This is Diablo II, not Diablo III

Its hard for anyone to say what drop’s because grabbit and bot scripts exist in the game unfortunately.

Magic finding would not go away just because of a change to the looting system in public games. That’s part of the reason why I think it would be a good thing for an option on game creation.

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I prefer a personal loot option. Anyone posting in this forum pre-ordered D2 and this forum is highly enriched in veteran D2 players. Veteran D2 players have divergent views. Do you honestly think that there is a mass conspiracy of D3 players that pre-ordered D2R to ruin D2R? This seems illogical to me.

Do you know the “No True Scotsman” logical fallacy is:
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No true Scotsman - Wikipedia

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there won’t be wide spread bots or pickit users like D2 OG

additionally by your logics, people can get personal loot by mfing solo or playing with friends.

again i say, you know nothing of the game if you think the purpose of multiplayer is to find good items

i can. if i base it on the D2R deep dive and the advertising blizzard has done for it. Then anyone can clearly see any major change are 100% not coming, least of all ploot, which has a huge number of players actually against it.

This isn’t d3 engine, its d2 netframe work, any implementation of this would be server side not client side.

The difficulty in having basically a constant personal loot filter x8 client side would likely cause more desyncs and issues than people think. If they attempted to actually hardcode a personal loot filter that can be toggled on and off and booted up once u enter a specific game would be easily exploited and manipulated file wise.

D2 is about scarcity and economy. Personal loot should never be implemented, even the option to do so or not.

If you want personal loot, play a solo game.

The game revolves around loot. More players in a single game, more loot gets dropped on the ground. Not personal loot.

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hm, I’m hoping for some form of continued support for the game after release. Future patch’s hotfixes and possible updates. Maybe I’m too optimistic I guess.

lol cute one i love that you are so optimistic as to KNOW that hacks and bots won’t be wide spread problem in d2r

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Absolutely. But having the options to play how you want when doing so does not affect anyone else – that’s good to have in place. Thus, having an option for ploot in public games is a good thing. Don’t want to use it? No problem, don’t. Want to run solo MF games? No problem, go do it.

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This comment makes me think that your perception is that personal loot leads to up to 8x total drops in an 8 player game. That is not true. Total drops are the same between the two systems and the only difference is how those drops are allocated.

To reiterate, there is no change in the number of total drops.

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Like you said before I have absolutely no idea how they would implement it. :slight_smile:

nah man thats not what im saying. Im not saying blizz is going to launch D2R and then abandon it. Im fully expecting them to make plenty of post-launch patches for stability, bugs and even minor QoL updates the fanbase still wants. Just nothing major like ploot.

the same amount of over all loot would drop in the proposed person loot toggle as drops in ffa how would that change item scarcity?

You’ve misrepresented my argument. You are saying that the entire player base should be allowed to self segregate into mutually exclusive groups. This is unwise, given that the game is likely to not have a huge population of players. It will end up making the game “feel” emptier than it really is to BOTH groups. Since they wont be able to see/join each others games.

This will have negative consequences for the longevity of the game.

It’s strange no-one has a response to the substantive parts of my posts, however. You’re arguing for a solution in search of a problem which doesn’t really exist.

PS, subtly implying those who don’t subscribe to your worldview as script kiddies isn’t a compelling argument.

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The problem here is you don’t understand what is being requested. I had the same problem when I was arguing against ploot. No one is suggesting D3 style instanced loot. The SAME amount of loot drops on the ground regardless of if it’s a ploot game or regular FFA standard style. Thus, no increase in loot drops/no effect on economy/scarcity. The only difference is that each item that drops on the ground is assigned to a random player in the game within radius. It is assigned, however, only temporarily. Perhaps ten seconds or so. After that, the item turns into FFA.

So no economic impact. It’s simply a style of playing that one can choose to do, and if you don’t like it, then simply choose not to enable it. It has no affect on you what so ever.

Which part do you mean? Of you post… I thought I did answer that.
If there is no problem with FFA loot why has there been so much discussion about it in your opinion?

Do you mean there is no problem in you opinion? No problem that you can see?

that’s stupid and fundamentally changes diablo 2

imagine a player decides not to pick up an item but you see it and want it but have to wait 10 minutes to pick it up xD

Hypothetical question assuming you don’t play with friends.

2 High runes drop, only 2 you see all season in chaos sanc farming in pubs. BOTH drop at your feet and would thus give your character a HUGE boost in power via trading / Runewords. These 2 highrunes are unfortunetly (lets say you were P2) tied to the random… would you

A: cry for 1 of them as 2 dropped and you’d think with such a system this isn’t fair.
B: not care and continue to love your random garbage that’s assigned to you.
C: do you get where I’m going with this :smiley:

That would be less loot dropping on the ground for me in a public game, no thanks.

If you want personal loot then go play Diablo 3.

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If one can choose to not engage with the option, and in doing so is completely unaffected by it, there is absolutely no fundamental change to the game. It’s simply an additional customization option that will not affect you or other players who don’t want to use it. No fundamental changes at all. If WOULD fundamentally change the game if the system was enforced and became the only standard of looting. That’s not what is being requested. You’re just pretending it is, so not arguing in good faith.

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