Increasing the character inventory would allow more power from charms. That would be a significant gameplay changer. Yes, it would make the gameplay easier.
The size of the stash has been increased by 108.33%. Plus we’re getting at least one additional shared tab of equal size. Why do we need more than that? To hoard even more junk we aren’t going to use?
The size of the cube should not change. It already allows three times the storage space compared to what it takes up. It’s already violating the laws of physics as it is. If it’s allowed to hold more things, it could turn into a black hole and blink Sanctuary out of existence.
Stacking gems and runes would be nice, however if there are unresolved dupe methods, this would make duping that many times worse.
Picking up bolts and arrows has been part of the game for 20 years, switching to infinite would be a significant gameplay changer. The only thing that I might want to see changed is the ability to refill non-full bolt/arrow stacks in your inventory without creating a new stack when picking up bolts/arrows, and creating another stack only if all stacks are full.
Call it ‘smart’ pickup. Checkbox = yes. No checkbox = no bias, you pick the whole stack up, form new stack if all quivers refil+.
Same could apply to throwables. Useful early on.
I’d even take ‘smart’ pickup with an alt+shift click.
There are several underpowered/underused skills that could use some balancing, I agree. However any changes must be tempered with wisdom to avoid power creep.
The only loot filter that I would support would be a basic filter that only allows you to hide items from listing when pressing Alt, it would not remove them from showing on the ground. The filterable items would be common items like potions, scrolls, keys, arrows, bolts and low quality items. This on top of the auto pickup of gold would help to reduce the clutter when listing items in order to make the potential nice finds more visible.
A big no to any filters that specify number of sockets, minimum defense, ethereal etc. The action of picking up an item to see if it is what you want should not change.
All classes are able to solo hell with crap gear, some can even do it naked. Some classes are easier than others to play. It takes time, patience, skill and knowledge of the game to do, but it is possible. There are some that would argue that Hell difficulty is too easy and needs to be made a bit harder, or even the addition of a new harder difficulty.