Settling the Private Loot Debate

whys that then? you getting a bit disturbing thoughts developing for no reason?
bit creepy then but oh well.

but thats the whole point, if d2 doesnt fit your taste dont start make it taste lol.
play something else please.
and you asking stupid question about too old or young from 2 different posts from 2 different people.
the way you and other want to change d2 it just seems like to me you’re pretty young and dont know what you talking about, no offense just my honest opinion :slight_smile:
everybody was born at some point, not wanna blash anyone cause of his age

Their opinion counts.
And they will be heard and argued with. However there are actually good arguments against most of these requests. And if you tell them in a way that they understand, they will usually understand them.

False.

Our arguments (from the top of my head):

  • it encourages cooperative play
  • it is more beginner friendly
  • it allows you to relax and still get some items (not good ones, it seems that needs to be repeated alot for people not to rile out of control here)
  • it is actually fairer than the item grabbing
  • it is an option anyway, so there is no game-mode taken away from the classic-players
  • if there are no items added to the drops (which most of us agree on) then there should be close to zero effect on trading. it might even be beneficial because more players have items to trade with and not just few players having the lot of them

Having some positive deterrents agianst bots and pickit is just a nice sideeffect.

I like d2. I just want it to be more enjoyable.
If you buy a new car and you like to hang something from the rearview mirro, you do not buy a different car with the exact same thing hanging from the mirror. You just take the thing you like and hang it in the new car. It might even remove some of the mucky smell.

What i tried to show you is how random and groundless these arguments are. Why would a younger/older person have less of an argument for/against something? Either their argument is good or not. Just leave it.

Well, the other person thought something different. But since we are all playing the same game for roughly 20 years (some more, some less) it is quite safe to say that we all are roughly the same age. Even more reason to not dwindle off in that territory.

It’s kind of patronizing. But no offense taken. Just getting a bit harder to see the arguments with all that age-noise around them.

Exactly. Pun approved.:+1:

you want cooperative play, but you also want to split up people with ploot and ffa

Oh, I am sure you understand the part of taking free. I meant the giving part. :wink:

For one, because this will be a hard blow to the item balancing and itemization. And this will influence the whole feeling of the game.

If you would completely divide this into one game with personal loot and another without, I won’t care. As long as one variant remains the untouched D2 experience. But that would make for two completely different games.

The game already splits up people into pubs (for exp) and private games (for loot).
Your side is constantly telling us to “go play game x” or “go play solo”. Please do not lecture us about splitting the community.
Also having one incentive to play coop does not prevent you from adding another one.

If anything the loot picking acts as a deterrent to coop play to many players.
There are alot of players who will simply run solo, because they dont enjoy pubs with the constant grabbing.

All beginning is hard. We are not asking to make it easier. We are asking to give those who play the hard beginning, the items that they killed the monsters for. When you fight against the devil, you do not fight with your team mates.

Fairer does not mean fair. Also dark and horror does not imply that it has to be unfair. You are trying to make a connection where there is nothing. But i understand that your personal feeling is that d2 should be punishing.

Ah, so a hidden low-blow. Didnt even occur to me. Go figure.

If you knew something about D2 you would know that the first days of the game or when the annual reset is done, the fun of the game lies in that, nobody has good items to trade, when the resets start people trade you anything without debauchery, pgs, low runes, fairly beginner items, you will never see so much trade in diablo 2, I love the part where you “try” to shoehorn your opinion using the roll of “it is to attract more customers, it will favor the economy and development of the game” , this is not a cryptocurrency or investing forum, let blizzard investors do their job

is all i hear from pro p loot people…

still no valid reason to put in p-loot. just alot of words ther doesnt makes sence at all.

Your side is constantly telling us to “go play diablo 2

doo you se. it goes back and forward.

And why would that be any different with pLoot?

Enlighten me.

:hear_no_evil:

lol

ok I’ve run out of monkey emoji’s

nn :smiley:

I apologize for the late answer i was making dinner and eating it (home-made pizza :stuck_out_tongue: )

I do understand the high (similar to high with drugs but…well healthier xD) on getting an item.
though personally i get it even in solo (but i understand it is higher when you are in competition with others while having it)

over all , everything is based on luck , personally i think having 2 differents yet equal in term of “value” is a good thing.
but i do understand that you wouldn’t think so.

what sadden me is the current state , the experience you speak of that create the best strategy to pick an item (if we do forget about ping differences , framerate differences , hand reflex differences and whether it’s a pickit user or not) revolve today into letting the main dps doing everything while looking at the boss/monsters until it dies.
i don’t like doing nothing so i’ll always be on the dps part but seeing myself as the only dps is sad xD
that’s why i would like a second type of system that isn’t better or worse so that everyone could dps without actually be scared of the loot.

