UPDATE: After a week of grinding augments and improving gear, I managed to climb back up to the #1 spot by clearing GR113 in 14:50
paragon 1073
10x rank 100 augments
Falter over Killing Spree
I´ll play some more tomorrow, do some bounties, try to upgrade my amulet and/or helm and attempt GR114, but that´s it for me after that, I definitely won´t be grinding paragon. I´m incredibly happy with the result.
Seismic Slam rules!
original post
Hello Barbros, I came back this season after half a year away I think, S4V4G3 mentioned to me in another game that Mortick was reappearing, which made me curious.
Long story short, I just managed to get to first place on the EU Seasonal Hardcore ladder solo with a Permafrost setup by clearing GR 107 @ paragon 837
eu. diablo3. com/en/profile/Nubtro-2147/hero/123871736
** remove the spaces between eu._diablo3 and 3._com
(I can´t post a link for some reason)
Might of the Earth - Helm, Shoulders, Chest, Boots
Captain Crimson - Belt, Pants
Istvan´s Paired Blades
Mortick´s Brace
Traveler´s Pledge + Compass Rose
Band of Might
cubed Fury of the Vanished Peak
cubed Bracers of Destruction
cubed Ring of Royal Grandeur
Trapped, Gogok, Stricken
LMB - Permafrost
RMB - Ancient´s Fury
Q - Death from Above
W - Killing Spree
E - Bloodshed
R - Insanity
P1 - Nerves of Steel
P2 - No Escape
P3 - Boon of Bul-Kathos
P4 - Ruthless
This is a first #1 for me, after all these years
Very happy it was achieved with a Seismic Slam spam build of all things.
EDIT: Note that this is not my creation, I was inspired by a clear on the Asian server.
My friend, I made a builf guide for slam and this one with crimson mod is giving us an alternate pushing versiin. Anothe cleared 120 at 2150 paragon. It may be stronger than we think.
Hey man, yours is solid, too, but Crimson is very, very strong. I get 54% (EDIT: forgot to include Crimson CDR bonus, it´s 63.29% more damage) from the first effect and 28% damage reduction from the second.
The build I´m using is not that easy to play cause there´s some WotB & Ancients downtime, but the blue CDR circle on the ground helps with that.
Someone in NS cleared 120 though. He must have CoA 100% up time. After some tests with crimson I ll modify the alternative build options section accordingly. Or I may make a new section for pushing setup. I am not sure how easy to play. There is probably some serious fury management needed.
It does seem like running with Mortick’s would be superior to the setup the 120 clear used, because you get the toughness and LPFS benefits while freeing up a skill slot, which is useful for Killing Spree (damage), Falter (damage), War Cry (Toughness), or Charge (mobility)…. Even when Wrath is down, MOTE(4) + BoM + Cap’n C means you’re still quite tough.
Rage you´re right about that free skill slot, and Falter is actually more damage on paper in my current setup (+20% vs +9.04%). I´ll be sure to test it.
Prokahn part of the reason this build works is seasonal buffs - especially the blue CDR cycle shortens the WotB & CotA downtime significantly and the short Leap cooldown allows repositioning inside the buff circles without problems.
It´s NOT and easy build to play but I have experience from the past with Slam and using Avalanche and Stomp for Fury generation and other variants. Looking forward to people trying to copy the build on HC now and dying in the process, it is definitely a tricky tricky one .
I was playing Cyclone Berserker in Legion for a month, returned early August and tried some SSF (Vaal) Ground Slam…I´ll probably be back when next league starts in 8 days, unless I burn myself out with D3 grinding…it´s been fun so far.
Nowadays I play games for a month or so at a time, burn out, take a break, watch some movies and TV shows, come back to gaming, rinse and repeat.
Anyway, solid patch D3 devs, neat Barb build diversity on the leaderboard atm.
Also playing HC Barb this season myself, playing SSF (Solo Self Found) and managed to be 2nd barb to GR75 on HC, 6th player overall EU but was rank 1 for SSF I think.
Not quite as impressive as a rank 1 leaderboard clear xd but i’m proud of it, considering this is my first ever season starting as barb.
Quite interested in your build though, may give it a try, mostly because i’m a charge barb atm and as much as I love vile charge at lower levels, its awful to play at higher levels.
I utterly despise wall-charging, why can’t barb be viable without bugs/exploits :<?
Was it tough to get Falter properly placed on the mobs you wanted to attack, and then get to an ideal slamming range? That was the one thing I was worried about when I suggested it as an alternative to Killing Spree.