Squirts necklace will need a nerf if

LMAO, the only thing he did it is proved that he can finish a GR 101 with Uliana build ONLY, while you said that you could do GR 100 last season or even seasons ago with ANY build (sure with shietloads of paragon, you don’t need 100+ caldesans in items in case of specific builds)…

If look at the leaderboards you will notice that some players can reach GR 110-120 in season with random paragons. Some can achieve it with 1000-1100 while others need 1500-1800 paragon…

You probably are just blind, cause I NEVER said that you’ll be doing speeds 150, YOU’re just putting words in my mouth, but I guess that’s your thing :roll_eyes: and yeah the point would be to do 130 speeds without the need of no lifing and spending over 8h a day on grinding paragons just to achieve it…

Without the pointless and dumb powercreep top players would still be sitting at 75 GR while others would struggle to finish a 60 GR…

Bad ideas? :roll_eyes:

As for the Squirt’s Necklace idea yeah it was a bit over the top I admit, but my suggetions to the season theme weren’t. The season theme turned out to be actually helpful on higheir GRs at least for ranged classes or builds, but even if they changed it to a community buff (even with lower damage boost, cooldown reduction and resource costs) like LoN or RoRG was it might be better than it is right now, cause you wouldn’t have to run to any circle just benefit from the buff the whole time…

Never happened? :roll_eyes:

Oh I’m lying? :roll_eyes: Take a close look at the templar… Yes this video was run on Torment 11 only, but it PROVES that I’m not lying and some legendary gems WORKED only followers, but only on that PTR in July 2014… As for doing 150 GR solo with followers using both of these gems, maybe I exaggerated and you could only run GR 90-120… Anyway this happened on a PTR in 2014…

I guess you were blind or didn’t even play on this PTR or started playing D3 RoS in 2015 or later, cause I’ve seen leaderboards back than and players who tested that how you called it bugged build (Crusader with Fire Walkers and St. Archew’s Gage gloves) was doing 150 GR (no idea how they did, but it happened none the less, it was so stupidly OP) with their NON-season chars, but only chars with paragons above 2000 or 3000… Yeah 150 GR wasn’t a thing back than, but it happened using that build, but only on PTR…

Barbs got Whirlwind build nerfed back in 2016:

https://www.reddit.com/r/Diablo/comments/2zr4bj/ptr_22_barbarian_changesnerfs_over_the_top/

Btw. If Barb wasn’t nerfed so many times, than why do we have threads like this: :roll_eyes:

I guess barbs calling for major BUFFS to actually MATCH other classes in clearing highiest GRs is asking for even more powercreep which ofc in your opinion is pointless and dumb isn’t it? :roll_eyes:

In your perfect world only TOP players who spend countless of hours with strongest builds and items should be allowed to reach the highiest GRs possible.

You probably would be in 7th heaven if we go back to days where only TOP players could barely run GR 80-90 while others struggle to complete a 70-75 GR…

Is this close enough? GR99, PL1058, S12, IK/HotA…

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Actually I think squirts needs a buff! It’s damn hard to maintain non hit streak after GR 100+.

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Nope still missing Crusader, Demon Hunter, Necromancer, Witch Doctor and Wizard :wink:

Oh and 99 is fine as long as you keep the criteria.

I know you’re a good player, so there’s no need to prove it.

LMAO, the only thing he did it is proved that he can finish a GR 101 with Uliana build ONLY, while you said that you could do GR 100 last season or even seasons ago with ANY build (sure with shietloads of paragon, you don’t need 100+ caldesans in items in case of specific builds)…

yes he destroyed your argument, because uliana is a non meta weak set and he was able to do it without crazy paragon or crazy augments. And the thing i said is true, every single main set was able to do 100 since a lot of seasons if they stick to the strongest build that every class set has.

You probably are just blind, cause I NEVER said that you’ll be doing speeds 150, YOU’re just putting words in my mouth, but I guess that’s your thing :roll_eyes: and yeah the point would be to do 130 speeds without the need of no lifing and spending over 8h a day on grinding paragons just to achieve it…

Again you don’t know how to read lmao, i just said that if they implement your bad idea of nerf mob HP the result will be that meta people will start doing speed 150, so i never put anything in your mouth (also you need consider that this game is all about grinding, if a player play a lots of hours daily that player will get way stronger than you no matter what you do).

Without the pointless and dumb powercreep top players would still be sitting at 75 GR while others would struggle to finish a 60 GR…

Yes and this proves my point, powercreep has not improved the game, higher grifts means nothing, it’s just big numbers, but seems like you don’t understand anything about the maths of d3 :man_facepalming:

Bad ideas?