but that’s my opinion.
i understand where you are coming from though for the “high of clicking faster” (if you have the possibility of it) and i’am guessing you understand as well why i feel a bit sad to be the only dps most of the time.
it’s a tricky question which can’t have an objective answer , in the end , the devs will decide for us anyway.

but whatever the outcome , it’ll bring much pleasure to both of us to finally start fresh (100%) with enhanced graphics on this upcoming great game remake/remaster/resurrected (great diablo 2 let’s just say that xD)

i apologize aswell for the late answer (reasons above :stuck_out_tongue: pizza was great though ^^ )
it’s ok , many thinks it would increase the total amount of loot (i agree that it would be catastrophic to the market aswell if any kind of drop increase would happen) though i don’t understand why you say that drop allocation is worse than actual loot increase times 8 xD

That being said my answer might seem like the same above i’am guessing considering it all comes down to the “high of clicking faster at something” for the reasons why some think FFA should be the only way.
i do understand it. personally i think it was popular mostly for the classes skill tree , the itemization and everything that is diablo 2 , but i never saw the loot system as the reason for the game to be great (of course everyone has differents reasons to love something , which is great because it means something has multiples things to love which in turn prove that it is great )
My main reason for loving diablo 2 might not be the same as yours but the takeaway is : we both love diablo 2.

That being said , personally i think it would be good for the game to give an optional toggle at room creation for fair chance to everyone with a loot allocation system (especially if they uses controllers , have high ping , hands problem and so on ) and overall have a system where the main thing we would aim at is killing the monsters rather than waiting for their loots only.
Yes my reasons for wanting ploot isn’t the items themselves as i have absolutely no problem to complete a holy grail even solo or to pick item on the floor, which might seem weird but even then i still have reasons that makes me would like such a thing. (also another optional reason being many of my friends don’t want to have anything to do with diablo 2 R unless that optional features is in , but this one is optional since only is a reason for me , not others that might think like me)

But that is indeed merely my own opinion and if the devs thinks that it does not fit diablo 2 R , so be it , i would still play the hell of it , and even once again do a holy grail :stuck_out_tongue:

even if we disagree on the “main reason to love diablo” , i respect your opinion and can definitely say that you are indeed not the only one that think like you do for sure , and it’s also sure that i’am not the only one that think like i do. (it wouldn’t be that much of a debate otherwise)
in the end it’s the devs decisions , a forum is about feedback and it’s great to discuss it politely and while respecting each others, so i thank you for your polite and respectful answer this time :stuck_out_tongue:

only who killed the monsters? then what about all the leahers ther obv will be with p-loot( yer ther is also leachers now but they almost never get anything)

And you think the leechers are not able to leech in FFA mode? You are jumping back and forth between 2 or 3 topics. It is always the same. (people will leech from you → play solo → you are splitting the community → people will leech from you)
These problems are just as bad in FFA, if anything they are less bad in pLoot, because they cannot focus on taking all your items.

Just to give you (i am sure the much appreciated) example of d3. There are no leechers in d3 in normal games. There are bad players and you will need to do alot of lifting, if you do not get into the higher echelons at the right time, but they still play. There is no incentive for them not to play.

There are just very examples of leeching in d3: Bounties (sometimes people will afk, it is a bit annoying, but easy to deal with), the occasional lvl 1 player in a t16 game (also a simple kick) and that was it.
Both these cases have nothing to do with pLoot.

There are alot of differences between d2 and d3 and i can already see certain people jumping on me mentioning d3 in a post hoping for their strawman argument to have any more fire in the nth attempt, but still it shows that pLoot does not automatically inject leechers into your games.

stop being one then innit haha.

I understand that you are using this comment to tell us that shared loot is a problem, because there are fewer items to trade. I am answering you that there are fewer good objects to trade does not mean that there will be less trade (see what happens after each reset in ladder), in fact that there are fewer special objects make those who are more special and unique. have struggled to have those items

I know this doesn’t have much to do with the above, but I’ll still tell you … I’ll have a perfect Tyrael, a Bug belt and a Bug talrasha armor, only 1% or less of all D2 players I get to have them, most have not even seen them ingame

I guess. I would rather see it as the “rarity” of the overall trade segment slowly creeping up as the players progress throughout the season.
The concept of relative rarity applies on all levels and the at some point caps when people reach hell act 5 and high mf values/kill speeds.

And what does that have to do with pLoot?

Open loot drops are awesome.

There is bonus satisfaction for picking item up faster. It gives a feeling of a more open world and less mechanical.

This is one of the coolest things about D2 that’s randomizing game more.