One thing I don’t understand about upgrading in the cube. If we are going to put in hours and hours of farming for Mats why would there be a recipe in the cube that could potentially lower the value of equipment? If an ancient is put in why would it ever become a legendary? Why would it not upgrade the stats or become even a primal.
And about primals, why can we only wear one crafted primal on one character. If we spend all that time chasing prime dust we should be able to make more prims.
it would be nice to be able to upgrade multiple stats on any item. D4 has a better system of salvaging aspects and adding them to other gear as that gear is changed. i like that ability. And D4 allows to upgrade stats on gear. If we are paying a lot of resources and put something in the cube the item should not lose value.
Anther thing about Primal s or Ancients . instead of them being completely random from hundreds of pieces of gear. make them more targeted for our Character in use at the time of the drop. it is really deflating to work that hard to get a primal and see its for another character or completely useless.
The odds of getting something useful is really low and if we get all the useless prims and salavage them we still can only use one per character?