Yes all your original ideas were bad, and people said that and you were super mad and called everyone hater or troll. BTW that idea of closing portals after defeating ubers has been posted countless times before in the past years (so is not your original idea lmao) and a lot of players want that to happen, but seems like it’s some sort of code limitation and that is the reason because was never implemented. fun thing is you tried to fish likes posting the same about cow level and the thing you suggested was just bad xD.

As for the Squirt’s Necklace idea yeah it was a bit over the top I admit, but my suggetions to the season theme weren’t. The season theme turned out to be actually helpful on higheir GRs at least for ranged classes or builds, but even if they changed it to a community buff (even with lower damage boost, cooldown reduction and resource costs) like LoN or RoRG was it might be better than it is right now, cause you wouldn’t have to run to any circle just benefit from the buff the whole time…

No one liked your idea because was bad and again you were angry and called people haters or trolls xD.

Never happened?

The thing you said never happened, you said that legendary gems don’t work on followers because people with high paragon could clear 150 lmao, if you check the video the numbers are pretty small because it’s as i said, if follower procs mirinae uses follower stats and no character stats (which means paragon has no impact), even nowadays with all the powercreep we have if you make things like a level 150 mirinae procs on follower the damage would still be nothing…

I guess you were blind or didn’t even play on this PTR or started playing D3 RoS in 2015 or later, cause I’ve seen leaderboards back than and players who tested that how you called it bugged build (Crusader with Fire Walkers and St. Archew’s Gage gloves) was doing 150 GR (no idea how they did, but it happened none the less, it was so stupidly OP) with their NON-season chars, but only chars with paragons above 2000 or 3000… Yeah 150 GR wasn’t a thing back than, but it happened using that build, but only on PTR…

Again you are lying, back in that time the cap for grifts was 100, so 150 was not a thing that existed in the game back in that time :man_facepalming:

Barbs got Whirlwind build nerfed back in 2016:

As i said that bloodshed nerf was because bloodshed + WW was killing the servers, not because was OP, was just because people using WW was making the server lag or crash and was destroying the game for every single player…
One of the examples you posted were when ros was released :man_facepalming: (ros changed the entire game mechanics, so clearly that thing ruined builds and created other builds…)
And the last one you posted was clearly the thing i said about mortick bracers and IK in that PTR, after that PTR IK was still stronger than it was in the live version so was still a buff.

I guess barbs calling for major BUFFS to actually MATCH other classes in clearing highiest GRs is asking for even more powercreep which ofc in your opinion is pointless and dumb isn’t it?

Idk why you posted the barb buff proposal idea (idea which i support), but seems like you don’t even know why barbs are in this bad state… is not because of nerfs it’s because the stupid powercreep that all other classes keep getting each season and barbarian buffs are always small or non existent, so that thing kills even more your argument of “don’t nerf, just buff things”, so ya… all this constant buff thing killed the barbarian class because killed the balance… (and now barbarian really needs a buff because the powercreep destroyed the class if you compare it to other classes in terms of DPS… nowadays barb is in a bad spot, tomorrow could be any other class, thanks to this powercreep is destroying the balance of game).

In your perfect world only TOP players who spend countless of hours with strongest builds and items should be allowed to reach the highiest GRs possible.

Is not my perfect world, is just how d3 was designed when they created greater rifts. Since the addition of greater rifts d3 was balanced around it, considering this is a grinding game makes sense that players that plays efficient builds and spend a lot of hours are stronger than players that refuse to play meta or play casually only…

BTW, just to show you that paragon and augments is not that amazing as you think i did some test with my character on d3 planner, changing the values of mainstat, and these are the results:

My character atm has 10.043 dex, in my first test i changed my dex to 20.463 dex (no gear was touched in this, just paragon levels) and the damage difference between 10k and 20k dex was only 103% increased damage (almost the same than squirt necklace adds atm).
After that i increased the dex from 20.463 dex to 55.463 dex, and the damage increased was 170%. (this thing was with paragon 10.000)
Then i added 150 aguments on every single piece of my gear, the final dex was 64.463 which was a (16% increased damage compared to 55.463 dex) (as you can see the diminishing returns in mainstat it’s really crazy, that was +11k mainstat added and the damage increased was just 16% which is even less than 1 GR level)

10k to 64k was x6.4 times my damage (about +37 GR levels)

20k to 64k was x3.14 times my damage (about +18 GR levels)

Considering that an average player has about 21k mainstat (paragon 2k + level 100 augments which is not hard to reach) has only 18 GR levels of difference with a guy with perfect 10k paragon and all 150 augments, is not like paragon it’s that important like you keep saying (this scenario it’s impossible for season, so the diference in terms of mainstat between a guy with 20k mainstat and one with lets say 40k is way less than 18 GR levels…) maybe after this math you should stop blaming high paragon/augment, because if you are not able to do good is just because your build choices…

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Wow.

