Settling the Private Loot Debate

This conversation needs to stop. This change will never happen for the following inarguable reasons:

  • Diablo II’s loot system is fundamental to the feel of the game, it is one of the aspects of the game that make it unique.

  • Part of the excitement of the loot system is being the one to pick up a valuable item before someone else in a public game. And part of the frustration as well, which is O.K.

  • Adding a toggle for this feature will fragment what will already be a relatively niche community. Bad idea.

  • This is not a “QoL” change. Stop calling it that. It is a game mechanics change. Again, a fundamental one at that.

  • This is a remaster, not a remake. This is literally classic Diablo 2 with toggleable upgraded graphics painted over top of the game. (With reasonable non-game breaking actual QoL updates added.)

Diablo 3 is on the Blizzard store if you want this feature. Go crazy.

Edit: Just because I keep seeing “the community is 50/50 on this”. Who would Blizzard rather cater to in THIS particular case? The “50%” of casuals who get their way then quit in a month and don’t recommend people to play and cause a chunk of the other half to quit as well? Or the “50%” of cult players who will play for years and continue to recommend people buy the game and drive people to the community?

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At the current time, with everything that is going on, Blizzard may just try to appease all camps at some middle ground. Yes Diablo II is iconic for it’s loot economy and it’s Dark Ages tone, however, Blizzard currently, isn’t where they were back then. In fact, They may not be around, if Diablo 2 Resurrected doesn’t do well sales wise. So, I will not be surprised if blizzard throws everyone a bone. For some evidence to that truth, it was recently hinted in Rykkers recent video that Blizzard had VV restore the classic attire for the Amazon and Assassin for release.

With me personally, I don’t see the harm with Personal loot as long as it’s on a game mode separate from the rest. If not a game mode then just make it optional only in normal play. That way, it won’t affect normal ladder, hardcore and ladder hardcore. The classic feeling will still be attained this way through the other modes that are not normal play.

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The harm is fracturing an already niche community. And the difference between adding private loot and restoring original character models is one is adding a change, one is reverting a change. Not like comparisons.

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The change to modernize the Amazon and Assassin was a change was it not? The only reason why it’s being reverted to classic is because of the fan outcry. Odds are, Blizzard will have VV do whatever it is the wind decides to blow because at there current state, they don’t have the means to rely on the niche crowd for there only source of income. Lastly, we don’t fully know everything that Blizzard has had VV change. They have stated in one of there posts that more will be present upon release. Perhaps even in the future? Who knows.

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Yeah if you don’t understand the difference between adding a new change or reverting one they’ve made I’m not sure what to tell you. We’ll see what happens. But private loot is a bad idea across the board. And for the record, as much as I disliked them PGing the female models, I’d rather take that change than them touching the loot system. It would be catastrophic, and I think they know that.

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  • starts another conversation about the same topic.

Scnr

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You posted cringe bud. This isn’t a conversation. This is an opportunity for people to request their ignorance be corrected.

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Let people play how they want to play. I still don’t even know if I’d use another loot allocation method, but I have no problem with others having a choice. It’s as easy as them making it an option upon game creation and providing a filter for what games you see in your list of games to join.

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the current loot system is iconic for D2 and it is what resembles it. Changing it or even making it option will change the way D2 is played.
Please stop requesting this and go play a modern game that has it. I dont say personal loot is a bad system, it just is not what D2 is and never should be !

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D2 never had controller support and look where we are now. That definitely changes gameplay also. Stop worrying about how other people want to play. You will still have your FFA loot system, I’ll most likely stick to FFA also.

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Just keep FFA lol, there’s no need to change this.

You do not run loot runs in public games lol, you run them in private games with people you know. Why even play multiplayer if you want the SP experience anyways?

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i don’t see how that is “settling” anything xD
you say your opinion but that’s solely your opinion.

D2R had changes , could have more changes according to the dev team , so it’s up to them , simple as that.

your thread don’t do anything on the contrary, it’s best to simply do a single post on another of the dozen of existing thread.

