Trap bug removing elites from map (video)

Not many know of this bug but it is real and effects how many elite packs spawn in map. Wake of inferno, wake of fire, and death sentry seem to have the most effect when doing it.
When entering Pit level place one of those traps multiple times at start and elite packs will be removed from map, with maybe 2 at most sometimes remaining, the more you place at start the more effect it will have.


Something I want them to know of so that maybe it will be fixed or tested in beta.

There is already a well-maintained list of classic bugs on this forum.

#32 is your issue, if i am not mistaken.

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