^ Wall of text crits for 10B

Have to admit, that was painful. :smiley:

Game on!

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Wait paragon 3300 in seasons… how the hell are those accounts not banned yet.

Wow you really have reading comprehension issues… I said that thanks to those 2 legendary gems (wreath of lightning and Mirinae) equipped on their followers players COULD do 150 GRs…

Never said anything about META builds, only about players with crazy high paragons and caldesans in it… Once again MeteorBlade only prove that he done it with 2 classes NOT everyone…

Maybe the Ubers idea was already mentioned, but not on the new forums and anyway no matter with what idea I would came up, especially if it is a good one you would say the same, that someone already mentioned it :roll_eyes:

As for average players with 2000 paragon, sure if you say. I don’t see many 2000s in public games…

I’m not saying your math is wrong, just saying that high paragon levels and caldesans have a big impact on how far you can get in GRs. Some players can complete 110 GR with 1000-1100 while others need 1500-1800 paragon to achieve it. You can complete GR 110 and highier even with 900 only paragon if you are using shadow impale for example.

Those who complete GR 100-110 with lower paragons must have their optimized (15-20% elemental damage on bracers, amulets or in some builds pants and gloves, same with extra damage for your main attack skill on helm, boots etc.).

Those with much highier paragons and caldesans in gear don’t really need elemental damage on every single item or extra damage, they can skip one or two.

My point is the gap between META and NON-Meta builds is too big, similar to the difference between Archon wizard and best barb build or even worse…

Some non meta builds can reach GR 100, probably even highier this season, but not all at least not in previous seasons and with all of each classes sets (all 4 sets per every class)…

The only way to lower the gap is to buff all the other weaker sets, not nerf anything. Even if you nerf all the most powerful builds right, new will emerge and we will end up with the same scenario all over again (2 meta builds per class and the rest maybe max GR 100-110…

To increase build diversity Blizz needs to continue what they’re doing now (adding new legendary powers or redesigning existing sets)…

For the love of God please don’t reply, cause I don’t want to turn this thread into a quote war like in the Three difficulties one, unless you like talking to yourself…

PS.

I finally completed GR 100 with just one lame 60 level caldesan, 20% extra physical damage (used Full Broadside rune on multishot) 13% extra multishot damage on helm and boots, and a crappy ancient Yangs with 3100-3200 damage only. It felt like doing inferno in vanilla D3…

Maybe for some people pushing the limits of their builds is fun for them no matter what paragon or caldesans they have, for me it’s just exhausting, so have fun if you like it…

I guess I’m getting too old for this sh**…

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What’s with the wall of text in this thread?

Gave up after a couple of posts.

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Wow you really have reading comprehension issues… I said that thanks to those 2 legendary gems (wreath of lightning and Mirinae) equipped on their followers players COULD do 150 GRs…

No i don’t have, even with wreath of lightining and mirinae at level 150 your follower will still do zero damage is just a matter of maths (if you don’t trust me, just equip 2 pieces of shadow set and use mirinae and wrath of lightining and attack with grenades or something like that… you will see that the damage is just to low and useless… (the part of using 2 pieces of shadow set it’s because of the generic 6k damage increased, which followers don’t have…)

I’m not saying your math is wrong, just saying that high paragon levels and caldesans have a big impact on how far you can get in GRs. Some players can complete 110 GR with 1000-1100 while others need 1500-1800 paragon to achieve it. You can complete GR 110 and highier even with 900 only paragon if you are using shadow impale for example.

110 with multishot at 900 paragon is not hard is just matter of using the right skills and gems…

Those who complete GR 100-110 with lower paragons must have their optimized (15-20% elemental damage on bracers, amulets or in some builds pants and gloves, same with extra damage for your main attack skill on helm, boots etc.).

the difference between an amulet with elemental damage instead of dex it’s like 1 GR level, the gap of 15-20 in bracers it’s even less, and the main skill damage on all pieces of gear it’s just common sense.

Those with much highier paragons and caldesans in gear don’t really need elemental damage on every single item or extra damage, they can skip one or two.

No one should skip elemental damage or extra damage, it’s common sense…

The only way to lower the gap is to buff all the other weaker sets, not nerf anything.

if somehow you buff all builds to the level of vyr chantodo, people will not use vyr chantodo anymore (because of the build mechanics…) and probably vyr chantodo will be in a bad spot again… (that is why sightly nerfs are way better than buff everything else, thanks to the constant buffs to some classes or builds barb ended in this bad spot atm, not because of nerfs).

