I could care less John what upsets me is none of my friends are playing because of season theme. Its a bad theme for solo play and a terrible theme for people that like to work to get gr 150. Gr 150 we ever season people do it now but making it through them mechanics so easily make this season pointles for a lot of people.
Gr 150 should be the goal, not the standard.
Then you are telling me that this infinite stacking of the season buff wasn’t there when the season first launched. Because if it was then the hot fix that fixed bugs couldn’t have introduced it.
Again at the end of the day Blizz uses that right to choose what is an exploit or not.
The leader boards are there for players that care about that sort of stuff. If they don’t care about it then it isn’t a contest of who is top dog. That top dog position is only there for those that care about it.
To be honest, I would have to say that solo is prob the only true test on leaderboards. I never try but i do believe that the mechanics of this theme have made it alot easier for people that do. The thrill is in the hunt for me and the hunts getting shorter.
Remember when back in Vanilla D3 when they buffed Tail of Cinders and claimed this was a bug, even though the skill did exactly what the tooltip said?
Dev mistake, or lying in an attempt to avoid backlash for subsequently nerfing the ability… that’s not a bug. That’s not what bug means.
So yeah:
Right.
I participated almost all ptr. The version we tested during ptr, the damage is not scale with the number of kills. Also the mechanics works pretty bad. We thought they should have learnt something from S19 super buff. However, what they did might be, “copy the code piece” from S19 without test it in PTR. They thought they fixed the issue and post the “fix” to live sever. This kind of “developer is over confident” issues appeared since the D3 maintenance mode began.
There was a time long before the season themes existed a player was able to make it on the leader boards to around rank 50. His name is Tao IIRC, he had a guide on how to improve your solo GR clears in the older forums in the barb section. But that info was useful to me for all of my characters. He even made part of the guide for those that wanted to play in groups.
So if he could do it back then without any kind of cheating then it can be done now with season themes. Just wait for a really OP’d theme like season 19 and get good at gaming the mechanics and you are good to go.
So the devs never make a mistake on writing out the tooltips huh. The one area where they are perfect right. If they make mistakes in other areas then they can make textual mistakes in a tooltip.
So it was a mistake in how the tooltip was worded instead of it being like you think.
Okay since I am being silly then we the players have the final say in what is an exploit. Then here is what the devs must do to remove all things that I say are exploits. After I have the final say in what is an exploit right, since the players are the ones that have the final say in what is an exploit instead of the devs of the game.
Here are all of the things that I call exploits that must be removed.
- All legendary gems
- Remove all set bonuses.
- Remove all legendary powers, even the damage multipliers that are on legendaries that are not part of the legendary power.
- Remove all multiplayer buffs
This way the game would be one giant single player game without any extra rewards for playing in teams.
Now do you see how silly it is to call things an exploit that the devs don’t call exploits.
Or do you believe that Blizz is a perfect god when it comes to making the tooltip.
Take Wolcen Lords of Mayhem there were a lot of things that launched that were way OP’d and they were nerfed. I have also heard that some of the passives didn’t work as the tooltip said. Also there could’ve been those that worked like the tooltip said but still the devs didn’t intend them to work that way.
This happens in games. When things launch there are things that are not working as the devs had intended so they are either nerfed because they are working as they were designed or they are working as the tooltip said but still are a bug along with the tooltip not being correctly worded. If you think that two mistakes cannot happen at the same time then I don’t know what to say about that.
Great explanation, League. Now I get it. I don’t play 4-man teams, so this does not affect me, but it seems like it does take an unfair advantage over groups that DON’T do it, so that is unfair, and isn’t that the definition of an exploit?
Seems to me like a lot of things in life. Just like me saying “sure wish I could win the lottery” yet I never buy the tickets, so how could i? I still say it though lol.
“Exploit” or not, it is in reach for anyone to do and benefit from. If you choose not to, then that’s your own choice. I choose not to so I’m not going to complain when someone else decides to take advantage of the opportunity.
Maybe the devs who did this decided they got tired of hearing about people wanting to hit 150 so they let them have their moment this season and not take away the theme.
On the other issue with lag, I still think they should do away with it so there isn’t soo many people who can’t play.
No, Mr Devi’s advocate, no. There was no mistake at all.
The spell did exactly what the tooltip said. When the spell does what the tooltip says it does, that’s not a bug. That’s the spell working as advertised.
Then they nerfed it, but instead of saying “we thought the spell was OP, so we nerfed it”, they claimed it was a bug and it was laughable.
They tried to call what was clearly a human error a bug. There was no bug.
They tried not to piss off players, who purchased Natalya set (which was good for that skill) on the Auction House.
Point being: no, not everything the devs say is true.
You can demonstrate it. Just like what happened back then was not a bug, the same way what they call now “intended” is clearly an exploit.
Such a statement can only be accepted by someone with low intelligence.
The obvious truth is, that they don’t wanna dedicate more resources on fixing the seasonal theme. You have to be very dumb not to see it!
And you call me silly.
