Is the Rathma Set supposed to be a Minion Set (aka the minions deal most of the damage) or a Caster Set (aka you deal most of the damage with your non-summoning skills)?
I know the change was doen with the intent to nerf or even kill Rat Runs, but in doing so it also did a 180 on the what the set was intended to be at first: a Minion set.
So I was wondering if there is a way to change the Rathma set in a way that it kills / nerfs Rat Runs, while it also keeps its identity as being mostly a pet set and this is what I came up with.
All of these mechanics can be tweaked upon, but my main intent was to turn it into a Hybrid Set, aka mix of a Caster and Minion Set, where both the use of your Spells and your minions empower each other.
6 Piece Bonus
- Each active minion increases the damage of your Bone Spikes, Bone Spear, Corpse Explosion, Army of the Dead, Bone Spirit by xxx%, up to xxxx%.
- Everytime you use Bone Spikes, Bone Spear, Corpse Explosion, Army of the Dead or Bone Spirit, increase the damage of your minions by xxx% for 10 seconds. Stacks up to xx times.
—Skeletal Mages are Minions in this context, not a spell, therefore you have to continuously cast spells to keep their damage up.—
I chose bone-themed skills because the set is called Bones of Rathma, but it can also revolve around other spells.
However, I would definitely suggest that the set should not just revolve around Army of the Dead and Bone Spirit.
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For the Firebird Set I just have one question:
What does a Firebird have to do with Teleport?
It feels like the devs are trying again to put some skills into a build that does not necessarily belong there, just to make the skill useful. We have seen the same with the skill Blizzard on the Hydra set (via Winter Flurry).
Instead I would prefer to improve Teleport as a skill itself in one way or another (even if it is just in the most simply way by reducing its Cooldown from 11 to 6 or 7 seconds), rather then “fixing” it by lumping it into the Firebird set. That way, all builds benefit from an improved Teleport, not just the Firebird set.
I have made some suggestions in this thread here on how to improve Teleport.
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Thoughts, additional ideas, other/new concepts?
Or does anyone of your have other ideas to improve the Rathma Set in a way that both kills or nerfs Rat Runs (which seemed to have been the intent behind the rework of the set), while also keeping its identity as a Minion Set? I guess Hybrid of Caster ad Minion set is also okay.
Thanks all!