Literal scientific proof that Witchdoctor is severely neglected by the devs. Not even close to the other classes. Even with this factual data, the devs will still leave Witchdoctor nerfed into the ground unable to compete. Witchdoctor worst class 30 seasons in a row.
Bruh. How is PoJ clearing like this? Is it really just the Death Blow shard? It’s actually insane lol.
Also, hilarious to see LoD monk clearing pretty much the same as every other push-capable monk build, despite being in the season where it gets turbo life support thru Dregs of Lies.
We had high hopes for Jade, the estimate stands 6.6 tiers over actual performance. All it takes is one player to concentrate on this set to deliver an epic clear.
We have some understanding about Delsere, no one has taken Shimizu yet.
Perhaps things will improve once the paragon grows?
Btw, it is very cool to see Blessed Hammer and Rapid Fire where they are —
Especially from a player who doesn’t play WD. Our dear friend thinks he’s playing on a sensitive nerve, but it must have been a while since he played this class.
Yes, the WD is not the most effective, not the most fun to play, not the most attractive class, but hey, to say that it is ineffective…
I suppose that with your 91 years old, your 17 years as a teacher at Oxford, and having walked on the Moon with N. Armstrong, you will understand the nuance.
i really like the treatment they gave MOTE and H90. Enjoying them the most so far.
i dont understand their reasoning for nerfing mundunugu, makes no sense, you cant even use it for speeds optimally. Have to rune cheese it to even push decently. Jade still sucks so bad, but it should get fun around 3k+ para. Chicken is so clunky and full of bugs. not even fun. Helltooth is the only good adjustment they’ve made to wd, but it’s one dimensional. wish they’d make the other runes useful and added them to skrimshaw. Also why not give wall of death the same power treatment AoV gives fist of the heavens, increase it’s damage, so many underused cool runes…
landing on the moon was a stupid waste of time and money. so many better uses of that funding could have been done with unmanned telescopes, probes, and satellites. the moon landings were the worst decisions nasa has ever made. nothing, AND I MEAN NOTHING, has ever been productive from the moon landings.
Nah I just see Firebird snowballing faster than DMO. DMO would perform better in groups when the hps really start to show the difference since DMO max burst damage is far higher but with solo you don’t need much but a few well timed Ring of Fire’s , not to mention it’s better on RG. Firebirds really takes better advantage of the Shards than DMO. Admittingly they’re both close as we can see so things could change by the end.
JS went up 250ish ranks to top 100 overall and 15 GRs with Firebirds with almost all first clears all while still under 1200 paragon, don’t think with DMO I could have kept that pace.
I am actually really enjoying Wizard’s variety in this patch. Typhon is the clear winner for speeds, DMO is extremely underrated for groups clear winner and Firebirds is amazing solo.
This is a huge step up from S28’s and S29’s Tal Rasha and throw everything else away
no, chicken is far far far better for t-16 baby content. i was speaking of speed exp, generally 120-130’s, which mundunugo is gawd awful at now. they literally nerfed it by 30%.
if im gonna do t16 baby content, im gonna use a infinite dash monk or something with actual mobility. chicken is the only option, mundu is garbage for speeds. i wouldnt even waste time doing 100’s on mundu, i’d delete the character instead its so slow.
but thanks for letting us know you dont even play wd this season and literally dont know how the nerf actually feels. all talk no walk.
Oh I know that build a long with the speedy Firebird magic missile gunner was great - well at least whenever it returns it will be better than ever with the DMO buff!