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I dont think adding yet another thread is settling the ploot debate, but instead giving yet another channel for folks to endlessly debate against each other.

Counterproductive thread imo.

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none of that settles anything, also it should be optional anyways so literally there is no point to this thread.

  1. it won’t change the feel that much. Other then the frantic clicking when a good item drops, in single player this is simply not a thing and does not make the game feel any worse.
  2. Sounds like you want loot boxs in the game too for that excitement and frustration
  3. It won’t fragment nothing, you think two parts of the community won’t intermingle any I think your doom saying.
  4. It is a QOL, mechanically the game has not changed.
  5. Your right it isn’t a remake but that neither matters or is a good excuse for not including the option for modern QOL like instanced loot.
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I couldn’t have said it better myself

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I actually ended the debate with my own post giving a breakdown of an optional loot system that still fits within the FFA loot paradigm and you guys ignored it, because no one could argue against it, not the people for “private loot” or the people strictly for FFA loot. So come on over and 1 v 1 me if you can, but you won’t.

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Multiplayer is for XP farming and if you get loot somehow, great.

Private (solo) games or games with trusted friends are for MF Loot runs.

Ya’ll are largely going to have to delete a decade of that lukewarm Diablo 3 stuff from your memories so this isn’t a painful transition. You’ll get enough stuff in those solo runs you can trade for loot you want anyways.

I assure you, not hearing CLANG CLANG CLANG CLANG as 10 uniques drop is going to end up being a good thing in the long run for everyone. It won’t feel that way at first, just trust me - this game had a cult following for a reason.

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private loot is just allocation , what you are refering to is higher drop rate like Diablo 3.

It’s not the same thing AT ALL.

private loot only means that the game roll a dice and select to who goes the loot one by one.
it doesn’t increase the loot , if in FFA a boss drops 5 items , it’ll still drop only 5 items in private loot (and yes not per person , so 3 players won’t get anything in this scenario and 5 players will get 1 item each)

i’am pretty sure all this pointless debate is mostly due to misinformation like this…

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This conversation needs to stop.

proceeds to make a conversation about loot.

change will never happen for the following inarguable reasons

I recon these reasons aren’t are inarguable as you think

Part of the excitement of the loot system is being the one to pick up a valuable item before someone else in a public game

Its not exciting to run auto picker , and out loot everyone, or run your game fairly and experience everything get picked up with out even seeing the item hit the floor.

Adding a toggle for this feature will fragment what will already be a relatively niche community

people will play in the games they prefer, this wont effect you if all your points are as inarguable as you think, because no one will use the p-loot games :wink:

This is not a “QoL” change. Stop calling it that. It is a game mechanic

A game mechanic is the rules that govern and guide the player’s actions, so you are probably right it is a mechanic, but you can make QOL changes to mechanics, its not one or the other.

This is a remaster, not a remake

this is not an argument, because it implies that because its a “Remaster and not a Remake” people cant have any changes, if this was the case, shared stash , auto looting gold, The removal of infinite accounts per one cd key, would not be changed.

seems iv made some arguments for your inarguables :slight_smile:

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You already have a Ploot mode, it’s called single player mode with a password… Enjoy !!

But when it comes to multiplayers, it would definitely kill the game like D3.

Ploot in D3 wasn’t funny at all, I felt isolated. I was looting stuff nobody could see and that’s it, it was really sad to play. I remember nothing great about it, same for POE, you loot so many things, but in the end, there’s no real shared experience and funny moments.

Shared loot feels sooo great, the party is more alive, people are reactive to what’s happening in the game, ready to pick up any great item if it drops, when someone gets something great, everybody is like : “what was it?? nice man!!”

Great great feelings

Same for PK players, we killed one who tried to kill us during our tomb runs, it was so funny, it brings back old memories of great gameplay…

I do not want anything else.

Thank you VV !!

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