I gotta say… it is better for you to stay silent and people to speculate, that you might be dumb, than for you to open your mouth (or in this case to write on forums), and let them know, that you really are dumb.
Let’s be real…the devs are humans and crap just like everyone else. They also will, have, and will again mask mistakes up as well as they can to minimize their mistakes.
They have admitted to mistakes and corrected them and they have made mistakes in trying to cover up mistakes…just like every human.
You have those who will try and hide their mistakes even if they fix it and you have those who don’t care and just say “yup, my bad” and fix it while laughing.
I have done both many times in my life…I try to just remember that mistakes are good for learning.
Devs - Considering there is a hotfix, I’d suggest removing everyone from the leaderboards that exploited it like the last elemental exploits a few seasons ago. Otherwise your ‘as intended’ really does not send a good message, especially seeing you stated that the zero damage builds would do just that with the fixes after PTR (i.e. zero damage).
Thanks for opening up my eyes to see that the devs of this game are perfect gods as far as writing tooltips. Which means that when they write it and it does what it says it is perfect without flaws. It would be impossible for the ones that write it and code it to be out of step with what was originally intended by their superiors (head members of the dev team (Jay Wilson)).
Thank you again for opening my eyes. We the players have the final say in what is indeed an exploit and all other things in my last replies are indeed exploits. After all I have the final say in what is an exploit like everyone else. More so since they are working as intended like what the season theme is doing.
You are the one claiming we have the final say as far as what is an exploit and what isn’t. You are the one claiming who makes the rules for the game. So according to you we make all of the rules of the game and have the final say as far as what is an exploit. The devs are just our genies to make those things happen right.
Although in reality I know that isn’t the case. Blizz has the final say in those matters whether we like it or not. Whether we agree or not, they are the ones that make all of the rules.
Problem in this case is there is no way of telling with 100% accuracy that is the case concerning this subject. That all goes into intent and knowing what the devs were originally thinking during the planning stages of the season. We don’t have that information.
Even if they are not covering up, and that was actually intended, that just means they are horrible game designers and whoever “intended” for something broken like that to happen needs to re-evaluate all his notions about how to design RPG mechanics.
If game designers have to conform to what players say are exploits. That would severely limit them from being able to actually design new mechanics that could be awesome new features just because there are players that look at them as exploits.
Which also has a danger of going down a slippery slope of giving us full authority over them. Where they would become our genies doing our every whim. Any dev team that would do that I would be leery of because I know it won’t work in the long run. More so when most of us have a trouble staying on the same page on a lot of subjects.
I am not claiming we have a final say. I never did. Obviously Blizzard will do what they want in the end.
I’m saying, that Blizzard don’t get to redefine words.
Yes, someone can be lying to you and you can catch them in a lie, or you can point out a hypocrisy or an inconsistency.
In my example with The Trail of Cinders nerf, the ability did exactly what the tooltip said it did. Blizzard lied and said it was bugged, even though it wasn’t.
They decided it was too OP and nerfed it, but they didn’t wanna admit it’s a nerf, so they called it a bug. It wasn’t a bug. If they never intended to make it so powerful and a member of the team did it by mistake, that’s a human error, not a bug, because the skill matched the tooltip.
They lied, because a lot of people, who bought the original Natalya set (which at the time was giving discipline regeneration) were angered. Some people obviously spent real money on it, because there was RMAH at the time.
So the devs lied and called something a bug, which wasn’t a bug.
That’s not to say, that I have a final say what happens in the game. I don’t.
But as long as I have forum access, I am free to criticize and call them out when they make a BS statement.
They control the game, that’s fine. They don’t control the language and they don’t get to say nonsense without backlash.
And honestly, how many freaking times must there be some exploit to ruin a season for a devi’s advocate like you to decide to keep his mouth shut, when clearly Blizzard messed up yet again? How many times?
S21 is a waste of time to play and more of a waste of time for anyone to be discussing it because nothing is going to change.
As a community we need to show blizzard this is unacceptable and not log into anything for the remaining season.
All we (including myself) are doing is reinforcing crap game play and the people who not only supplied us this but didn’t nothing to correct the mess we been handed. All of us could be supporting a better game that is more challenging, entertaining and rewarding to play by playing different game for rest of the season.
We are a casual three man group that plays few hours a day and more on weekends but right now no one even cares to look at D3 for this garbage
Shadow, please. You are smarter than this diatribe. Enough is enough. We get that you will defend anything blizz says. That’s ok. But please. At least let us know that you don’t really believe it. It’s a complete cover up. At least acknowledge that. Anyone that thinks they intended for this fiasco to be like it is is just brown nosing.
Come on man. You appear to be smarter than that.
No one expects that. What we do want is transparency and honesty. This line of BS we got is neither. Frankly, it sounds a lot like the “do you not have phones” crew. Just belittling the consumer.
Obviously there are people that will believe anything they say, but I didn’t think you were one of those people.
/shrug
I’m not interested in discussing what-ifs. The fact is, that this case is either an exploit or just a really terrible game design decision.