Twenty years ago

Well your anecdotal child hood faded memories of your nostalgia from 20 years ago sure just won you your argument against an option for personal loot. :clap: :joy:

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That’s a matter of taste and preference. “New” mechanics don’t equate to better. And, there is no new anyway – only different ways to get to the same end. Maybe with altered graphics or faster resolve.

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Such a matter of opinion that the original developer of Diablo 2 stated that he would of had personal loot in the game that he made if that mechanic was available back then. :joy:

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Welcome to the Age of Entitlement. Everyone has a cellphone in their hands, people want what they want five minutes ago and a common first world problem is not having enough followers on Twitter.

If you can somehow separate the average person from their cellphone, you might want to have a first-aid kit and a defibrillator handy, as they might start experiencing convulsions.

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It was. Other games had the same idea.

The D2 developer apparently was not skilled enough to rip something else off and regrets their lack of knowledge and foresight.

Doesn’t make it better.

That is always determined by the one using it.

Grasp and spam grasp and spam. Keep grasping buddy.

Thank you, that is what I keep telling friends in regards to older titles.

I kept telling someone that limited inventory in older resident evil titles was deliberate and that it posed a strategic element, picking up items you don’t actually need would lead to more backtracking when you needed to pick up more important items to progress.
He finally actually played RE1 remaster and agreed with me after experiencing it himself.

Easier/more convenient is not necessarily better.

Ok.

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Well David Brevik can wait for Diablo 4. Muahahahalol

I’m not quite sure how exactly that refutes what the person you replied to said.

Instanced loot was already a thing in some games when d2 came out.

Here, I will refer you to this post on the forums so you can read up and learn about this issue:

I’m not entirely against personal loot; however, David Brevik though… for all the good that came from D2 how has his work on similar games gone?

Hellgate London? That was a multiplayer disaster, not to mention the whole subscription thing that wasn’t even on the box.

D&D Online Eberron? That game was largely a flop and it’s just been crawling since a year or two after its release.

Marvel Heroes . . . yeah, that went over like a lead balloon. It sure had personal loot, but nearly every other decision involved with it SUCKED. It was a crappy Diablo 3.

Just because he would change it from what was done initially doesn’t mean it’s a great idea. Everything he’s done differently has crashed and burned in regard to rpg loot games.

If private loot comes to D2 it needs a larger overhaul on how the game works and distributes loot. Quite literally 90% (possibly more) of the stuff that drops is common crap anybody can get with minimal time invested. The only thing people want private loot for is the best-of-the-best.

That said, I like David Brevik. He’s done more than I have, but just because he supports a change doesn’t make it good. Especially considering what his decisions apart from that original Blizzard North team have looked like.

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I’m not quite sure how that is supposed to answer my question of how your quote refuted what the person you replied to said.

Are you just throwing random quotes around because you think it will help your case?

Considering how his other ventures into rpg games have gone, I kind of wonder how much it was the rest of the team that made D2 come together instead of just the guy with the popular name.

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https://www.igdb.com/games/diablo-ii/credits

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Lots of names on that list that nobody knows what and how they contributed :slight_smile:

Weak parenting breeds weak offspring. I remember when I was a kid and played soccer (football for some), and we lost a tournament and got a trophy anyway.

I was enraged. That still bothers me to this day and that was 20+yrs ago.

Took all the hardwork and dedication of the other team and threw it away (they deserved the win). And it took the minor suffering we had by losing and instead of turning it into a burning passion to do better, just kinda left you feeling limp.

The people who enjoyed that, now have kids of their own and can vote. It’s terrifying. And the parents that fought for that stupid thing…ugh I wish I could swear on this forum. Disgusting.

Take the competition out of everything and make everyone “equal”. No such thing, some are better than others, such is life. I never be in the Olympics but I can find my niche elsewhere.

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Another example of trying to derail the thread to troll based on having no sound argument to refute an option for personal loot.

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Don’t have to refute anything. FFA is diablo 2.

Every ploot theory has sucked and been shot down.

what game had personal/instanced loot back then?