and after they saw the surveys they tried it out, to see how it is implemented

like I just said, you just tried the mode, didn’t go in depth into Q & A to test it

you can say what you want again with your “opinion” but you will be wrong, I am here after testing and comparing you are just here arguing with no proof or as much experience

Again I don’t think you know what speculation is, majority of people disagree with you on that front either way

Inventory is a by product of limitations that were present at the time of development, your idol brevik even addresses it saying you couldn’t do something like that today

Well it is written black on white in the quote i just provided though.

Good for you

More than one person are currently debating against you in this matter aswell.

I don’t need to go into full indepth analysis mode to figure out how a charm inventory would change this game. I have tried a charm inventory, and my opinion is it belongs in the mods.

Wrong :joy: Where is your proof that you speak of?

the forming of a theory or conjecture without firm evidence. Which is what you are doing when you say that inventory management is a by product.

You think 2001 technology weren’t able to give you a larger inventory or a charm inventory? You are wrong as you like to say.

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My idol Brevik? are you okay?
He literally stated his intentions were to make inventory choices that matter.
He did so.
The fact you guys, after 20 years are still clamoring to make the game easier for you,
means his vision succeeded.

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as i said before, on you quote that i already read the full article of, no he did not, he referred to bigger inventory in general, not charm inventory

other ones have responded here as well for it, they are just not here now, still not changing the fact that the majority disagrees with you, just shows how faulty your logic is :slight_smile:

exactly my point as to you not taking it seriously and just here to be vocal, we did the research you did not and you argue with more then 3 people that did

nice googling there, you did it all by yourself :smile: ?

such speculation wow much jumping into conclusions :kissing_heart:

His design solution back in the day when they released lod, he referred to it again and said he couldn’t do stuff like that today :relaxed:

Provide said research.

You assumed i did not know what “speculation” means, i provided you an outtake from the dictionary, showing you i used the term correctly, when saying you where speculating. Therefore proving you wrong.

:heartpulse: Doge :heart_eyes:

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Copy pasting something does not refer to your understanding of it, as you like to say: WRONG

it’s already on this thread, scroll up, we already discussed it you and I, short memory ah?, some of it with other people and you can even go the extra mile to the other threads i linked it here, good luck :wink:

He said he’s a very limited inventory designer. He would still design systems similar, and guess what? he has since.

speculation, I just told you he already referred to it as something he wouldn’t be able to do today

But me using it in the right context over several post kinda indicates i do? :joy: :rofl:

I have not seen any in-depth analysis from you in this or any thread, but i will definately look for it :yum:

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Lol it isn’t speculation, how bout you check out his more recent work.

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go for it buddy

you mean his solo endeavor :slight_smile:?

all the more reason not to take it into account, he is a single Developer in the studio, no matter his ranking, if it were up to him, the game would have been turn based Claymation graphics and it still doesn’t change the fact to him stating that he wouldn’t be able to do it today.

Even if that were true, maybe there’s a reason so many dead-end games are pumped out today. Diablo2 is superior in nearly every way to PoE, though I do like the skill system, it’s the reason I still play it.

There are numerous things that PoE lacks, from needless stat point trees, to a nonexistent pvp scene, to D3-style amounts of loot dropping in every map…

Charm inventory takes away choices. I like those choices to be made by players, not eliminate them.

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Also speculation

Link? Quote? Anything?

You still have plenty of choice with or without charm inventory, being able to carry a weapon or two doesn’t change it

if you want to know my opinion is that studios don’t care as much about the end product because they can just patch it now days, back then releasing a game and getting into consumers hands was really hard

if you made a mistake, it was most likely to stay in the game, just the itemization part of diablo 2 took at least 3 years to nail down

and Diablo 2 was their time to shine after they were accepted into Blizzards arms