I finally completed GR 100 with just one lame 60 level caldesan, 20% extra physical damage (used Full Broadside rune on multishot) 13% extra multishot damage on helm and boots, and a crappy ancient Yangs with 3100-3200 damage only. It felt like doing inferno in vanilla D3…

Full broadside rune is good but only if you hoard entire screens of mobs, otherwise arsenal beats full broadside, GR 100 with arsenal multishot it’s really easy.

Maybe for some people pushing the limits of their builds is fun for them no matter what paragon or caldesans they have, for me it’s just exhausting, so have fun if you like it…

D3 it’s balanced about that since greater rifts were introduced.

I guess you just couldn’t stop yourselft and had to reply -.-, ok I’ll bite…

As for doing GR 150 with followers when both of these gems worked on them I admitted that it might not be 150, but maybe 90-120…

Btw. followers proced wreath of lightning and Mirinae 100% of the time on that PTR, unlike what we have now if we use it on our class…

Please show me a video on youtube where someone does 110 GR with multishot and just 900 paragon. I mean a video of actual 900-950 paragon with no cadesans or only ONE in their build (only ONE, cause by your own words :point_right: just matter of using the right skills and gems and using only 90-100 legendary gems.

Checked Amercas leaderboards and noticed one Multishot (arsenal rune) player with 849 paragon and NO caldesans at all, but a primal Yangs, Squirt’s Necklace and 102-105 that had done GR 107 located at 987 place…

Feel free to check the whole leaderboard to find out if there really is anyone who did GR 110 with just 900 or below like the guy above…

If you do I’ll agree with you until now it’s just assume things out of thin air…

Maybe you’re right on that one, would have to check that out…

I stop playing the game because of Squirt update in 2.6.6.

Slow day at the office, so thought I’d catch up on all the nonsense here.

Man, this Gasnick dude plays the forum more than the actual game.

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I only play 3-4h a day lately and getting slowly bored with this season. After completing season journey and grinding endless GRs game is getting boring for me.

Only did few public bounty runs and made a new LoD build with an alt and got with it to GR 70…

So yeah lately I play the forum more often…

Please show me a video on youtube where someone does 110 GR with multishot and just 900 paragon. I mean a video of actual 900-950 paragon with no cadesans or only ONE in their build (only ONE, cause by your own words :point_right: just matter of using the right skills and gems and using only 90-100 legendary gems.

Do you think people cares about 110 enough to upload a video to youtube xD? (110 is not hard to reach nowadays, also i still don’t understand why you have that obsession with under 1k paragon and no augments, it’s not like add augments it’s hard, also getting paragon +1.3k it’s pretty easy… some people even got it at the third day of season xD… it’s just dumb limitations).
Anyway my DH it’s pretty close to 110 (i was just doing a 106 leveling gems and got a DC when i spawned the RG (had like 3 mins remain), the fun part of this story is that the follower saved my life because he probably chainstuned the RG, yes… my character was able to survive a DC in front of a GR 106 RG, my templar is a real MVP). and i only have 10k mainstat and my gear it’s really garbage (yes i have 2 potato augments, a level 80 one and a 70 one, but that means nothing because i still have pleb 10k mainstat, using only 2 offensive gems, and i’m playing hardcore, on softcore with 3 offensive gems and playing aggresive enough it’s pretty easy to reach, i avoid fight 3 elites at the same time beacuse i play hardcore, on sc i would fight against +2 elites because if you die you don’t lose all gear xD)

Checked Amercas leaderboards and noticed one Multishot (arsenal rune) player with 849 paragon and NO caldesans at all, but a primal Yangs, Squirt’s Necklace and 102-105 that had done GR 107 located at 987 place…

Feel free to check the whole leaderboard to find out if there really is anyone who did GR 110 with just 900 or below like the guy above…

Hardcore laderboards were plagued with UE6 and M6 multishot builds doing +110 the first week of the season, and guess what, most of these players already did better with multishot, and some of the others are just pushing with rapid fire, so all the records of doing 110 with multishot were deleted…
Also after my post about the mainstat thing i thought you already were aware that primals offer very little in terms of damage (yes you have an obsession with primals lmao)
Just for fun i did the experiment of change my potato yang with a “mighty” primal one to show you how much damage it actually increased… and the results are :
18% damage increased, which means 1 GR level lmao (and considering that my yang it’s really bad the difference between a decent ancient one vs a primal one is almost nothing).

As for doing GR 150 with followers when both of these gems worked on them I admitted that it might not be 150, but maybe 90-120…

Btw. followers proced wreath of lightning and Mirinae 100% of the time on that PTR, unlike what we have now if we use it on our class…

Again i went to d3 planner to show you the exact math, so you can see how weak is mirinae gem xD, in my simulation i used my multishot character (a character that has no generic bonus that affect mirinae, to try keep the follower situation similar… (which is still not that similar, because my character has way more critical damage and critical hit chance than any follower would have) )

My character does :
2.427.342.486.057 DPS per second (with vengeance and wolf active)

Mirinae gem level 150 does :
2.386.761.034 damage every time it procs … (with vengeance and wolf active)

100 procs of mirinae does 238.676.103.400… which it’s nothing compared to the damage i do in 1 second with multishot xDD

LMAO as you can see even a 150 mirinae does nothing compared to the damage characters are able to do nowadays, so that part of people clearing +120 thanks to the follower damage is just a lie, 2.386.761.034 is even low for things like torment 13 xD, i just tested mirinae because wrath of lightining gem does way less damage than mirinae, so the damage would be even less…

edit :
check this amazing topic that created a guy, maybe after reading it you will understand why powercreep is bad

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Not sure that its amazing, but its an obvious point out of Squirt making a difference. In the hands of a better player, could probably even go higher than I have already.

Game on.

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Suuuure they were :roll_eyes:

Once again I checked leaderboards (this time hardcore NA) and all DHs that reached GR 110 had legendary gems above 100 rank with min four or five at least 90 level caldesans in their items (most have 100+ level)… No DH was below 1000 paragon.

Yeah leveling legendary gems to 90 even 100 for caldesans isn’t that hard that’s true, BUT no UE Multishot DH reached GR 110 with less than 900 paragon, with only 2 90-100 caldesans and legendary gems below rank 95…

If you don’t have any proof besides your word then you might as well say that when you repeat Candyman 3 times in front of the mirror he will appear or that you were on the moon yesterday…

At least Meteorblade had some sort of proof (screenshots) you only have your word…

I never tried followers when mirinae and wreath of lightning was working on them and you probably are right on this one with your math.

I admit it I was wrong about the that… Doesn’t mean I was wrong with everything else I said…

Unfortunately everyone else besides me on this forum must have amnesia and don’t even remeber legendary gems worked on followers even if only on PTR for a short time. I guess these two gems only worked quite well on max T6 difficulty only…

Here’s proof:

Wish I found this video earilier. Wouldn’t have to write all these walls of text -.-

I’ve seen this thread before. As unhomie noticed I “play the forum” more than the game lately.

Anyway this thread only proves that Squirt’s Necklace might make a difference in the hands of a good player.

I already mentioned I’m NO PRO. Yes I can level gems to at least 90 rank pretty easily even 95, but anything past that feels just too exhausting for me as I don’t play in any public GR games, but solo all my GRs… Haven’t played any 90+ GR in a party for years. Only run public rifts from time to time… Max rank on legendary gem I got in this season is 100 (used it to make lvl 100 caldesan). Maybe if I make more 90-95 caldesans it might get easier reaching highier than 100 GRs…

OMG, stop it with the nerfs. I am using squirts and there is not any significant OP damage as compared to Endless walk set. The advantage with squirts necklace is that it enables one to use COE which is the true Damage creator. The game is a strategic game in where all items have a different purpose and where ones may have a lot of power for damage, others have different purpose such as damage control. Those that are constantly asking for nerfs do not understand the games mechanics and really should look at playing candy crush or a game with less mechanics. Game designers are the creators, and we are the users. Sending these bogus messages requesting stupid nerfs is really doing nothing but making it difficult for the designers to give us what we want. Look at it as giving a false 911 call. Please stop it with the nerf requests. The intent and rational for this is to make one look like they have design intellect, where in reality it only makes one look like a wannabe that knows nothing . The game designers have tested their items before release and would not have released it if it is not their intent.

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Unfortunately, the forums can be more fun and has more end game options than the actual game.

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Honestly Squirts was just a giant buff to fast farming builds, sure the uptime on it is great for the push meta with zdps but yah solo high push it’s not great at all since like others have said you’re getting damaged too much.

Farming builds EW was never that great since you’re flying through the rift, the uptime for 100% damage was maybe 5-10% of the rift (mainly RG) so Squirts being up nearly 100% of that time was a gigantic boost that most underrate.

That being said, I’m sure the whines of nerf Squirts will subside once they start buffing the other dozens of legendaries they said they are going to buff.

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